Начало отделение генерации мешей чанков в отдельном потоке
This commit is contained in:
@@ -9,6 +9,7 @@
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#include "glm/ext/scalar_constants.hpp"
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#include "glm/matrix.hpp"
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#include "glm/trigonometric.hpp"
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#include <algorithm>
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#include <cstddef>
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#include <memory>
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#include <vector>
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@@ -17,13 +18,214 @@
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namespace LV::Client::VK {
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void VulkanRenderSession::ThreadVertexObj_t::run() {
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Logger LOG = "ThreadVertex";
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// Контейнеры событий
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std::vector<DefVoxelId_t> changedDefines_Voxel;
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std::vector<DefNodeId_t> changedDefines_Node;
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std::unordered_map<WorldId_t, std::vector<Pos::GlobalChunk>> changedContent_Chunk;
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std::unordered_map<WorldId_t, std::vector<Pos::GlobalRegion>> changedContent_RegionRemove;
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// std::vector<VertexPool<VoxelVertexPoint>::Pointer> ToDelete_Voxels;
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// std::vector<VertexPool<VoxelVertexPoint>::Pointer> ToDelete_Nodes;
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try {
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while(Stage != EnumStage::Shutdown) {
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if(Stage != EnumStage::WorldUpdate) {
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// Переносим все события в локальные хранилища
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ServerSession_InUse = true;
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if(!ChangedContent_Chunk.empty()) {
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for(auto& [worldId, chunks] : ChangedContent_Chunk) {
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auto &list = changedContent_Chunk[worldId];
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list.insert(list.end(), chunks.begin(), chunks.end());
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}
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ChangedContent_Chunk.clear();
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}
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if(!ChangedContent_RegionRemove.empty()) {
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for(auto& [worldId, chunks] : ChangedContent_RegionRemove) {
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auto &list = changedContent_RegionRemove[worldId];
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list.insert(list.end(), chunks.begin(), chunks.end());
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}
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ChangedContent_RegionRemove.clear();
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}
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if(!ChangedDefines_Voxel.empty()) {
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changedDefines_Voxel.insert(changedDefines_Voxel.end(), ChangedDefines_Voxel.begin(), ChangedDefines_Voxel.end());
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ChangedDefines_Voxel.clear();
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std::sort(changedDefines_Voxel.begin(), changedDefines_Voxel.end());
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auto last = std::unique(changedDefines_Voxel.begin(), changedDefines_Voxel.end());
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changedDefines_Voxel.erase(last, changedDefines_Voxel.end());
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}
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if(!ChangedDefines_Node.empty()) {
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changedDefines_Node.insert(changedDefines_Node.end(), ChangedDefines_Node.begin(), ChangedDefines_Voxel.end());
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ChangedDefines_Node.clear();
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std::sort(changedDefines_Node.begin(), changedDefines_Node.end());
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auto last = std::unique(changedDefines_Node.begin(), changedDefines_Node.end());
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changedDefines_Node.erase(last, changedDefines_Node.end());
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}
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ServerSession_InUse = false;
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// Ищем чанки, которые нужно перерисовать
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if(!changedDefines_Voxel.empty() || changedDefines_Node.empty()) {
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for(auto& [worldId, regions] : ChunkMesh) {
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for(auto& [regionPos, chunks] : regions) {
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for(size_t index = 0; index < chunks.size(); index++) {
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if(!changedDefines_Voxel.empty() && !chunks[index].VoxelDefines.empty()) {
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bool hasIntersection = false;
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{
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size_t i = 0, j = 0;
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while(i < changedDefines_Voxel.size() && j < chunks[index].VoxelDefines.size()) {
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if (changedDefines_Voxel[i] == chunks[index].VoxelDefines[j]) {
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hasIntersection = true;
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break;
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} else if (changedDefines_Voxel[i] < chunks[index].VoxelDefines[j])
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++i;
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else
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++j;
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}
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}
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if(hasIntersection) {
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changedContent_Chunk[worldId].push_back((Pos::GlobalChunk(regionPos) << 2) + Pos::GlobalChunk(Pos::bvec4u().unpack(index)));
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}
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}
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if(!changedDefines_Node.empty() && !chunks[index].NodeDefines.empty()) {
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bool hasIntersection = false;
