Доработка менеджера контента на стороне сервера под новый провайдер идентификаторов

This commit is contained in:
2026-01-16 01:05:20 +06:00
parent 16a0fa5f7a
commit 49c4d77c59
5 changed files with 316 additions and 234 deletions

View File

@@ -249,6 +249,13 @@ class GameServer : public AsyncObject {
std::vector<std::thread> Threads;
TOS::SpinlockObject<std::queue<std::pair<BackingNoiseGenerator_t::NoiseKey, std::array<float, 64*64*64>>>> NoiseIn;
TOS::SpinlockObject<std::vector<std::pair<BackingNoiseGenerator_t::NoiseKey, World::RegionIn>>> RegionOut;
ContentManager &CM;
BackingAsyncLua_t(ContentManager& cm)
: CM(cm)
{
}
void stop() {
NeedShutdown = true;