codex-5.2: тест новой версии менеджера ассетов

This commit is contained in:
2026-01-07 04:03:17 +06:00
parent 523f9725c0
commit 5135aa30a7
7 changed files with 607 additions and 252 deletions

View File

@@ -1680,7 +1680,7 @@ void VulkanRenderSession::tickSync(const TickSyncData& data) {
if(auto iter = data.Profiles_Lost.find(EnumDefContent::Voxel); iter != data.Profiles_Lost.end())
mcpData.ChangedVoxels.insert(mcpData.ChangedVoxels.end(), iter->second.begin(), iter->second.end());
std::vector<std::tuple<AssetsModel, Resource, const std::vector<uint8_t>*>> modelResources;
std::vector<const AssetEntry*> modelResources;
std::vector<AssetsModel> modelLost;
if(auto iter = data.Assets_ChangeOrAdd.find(EnumAssets::Model); iter != data.Assets_ChangeOrAdd.end()) {
const auto& list = ServerSession->Assets[EnumAssets::Model];
@@ -1689,7 +1689,7 @@ void VulkanRenderSession::tickSync(const TickSyncData& data) {
if(entryIter == list.end())
continue;
modelResources.emplace_back(id, entryIter->second.Res, &entryIter->second.Dependencies);
modelResources.push_back(&entryIter->second);
}
}
if(auto iter = data.Assets_Lost.find(EnumAssets::Model); iter != data.Assets_Lost.end())
@@ -1714,7 +1714,9 @@ void VulkanRenderSession::tickSync(const TickSyncData& data) {
textureResources.push_back({
.Id = id,
.Res = entryIter->second.Res,
.Width = entryIter->second.Width,
.Height = entryIter->second.Height,
.Pixels = entryIter->second.Pixels,
.Domain = entryIter->second.Domain,
.Key = entryIter->second.Key
});
@@ -1730,7 +1732,7 @@ void VulkanRenderSession::tickSync(const TickSyncData& data) {
std::vector<AssetsNodestate> changedNodestates;
if(NSP) {
std::vector<std::tuple<AssetsNodestate, Resource, const std::vector<uint8_t>*>> nodestateResources;
std::vector<const AssetEntry*> nodestateResources;
std::vector<AssetsNodestate> nodestateLost;
if(auto iter = data.Assets_ChangeOrAdd.find(EnumAssets::Nodestate); iter != data.Assets_ChangeOrAdd.end()) {
@@ -1740,7 +1742,7 @@ void VulkanRenderSession::tickSync(const TickSyncData& data) {
if(entryIter == list.end())
continue;
nodestateResources.emplace_back(id, entryIter->second.Res, &entryIter->second.Dependencies);
nodestateResources.push_back(&entryIter->second);
}
}

View File

@@ -89,10 +89,11 @@ public:
}
// Применяет изменения, возвращая все затронутые модели
std::vector<AssetsModel> onModelChanges(std::vector<std::tuple<AssetsModel, Resource, const std::vector<uint8_t>*>> newOrChanged,
std::vector<AssetsModel> onModelChanges(std::vector<const AssetEntry*> newOrChanged,
std::vector<AssetsModel> lost,
const std::unordered_map<ResourceId, AssetEntry>* modelAssets) {
std::vector<AssetsModel> result;
(void)modelAssets;
std::move_only_function<void(ResourceId)> makeUnready;
makeUnready = [&](ResourceId id) {
@@ -136,87 +137,52 @@ public:
Models.erase(iterModel);
}
for(const auto& [key, resource, deps] : newOrChanged) {
for(const AssetEntry* entry : newOrChanged) {
if(!entry)