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{
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size_t i = 0, j = 0;
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while(i < changedDefines_Node.size() && j < chunks[index].NodeDefines.size()) {
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if (changedDefines_Node[i] == chunks[index].NodeDefines[j]) {
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hasIntersection = true;
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break;
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} else if (changedDefines_Node[i] < chunks[index].NodeDefines[j])
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++i;
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else
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++j;
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}
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}
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if(hasIntersection) {
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changedContent_Chunk[worldId].push_back((Pos::GlobalChunk(regionPos) << 2) + Pos::GlobalChunk(Pos::bvec4u().unpack(index)));
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}
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}
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}
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}
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}
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}
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changedDefines_Voxel.clear();
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changedDefines_Node.clear();
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// Уникализируем
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for(auto& [worldId, chunks] : changedContent_Chunk) {
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std::sort(chunks.begin(), chunks.end());
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auto last = std::unique(chunks.begin(), chunks.end());
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chunks.erase(last, chunks.end());
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}
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for(auto& [worldId, regions] : changedContent_RegionRemove) {
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std::sort(regions.begin(), regions.end());
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auto last = std::unique(regions.begin(), regions.end());
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regions.erase(last, regions.end());
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}
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}
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if(Stage == EnumStage::ComposingCommandBuffer || Stage == EnumStage::Render) {
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// Здесь можно обработать события, и подготовить меши по данным с мира
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// changedContent_Chunk
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ServerSession_InUse = true;
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std::vector<WorldId_t> toRemove;
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for(auto& [worldId, chunks] : changedContent_Chunk) {
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if(Stage != EnumStage::ComposingCommandBuffer && Stage != EnumStage::Render)
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break;
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while(!chunks.empty() && Stage != EnumStage::ComposingCommandBuffer && Stage != EnumStage::Render) {
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// TODO: Сгенерировать меши
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chunks.pop_back();
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}
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if(chunks.empty())
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toRemove.push_back(worldId);
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}
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for(WorldId_t worldId : toRemove)
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changedContent_Chunk.erase(changedContent_Chunk.find(worldId));
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ServerSession_InUse = false;
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}
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if(Stage == EnumStage::Render || Stage == EnumStage::WorldUpdate) {
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// Здесь можно выгрузить готовые данные в ChunkMesh
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ChunkMesh_IsUse = true;
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// Удаляем регионы
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for(auto& [worldId, regions] : changedContent_RegionRemove) {
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auto iterWorld = ChunkMesh.find(worldId);
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if(iterWorld == ChunkMesh.end())
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continue;
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for(Pos::GlobalRegion regionPos : regions) {
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auto iterRegion = iterWorld->second.find(regionPos);
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if(iterRegion == iterWorld->second.end())
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continue;
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for(size_t index = 0; index < iterRegion->second.size(); index++) {
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auto &chunk = iterRegion->second[index];
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chunk.NodeDefines.clear();
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chunk.VoxelDefines.clear();
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VertexPool_Voxels.dropVertexs(chunk.VoxelPointer);
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VertexPool_Nodes.dropVertexs(chunk.NodePointer);
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}
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}
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}
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// Добавляем обновлённые меши
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ChunkMesh_IsUse = false;
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}
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}
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} catch(const std::exception &exc) {
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LOG.error() << exc.what();
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}
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ChunkMesh_IsUse = false;
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ServerSession_InUse = false;
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}
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void VulkanRenderSession::VulkanContext::onUpdate() {
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// {
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// Сделать отдельный пул комманд?
