Рефакторинг обработки наблюдаемых областей

This commit is contained in:
2025-03-02 21:44:16 +06:00
parent a007aa85d0
commit 00d0eec88f
15 changed files with 512 additions and 381 deletions

View File

@@ -12,10 +12,14 @@ ContentEventController::ContentEventController(std::unique_ptr<RemoteClient> &&r
{
}
uint8_t ContentEventController::getViewRange() const {
uint16_t ContentEventController::getViewRangeActive() const {
return 16;
}
uint16_t ContentEventController::getViewRangeBackground() const {
return 0;
}
ServerObjectPos ContentEventController::getLastPos() const {
return {0, Remote->CameraPos};
}
@@ -24,82 +28,54 @@ ServerObjectPos ContentEventController::getPos() const {
return {0, Remote->CameraPos};
}
void ContentEventController::onRegionsLost(WorldId_t worldId, const std::vector<Pos::GlobalRegion> &lost) {
auto pWorld = Subscribed.Chunks.find(worldId);
if(pWorld == Subscribed.Chunks.end())
return;
for(Pos::GlobalRegion rPos : lost) {
auto pRegion = pWorld->second.find(rPos);
if(pRegion != pWorld->second.end()) {
for(Pos::Local16_u lChunkPos : pRegion->second) {
Pos::GlobalChunk gChunkPos(
(pRegion->first.X << 4) | lChunkPos.X,
(pRegion->first.Y << 4) | lChunkPos.Y,
(pRegion->first.Z << 4) | lChunkPos.Z
);
Remote->prepareChunkRemove(worldId, gChunkPos);
void ContentEventController::checkContentViewChanges() {
// Очистка уже не наблюдаемых чанков
for(const auto &[worldId, regions] : ContentView_LostView.View) {
for(const auto &[regionPos, chunks] : regions) {
size_t bitPos = chunks._Find_first();
while(bitPos != chunks.size()) {
Pos::Local16_u chunkPosLocal;
chunkPosLocal = bitPos;
Pos::GlobalChunk chunkPos = regionPos.toChunk(chunkPosLocal);
Remote->prepareChunkRemove(worldId, chunkPos);
bitPos = chunks._Find_next(bitPos);
}
pWorld->second.erase(pRegion);
}
}
if(pWorld->second.empty()) {
Subscribed.Chunks.erase(pWorld);
// Очистка миров
for(WorldId_t worldId : ContentView_LostView.Worlds) {
Remote->prepareWorldRemove(worldId);
}
}
void ContentEventController::onChunksEnterLost(WorldId_t worldId, World *worldObj, Pos::GlobalRegion regionPos, const std::unordered_set<Pos::Local16_u> &enter, const std::unordered_set<Pos::Local16_u> &lost) {
if(!Subscribed.Chunks.contains(worldId)) {
Remote->prepareWorldNew(worldId, worldObj);
}
std::unordered_set<Pos::Local16_u> &chunks = Subscribed.Chunks[worldId][regionPos];
chunks.insert(enter.begin(), enter.end());
void ContentEventController::onWorldUpdate(WorldId_t worldId, World *worldObj)
{
auto pWorld = ContentViewState.find(worldId);
if(pWorld == ContentViewState.end())
return;
for(Pos::Local16_u cPos : lost) {
chunks.erase(cPos);
Pos::GlobalChunk chunkPos(
(regionPos.X << 4) | cPos.X,
(regionPos.Y << 4) | cPos.Y,
(regionPos.Z << 4) | cPos.Z
);
Remote->prepareChunkRemove(worldId, chunkPos);
}
if(Subscribed.Chunks[worldId].empty()) {
Subscribed.Chunks.erase(Subscribed.Chunks.find(worldId));
Remote->prepareWorldRemove(worldId);
}
Remote->prepareWorldUpdate(worldId, worldObj);
}
void ContentEventController::onChunksUpdate_Voxels(WorldId_t worldId, Pos::GlobalRegion regionPos,
const std::unordered_map<Pos::Local16_u, const std::vector<VoxelCube>*> &chunks)
{
auto pWorld = Subscribed.Chunks.find(worldId);
if(pWorld == Subscribed.Chunks.end())
auto pWorld = ContentViewState.find(worldId);
if(pWorld == ContentViewState.end())
return;
auto pRegion = pWorld->second.find(regionPos);
if(pRegion == pWorld->second.end())
return;
const std::bitset<4096> &chunkBitset = pRegion->second;
for(auto pChunk : chunks) {
if(!pRegion->second.contains(pChunk.first))
if(!chunkBitset.test(pChunk.first))
continue;
Pos::GlobalChunk chunkPos(
(regionPos.X << 4) | pChunk.first.X,
(regionPos.Y << 4) | pChunk.first.Y,
(regionPos.Z << 4) | pChunk.first.Z
);
Pos::GlobalChunk chunkPos = regionPos.toChunk(pChunk.first);
Remote->prepareChunkUpdate_Voxels(worldId, chunkPos, *pChunk.second);
}
}
@@ -107,24 +83,21 @@ void ContentEventController::onChunksUpdate_Voxels(WorldId_t worldId, Pos::Globa
void ContentEventController::onChunksUpdate_Nodes(WorldId_t worldId, Pos::GlobalRegion regionPos,
const std::unordered_map<Pos::Local16_u, const std::unordered_map<Pos::Local16_u, Node>*> &chunks)
{
auto pWorld = Subscribed.Chunks.find(worldId);
if(pWorld == Subscribed.Chunks.end())
auto pWorld = ContentViewState.find(worldId);
if(pWorld == ContentViewState.end())
return;
auto pRegion = pWorld->second.find(regionPos);
if(pRegion == pWorld->second.end())
return;
const std::bitset<4096> &chunkBitset = pRegion->second;
for(auto pChunk : chunks) {
if(!pRegion->second.contains(pChunk.first))
if(!chunkBitset.test(pChunk.first))
continue;
Pos::GlobalChunk chunkPos(
(regionPos.X << 4) | pChunk.first.X,
(regionPos.Y << 4) | pChunk.first.Y,
(regionPos.Z << 4) | pChunk.first.Z
);
Pos::GlobalChunk chunkPos = regionPos.toChunk(pChunk.first);
Remote->prepareChunkUpdate_Nodes(worldId, chunkPos, *pChunk.second);
}
}
@@ -132,24 +105,21 @@ void ContentEventController::onChunksUpdate_Nodes(WorldId_t worldId, Pos::Global
void ContentEventController::onChunksUpdate_LightPrism(WorldId_t worldId, Pos::GlobalRegion regionPos,
const std::unordered_map<Pos::Local16_u, const LightPrism*> &chunks)
{
auto pWorld = Subscribed.Chunks.find(worldId);
if(pWorld == Subscribed.Chunks.end())
auto pWorld = ContentViewState.find(worldId);
if(pWorld == ContentViewState.end())
return;
auto pRegion = pWorld->second.find(regionPos);
if(pRegion == pWorld->second.end())
return;
const std::bitset<4096> &chunkBitset = pRegion->second;
for(auto pChunk : chunks) {
if(!pRegion->second.contains(pChunk.first))
if(!chunkBitset.test(pChunk.first))
continue;
Pos::GlobalChunk chunkPos(
(regionPos.X << 4) | pChunk.first.X,
(regionPos.Y << 4) | pChunk.first.Y,
(regionPos.Z << 4) | pChunk.first.Z
);
Pos::GlobalChunk chunkPos = regionPos.toChunk(pChunk.first);
Remote->prepareChunkUpdate_LightPrism(worldId, chunkPos, pChunk.second);
}
}