continue;
const AssetsModel key = entry->Id;
result.push_back(key);
makeUnready(key);
ModelObject model;
std::string type = "unknown";
std::optional<AssetsManager::ParsedHeader> header;
if(deps && !deps->empty())
header = AssetsManager::parseHeader(EnumAssets::Model, *deps);
const std::vector<uint32_t>* textureDeps = header ? &header->TextureDeps : nullptr;
auto remapTextureId = [&](uint32_t placeholder) -> uint32_t {
if(!textureDeps || placeholder >= textureDeps->size())
return 0;
return (*textureDeps)[placeholder];
};
auto remapPipeline = [&](TexturePipeline pipe) {
if(textureDeps) {
for(auto& texId : pipe.BinTextures)
texId = remapTextureId(texId);
if(!pipe.Pipeline.empty()) {
std::vector<uint8_t> code;
code.resize(pipe.Pipeline.size());
std::memcpy(code.data(), pipe.Pipeline.data(), code.size());
TexturePipelineProgram::remapTexIds(code, *textureDeps, nullptr);
pipe.Pipeline.resize(code.size());
std::memcpy(pipe.Pipeline.data(), code.data(), code.size());
}
}
return pipe;
};
const HeadlessModel& hm = entry->Model;
const HeadlessModel::Header& header = entry->ModelHeader;
size_t dataSize = 0;
std::array<uint8_t, 4> prefix = {};
try {
std::u8string_view data((const char8_t*) resource.data(), resource.size());
dataSize = data.size();
if(!data.empty()) {
const size_t prefixLen = std::min<size_t>(prefix.size(), data.size());
for(size_t i = 0; i < prefixLen; ++i)
prefix[i] = static_cast<uint8_t>(data[i]);
}
if(data.starts_with((const char8_t*) "bm")) {
type = "InternalBinary";
// Компилированная модель внутреннего формата
HeadlessModel hm;
hm.load(data);
model.TextureMap.clear();
model.TextureMap.reserve(hm.Textures.size());
for(const auto& [tkey, id] : hm.Textures) {
TexturePipeline pipe;
if(header && id < header->TexturePipelines.size()) {
pipe.Pipeline = header->TexturePipelines[id];
} else {
LOG.warn() << "Model texture pipeline id out of range: model=" << key
<< " local=" << id
<< " pipelines=" << (header ? header->TexturePipelines.size() : 0);
pipe.BinTextures.push_back(id);
pipe = remapPipeline(std::move(pipe));
}
model.TextureMap.emplace(tkey, std::move(pipe));
model.TextureMap.clear();
model.TextureMap.reserve(hm.Textures.size());
for(const auto& [tkey, id] : hm.Textures) {
TexturePipeline pipe;
if(id < header.TexturePipelines.size()) {
pipe.Pipeline = header.TexturePipelines[id];
} else {
LOG.warn() << "Model texture pipeline id out of range: model=" << key
<< " local=" << id
<< " pipelines=" << header.TexturePipelines.size();
pipe.BinTextures.push_back(id);
}
model.TextureKeys = {};
model.TextureMap.emplace(tkey, std::move(pipe));
}
model.TextureKeys = {};
for(const HeadlessModel::Cuboid& cb : hm.Cuboids) {
glm::vec3 min = glm::min(cb.From, cb.To), max = glm::max(cb.From, cb.To);
for(const HeadlessModel::Cuboid& cb : hm.Cuboids) {
glm::vec3 min = glm::min(cb.From, cb.To), max = glm::max(cb.From, cb.To);
for(const auto& [face, params] : cb.Faces) {