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// auto lock = ThreadVertexObj.lock();
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// lock->VertexPool_Voxels.update(VkInst->Graphics.Pool);
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// lock->VertexPool_Nodes.update(VkInst->Graphics.Pool);
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// }
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MainTest.atlasUpdateDynamicData();
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LightDummy.atlasUpdateDynamicData();
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}
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VulkanRenderSession::VulkanRenderSession()
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{
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}
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VulkanRenderSession::~VulkanRenderSession() {
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}
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void VulkanRenderSession::free(Vulkan *instance) {
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@@ -674,57 +876,37 @@ void VulkanRenderSession::onContentDefinesLost(std::unordered_map<EnumDefContent
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}
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void VulkanRenderSession::onChunksChange(WorldId_t worldId, const std::unordered_set<Pos::GlobalChunk>& changeOrAddList, const std::unordered_set<Pos::GlobalRegion>& remove) {
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auto &table = External.ChunkVoxelMesh[worldId];
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std::unordered_map<WorldId_t, std::vector<Pos::GlobalChunk>> chunkChanges;
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chunkChanges[worldId] = std::vector<Pos::GlobalChunk>(changeOrAddList.begin(), changeOrAddList.end());
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std::unordered_map<WorldId_t, std::vector<Pos::GlobalRegion>> regionRemove;
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regionRemove[worldId] = std::vector<Pos::GlobalRegion>(remove.begin(), remove.end());
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VKCTX->ThreadVertexObj.onContentChunkChange(chunkChanges, regionRemove);
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// if(chunk.Voxels.empty()) {
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// VKCTX->VertexPool_Voxels.dropVertexs(std::get<0>(buffers));
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// } else {
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// std::vector<VoxelVertexPoint> vertexs = generateMeshForVoxelChunks(chunk.Voxels);
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// auto &voxels = std::get<0>(buffers);
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// VKCTX->VertexPool_Voxels.relocate(voxels, std::move(vertexs));
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// }
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for(Pos::GlobalChunk pos : changeOrAddList) {
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Pos::GlobalRegion rPos = pos >> 2;
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Pos::bvec4u cPos = pos & 0x3;
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// std::vector<NodeVertexStatic> vertexs2 = generateMeshForNodeChunks(chunk.Nodes.data());
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auto &buffers = table[pos];
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const auto &chunk = ServerSession->Data.Worlds[worldId].Regions[rPos].Chunks[cPos.pack()];
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if(chunk.Voxels.empty()) {
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VKCTX->VertexPool_Voxels.dropVertexs(std::get<0>(buffers));
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} else {
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std::vector<VoxelVertexPoint> vertexs = generateMeshForVoxelChunks(chunk.Voxels);
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auto &voxels = std::get<0>(buffers);
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VKCTX->VertexPool_Voxels.relocate(voxels, std::move(vertexs));
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}
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std::vector<NodeVertexStatic> vertexs2 = generateMeshForNodeChunks(chunk.Nodes.data());
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if(vertexs2.empty()) {
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VKCTX->VertexPool_Nodes.dropVertexs(std::get<1>(buffers));
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} else {
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auto &nodes = std::get<1>(buffers);
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VKCTX->VertexPool_Nodes.relocate(nodes, std::move(vertexs2));
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}
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// if(vertexs2.empty()) {
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// VKCTX->VertexPool_Nodes.dropVertexs(std::get<1>(buffers));
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// } else {
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// auto &nodes = std::get<1>(buffers);
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// VKCTX->VertexPool_Nodes.relocate(nodes, std::move(vertexs2));
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// }
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if(!std::get<0>(buffers) && !std::get<1>(buffers)) {
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auto iter = table.find(pos);
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if(iter != table.end())
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table.erase(iter);
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}
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}
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for(Pos::GlobalRegion pos : remove) {
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for(int z = 0; z < 4; z++)
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for(int y = 0; y < 4; y++)
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for(int x = 0; x < 4; x++) {
