Синхронизация профилей контента
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@@ -1,9 +1,13 @@
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#pragma once
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#include "Common/Net.hpp"
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#include <cstdint>
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#include <functional>
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#include <string>
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#include <string_view>
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#include <unordered_map>
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#include <unordered_set>
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#include <variant>
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#include <vector>
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#include <Common/Abstract.hpp>
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@@ -149,14 +153,6 @@ struct WorldInfo {
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std::unordered_map<Pos::GlobalRegion, Region> Regions;
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};
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struct VoxelInfo {
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};
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struct NodeInfo {
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};
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struct PortalInfo {
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};
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@@ -168,19 +164,77 @@ struct EntityInfo {
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glm::quat Quat = glm::quat(1.f, 0.f, 0.f, 0.f);
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};
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struct FuncEntityInfo {
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/*
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Конструируются с серверными идентификаторами
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*/
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struct DefVoxel {
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DefVoxel() = default;
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DefVoxel(const std::u8string_view view) {
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}
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void reBind(const std::function<ResourceId(EnumAssets, ResourceId)>& am) {
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}
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};
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struct DefItemInfo {
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struct DefNode {
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std::variant<AssetsNodestate> RenderStates;
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DefNode() = default;
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DefNode(const std::u8string_view view) {
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Net::LinearReader lr(view);
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RenderStates = lr.read<uint32_t>();
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}
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void reBind(const std::function<ResourceId(EnumAssets, ResourceId)>& am) {
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RenderStates = am(EnumAssets::Nodestate, std::get<AssetsNodestate>(RenderStates));
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}
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};
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struct DefVoxel_t {};
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struct DefNode_t {
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AssetsNodestate NodestateId = 0;
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AssetsTexture TexId = 0;
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struct DefWorld {
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DefWorld() = default;
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DefWorld(const std::u8string_view view) {
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}
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void reBind(const std::function<ResourceId(EnumAssets, ResourceId)>& am) {
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}
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};
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struct DefPortal {
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DefPortal() = default;
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DefPortal(const std::u8string_view view) {
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}
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void reBind(const std::function<ResourceId(EnumAssets, ResourceId)>& am) {
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}
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};
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struct DefEntity {
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DefEntity() = default;
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DefEntity(const std::u8string_view view) {
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}
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void reBind(const std::function<ResourceId(EnumAssets, ResourceId)>& am) {
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}
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};
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struct DefItem {
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DefItem() = default;
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DefItem(const std::u8string_view view) {
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}
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void reBind(const std::function<ResourceId(EnumAssets, ResourceId)>& am) {
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}
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};
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struct AssetEntry {
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@@ -217,12 +271,12 @@ public:
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// Используемые профили контента
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struct {
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std::unordered_map<DefVoxelId, DefVoxel_t> DefVoxel;
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std::unordered_map<DefNodeId, DefNode_t> DefNode;
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std::unordered_map<DefWorldId, DefWorldInfo> DefWorld;
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std::unordered_map<DefPortalId, DefPortalInfo> DefPortal;
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std::unordered_map<DefEntityId, DefEntityInfo> DefEntity;
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std::unordered_map<DefItemId, DefItemInfo> DefItem;
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std::unordered_map<DefVoxelId, DefVoxel> DefVoxels;
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std::unordered_map<DefNodeId, DefNode> DefNodes;
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std::unordered_map<DefWorldId, DefWorld> DefWorlds;
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std::unordered_map<DefPortalId, DefPortal> DefPortals;
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std::unordered_map<DefEntityId, DefEntity> DefEntitys;
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std::unordered_map<DefItemId, DefItem> DefItems;
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} Profiles;
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// Видимый контент
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