glm::vec2 from_uv = {params.UV[0], params.UV[1]}, to_uv = {params.UV[2], params.UV[3]};
for(const auto& [face, params] : cb.Faces) {
glm::vec2 from_uv = {params.UV[0], params.UV[1]}, to_uv = {params.UV[2], params.UV[3]};
uint32_t texId;
{
auto iter = std::find(model.TextureKeys.begin(), model.TextureKeys.end(), params.Texture);
if(iter == model.TextureKeys.end()) {
texId = model.TextureKeys.size();
model.TextureKeys.push_back(params.Texture);
} else {
texId = iter-model.TextureKeys.begin();
}
uint32_t texId;
{
auto iter = std::find(model.TextureKeys.begin(), model.TextureKeys.end(), params.Texture);
if(iter == model.TextureKeys.end()) {
texId = model.TextureKeys.size();
model.TextureKeys.push_back(params.Texture);
} else {
texId = iter-model.TextureKeys.begin();
}
}
std::vector<Vertex> v;
std::vector<Vertex> v;
auto addQuad = [&](const glm::vec3& p0,
const glm::vec3& p1,
@@ -277,20 +243,20 @@ public:
cb.Trs.apply(v);
model.Vertecies[params.Cullface].append_range(v);
}
}
}
if(!hm.SubModels.empty()) {
model.Depends.reserve(hm.SubModels.size());
for(const auto& sub : hm.SubModels) {
if(!header || sub.Id >= header->ModelDeps.size()) {
LOG.warn() << "Model sub-model id out of range: model=" << key
<< " local=" << sub.Id
<< " deps=" << (header ? header->ModelDeps.size() : 0);
continue;
}
model.Depends.emplace_back(header->ModelDeps[sub.Id], Transformations{});
if(!hm.SubModels.empty()) {
model.Depends.reserve(hm.SubModels.size());
for(const auto& sub : hm.SubModels) {
if(sub.Id >= header.Models.size()) {
LOG.warn() << "Model sub-model id out of range: model=" << key
<< " local=" << sub.Id
<< " deps=" << header.Models.size();
continue;
}
model.Depends.emplace_back(header.Models[sub.Id], Transformations{});
}
}
// struct Face {
// int TintIndex = -1;
@@ -299,18 +265,8 @@ public:
// std::vector<Transformation> Transformations;
} else if(data.starts_with((const char8_t*) "glTF")) {
type = "glb";
} else if(data.starts_with((const char8_t*) "bgl")) {
type = "InternalGLTF";
} else if(data.starts_with((const char8_t*) "{")) {
type = "InternalJson или glTF";
// Модель внутреннего формата или glTF
}
} catch(const std::exception& exc) {
LOG.warn() << "Не удалось распарсить модель " << type << ":\n\t" << exc.what();
LOG.warn() << "Не удалось собрать модель:\n\t" << exc.what();
continue;
}
@@ -321,11 +277,10 @@ public:
size_t vertexCount = 0;
for(const auto& [_, verts] : model.Vertecies)
vertexCount += verts.size();
size_t texDepsCount = textureDeps ? textureDeps->size() : 0;
LOG.debug() << "Model loaded id=" << key
<< " verts=" << vertexCount
<< " texKeys=" << model.TextureKeys.size()
<< " texDeps=" << texDepsCount;
<< " pipelines=" << header.TexturePipelines.size();
}
}
@@ -334,12 +289,7 @@ public:
uint32_t idx = debugEmptyModelLogCount.fetch_add(1);
if(idx < 128) {
LOG.warn() << "Model has empty geometry id=" << key
<< " type=" << type
<< " size=" << dataSize
<< " prefix=" << int(prefix[0]) << '.'
<< int(prefix[1]) << '.'
<< int(prefix[2]) << '.'