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auto iter = table.find((Pos::GlobalChunk(pos) << 2) + Pos::GlobalChunk(x, y, z));
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if(iter != table.end()) {
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VKCTX->VertexPool_Voxels.dropVertexs(std::get<0>(iter->second));
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VKCTX->VertexPool_Nodes.dropVertexs(std::get<1>(iter->second));
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table.erase(iter);
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}
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}
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}
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if(table.empty())
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External.ChunkVoxelMesh.erase( External.ChunkVoxelMesh.find(worldId));
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// if(!std::get<0>(buffers) && !std::get<1>(buffers)) {
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// auto iter = table.find(pos);
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// if(iter != table.end())
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// table.erase(iter);
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// }
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}
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void VulkanRenderSession::setCameraPos(WorldId_t worldId, Pos::Object pos, glm::quat quat) {
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WorldId = worldId;
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Pos = pos;
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@@ -733,10 +915,7 @@ void VulkanRenderSession::setCameraPos(WorldId_t worldId, Pos::Object pos, glm::
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void VulkanRenderSession::beforeDraw() {
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if(VKCTX) {
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VKCTX->MainTest.atlasUpdateDynamicData();
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VKCTX->LightDummy.atlasUpdateDynamicData();
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VKCTX->VertexPool_Voxels.update(VkInst->Graphics.Pool);
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VKCTX->VertexPool_Nodes.update(VkInst->Graphics.Pool);
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VKCTX->onUpdate();
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}
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}
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@@ -895,25 +1074,25 @@ void VulkanRenderSession::drawWorld(GlobalTime gTime, float dTime, VkCommandBuff
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{
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Pos::GlobalChunk x64offset = X64Offset >> Pos::Object_t::BS_Bit >> 4;
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auto iterWorld = External.ChunkVoxelMesh.find(WorldId);
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if(iterWorld != External.ChunkVoxelMesh.end()) {
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glm::mat4 orig = PCO.Model;
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// auto iterWorld = External.ChunkVoxelMesh.find(WorldId);
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// if(iterWorld != External.ChunkVoxelMesh.end()) {
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// glm::mat4 orig = PCO.Model;
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for(auto &pair : iterWorld->second) {
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if(auto& nodes = std::get<1>(pair.second)) {
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glm::vec3 cpos(pair.first-x64offset);
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PCO.Model = glm::translate(orig, cpos*16.f);
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auto [vkBuffer, offset] = VKCTX->VertexPool_Nodes.map(nodes);
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// for(auto &pair : iterWorld->second) {
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// if(auto& nodes = std::get<1>(pair.second)) {
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// glm::vec3 cpos(pair.first-x64offset);
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// PCO.Model = glm::translate(orig, cpos*16.f);
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// auto [vkBuffer, offset] = VKCTX->VertexPool_Nodes.map(nodes);
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vkCmdPushConstants(drawCmd, MainAtlas_LightMap_PipelineLayout,
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VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_GEOMETRY_BIT, offsetof(WorldPCO, Model), sizeof(WorldPCO::Model), &PCO.Model);
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vkCmdBindVertexBuffers(drawCmd, 0, 1, &vkBuffer, &vkOffsets);
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vkCmdDraw(drawCmd, nodes.VertexCount, 1, offset, 0);
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}
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}
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// vkCmdPushConstants(drawCmd, MainAtlas_LightMap_PipelineLayout,
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// VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_GEOMETRY_BIT, offsetof(WorldPCO, Model), sizeof(WorldPCO::Model), &PCO.Model);
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// vkCmdBindVertexBuffers(drawCmd, 0, 1, &vkBuffer, &vkOffsets);
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// vkCmdDraw(drawCmd, nodes.VertexCount, 1, offset, 0);
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// }
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// }
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PCO.Model = orig;
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}
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// PCO.Model = orig;
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// }
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}
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}
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Block a user