Отлавливание ошибок

This commit is contained in:
2025-02-14 19:11:38 +06:00
parent 023b1cdfed
commit 35d71c211b
4 changed files with 33 additions and 13 deletions

View File

@@ -84,7 +84,11 @@ Vulkan::Vulkan(asio::io_context &ioc)
Game.MainThread = std::thread([&]() {
auto useLock = Game.UseLock.lock();
try {
run();
} catch(const std::exception &exc) {
LOG.error() << "Vulkan::run: " << exc.what();
}
GuardLock.reset();
});
}
@@ -138,16 +142,31 @@ void Vulkan::run()
if(!NeedShutdown && glfwWindowShouldClose(Graphics.Window)) {
NeedShutdown = true;
try {
if(Game.Session)
Game.Session->shutdown(EnumDisconnect::ByInterface);
if(Game.Server) {
Game.Server->GS.shutdown("Завершение работы из-за остановки клиента");
} catch(const std::exception &exc) {
LOG.error() << "Game.Session->shutdown: " << exc.what();
}
Game.RSession = nullptr;
Game.Session = nullptr;
Game.Server = nullptr;
try {
if(Game.Server)
Game.Server->GS.shutdown("Завершение работы из-за остановки клиента");
} catch(const std::exception &exc) {
LOG.error() << "Game.Server->GS.shutdown: " << exc.what();
}
try { Game.RSession = nullptr; } catch(const std::exception &exc) {
LOG.error() << "Game.RSession = nullptr: " << exc.what();
}
try { Game.Session = nullptr; } catch(const std::exception &exc) {
LOG.error() << "Game.Session = nullptr: " << exc.what();
}
try { Game.Server = nullptr; } catch(const std::exception &exc) {
LOG.error() << "Game.Server = nullptr: " << exc.what();
}
}
if(Game.Session) {

View File

@@ -71,6 +71,8 @@ class Buffer;
class Vulkan : public AsyncObject {
private:
Logger LOG = "Vulkan";
struct vkInstanceLayer {
std::string LayerName = "nullptr", Description = "nullptr";
uint32_t SpecVersion = -2, ImplementationVersion = -2;
@@ -351,7 +353,6 @@ public:
return std::this_thread::get_id() == Graphics.ThisThread;
}
void shutdown() { NeedShutdown = true; }
void addImGUIFont(std::string_view view);
void gui_MainMenu();

View File

@@ -46,9 +46,9 @@ coro<void> Server::run() {
// TODO: std::cout << exc.what() << std::endl;
}
Lock.cancel();
IsAlive.store(false);
IsAlive.notify_all();
Lock.cancel();
}

View File

@@ -70,8 +70,8 @@ void RemoteClient::shutdown(EnumDisconnect type, const std::string reason) {
void RemoteClient::prepareChunkUpdate_Voxels(WorldId_t worldId, Pos::GlobalChunk chunkPos,
const std::vector<VoxelCube> &voxels)
{
WorldId_c wcId = ResRemap.Worlds.toClient(worldId);
assert(wcId != WorldId_c(-1));
WorldId_c wcId = worldId ? ResRemap.Worlds.toClient(worldId) : 0;
assert(wcId != WorldId_c(-1)); // Пока ожидается, что игрок не будет одновременно наблюдать 256 миров
// Перебиндить идентификаторы вокселей
std::vector<DefVoxelId_t> NeedVoxels;