<< int(prefix[3]);
<< " pipelines=" << header.TexturePipelines.size();
}
}
@@ -495,7 +445,9 @@ class TextureProvider {
public:
struct TextureUpdate {
AssetsTexture Id = 0;
Resource Res;
uint16_t Width = 0;
uint16_t Height = 0;
std::vector<uint32_t> Pixels;
std::string Domain;
std::string Key;
};
@@ -639,40 +591,21 @@ public:
std::lock_guard lock(Mutex);
std::vector<AssetsTexture> result;
for(const auto& update : newOrChanged) {
for(auto& update : newOrChanged) {
const AssetsTexture key = update.Id;
const Resource& res = update.Res;
result.push_back(key);
iResource sres((const uint8_t*) res.data(), res.size());
iBinaryStream stream = sres.makeStream();
png::image<png::rgba_pixel> img(stream.Stream);
uint32_t width = img.get_width();
uint32_t height = img.get_height();
std::vector<uint32_t> pixels;
pixels.resize(width*height);
for(uint32_t y = 0; y < height; y++) {
const auto& row = img.get_pixbuf().operator [](y);
for(uint32_t x = 0; x < width; x++) {
const auto& px = row[x];
uint32_t rgba = (uint32_t(px.alpha) << 24)
| (uint32_t(px.red) << 16)
| (uint32_t(px.green) << 8)
| uint32_t(px.blue);
pixels[x + y * width] = rgba;
}
}
if(update.Width == 0 || update.Height == 0 || update.Pixels.empty())
continue;
Atlas->updateTexture(key, StoredTexture(
static_cast<uint16_t>(width),
static_cast<uint16_t>(height),
std::move(pixels)
update.Width,
update.Height,
std::move(update.Pixels)
));
bool animated = false;
if(auto anim = getDefaultAnimation(update.Key, width, height)) {
if(auto anim = getDefaultAnimation(update.Key, update.Width, update.Height)) {
AnimatedSources[key] = *anim;
animated = true;
} else {
@@ -686,7 +619,7 @@ public:
if(idx < 128) {
LOG.debug() << "Texture loaded id=" << key
<< " key=" << update.Domain << ':' << update.Key
<< " size=" << width << 'x' << height
<< " size=" << update.Width << 'x' << update.Height
<< " animated=" << (animated ? 1 : 0);
}
}
@@ -911,7 +844,7 @@ public:
{}
// Применяет изменения, возвращает изменённые описания состояний
std::vector<AssetsNodestate> onNodestateChanges(std::vector<std::tuple<AssetsNodestate, Resource, const std::vector<uint8_t>*>> newOrChanged, std::vector<AssetsNodestate> lost, std::vector<AssetsModel> changedModels) {
std::vector<AssetsNodestate> onNodestateChanges(std::vector<const AssetEntry*> newOrChanged, std::vector<AssetsNodestate> lost, std::vector<AssetsModel> changedModels) {
std::vector<AssetsNodestate> result;
for(ResourceId lostId : lost) {
@@ -923,42 +856,15 @@ public:
Nodestates.erase(iterNodestate);
}
for(const auto& [key, resource, deps] : newOrChanged) {
for(const AssetEntry* entry : newOrChanged) {
if(!entry)
continue;
const AssetsNodestate key = entry->Id;
result.push_back(key);
PreparedNodeState nodestate;
std::string type = "unknown";
try {
std::u8string_view data((const char8_t*) resource.data(), resource.size());
if(data.starts_with((const char8_t*) "bn")) {
type = "InternalBinary";
// Компилированный nodestate внутреннего формата
nodestate = PreparedNodeState(data);
} else if(data.starts_with((const char8_t*) "{")) {
type = "InternalJson";
// nodestate в json формате
} else {
type = "InternalBinaryLegacy";
// Старый двоичный формат без заголовка "bn"
std::u8string patched;
patched.reserve(data.size() + 2);
patched.push_back(u8'b');
patched.push_back(u8'n');
patched.append(data);
nodestate = PreparedNodeState(patched);
}
} catch(const std::exception& exc) {
LOG.warn() << "Не удалось распарсить nodestate " << type << ":\n\t" << exc.what();
continue;
}
if(deps && !deps->empty()) {
auto header = AssetsManager::parseHeader(EnumAssets::Nodestate, *deps);
if(header && header->Type == EnumAssets::Nodestate) {
nodestate.LocalToModel.assign(header->ModelDeps.begin(), header->ModelDeps.end());
}
}
static_cast<HeadlessNodeState&>(nodestate) = entry->Nodestate;
nodestate.LocalToModel.assign(entry->NodestateHeader.Models.begin(), entry->NodestateHeader.Models.end());
Nodestates.insert_or_assign(key, std::move(nodestate));
if(key < 64) {