codex-5.2: тест новой версии менеджера ассетов

This commit is contained in:
2026-01-07 04:03:17 +06:00
parent 523f9725c0
commit 5135aa30a7
7 changed files with 607 additions and 252 deletions

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@@ -158,6 +158,25 @@ struct DefNode_t {
}; };
struct AssetEntry {
ResourceId Id = 0;
std::string Domain;
std::string Key;
HeadlessModel Model;
HeadlessModel::Header ModelHeader;
HeadlessNodeState Nodestate;
HeadlessNodeState::Header NodestateHeader;
uint16_t Width = 0;
uint16_t Height = 0;
std::vector<uint32_t> Pixels;
ResourceHeader Header;
std::u8string Data;
};
/* /*
Интерфейс обработчика сессии с сервером. Интерфейс обработчика сессии с сервером.
@@ -172,7 +191,7 @@ public:
bool DebugLogPackets = false; bool DebugLogPackets = false;
// Используемые двоичные ресурсы // Используемые двоичные ресурсы
// std::unordered_map<EnumAssets, std::unordered_map<ResourceId, AssetEntry>> Assets; std::unordered_map<EnumAssets, std::unordered_map<ResourceId, AssetEntry>> Assets;
// Используемые профили контента // Используемые профили контента
struct { struct {

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@@ -13,13 +13,17 @@
#include <unordered_set> #include <unordered_set>
#include <utility> #include <utility>
#include <vector> #include <vector>
#include <cstring>
#include "Client/AssetsCacheManager.hpp" #include "Client/AssetsCacheManager.hpp"
#include "Client/AssetsHeaderCodec.hpp" #include "Client/AssetsHeaderCodec.hpp"
#include "Common/Abstract.hpp" #include "Common/Abstract.hpp"
#include "Common/IdProvider.hpp" #include "Common/IdProvider.hpp"
#include "Common/AssetsPreloader.hpp" #include "Common/AssetsPreloader.hpp"
#include "Common/TexturePipelineProgram.hpp"
#include "TOSLib.hpp" #include "TOSLib.hpp"
#include "assets.hpp"
#include "boost/asio/io_context.hpp" #include "boost/asio/io_context.hpp"
#include "png++/image.hpp"
#include <fstream> #include <fstream>
namespace LV::Client { namespace LV::Client {
@@ -29,8 +33,41 @@ namespace fs = std::filesystem;
class AssetsManager : public IdProvider<EnumAssets> { class AssetsManager : public IdProvider<EnumAssets> {
public: public:
struct ResourceUpdates { struct ResourceUpdates {
struct ModelUpdate {
ResourceId Id = 0;
HeadlessModel Model;
HeadlessModel::Header Header;
};
struct NodestateUpdate {
ResourceId Id = 0;
HeadlessNodeState Nodestate;
HeadlessNodeState::Header Header;
};
struct TextureUpdate {
ResourceId Id = 0;
uint16_t Width = 0;
uint16_t Height = 0;
std::vector<uint32_t> Pixels;
std::string Domain;
std::string Key;
ResourceHeader Header;
};
struct BinaryUpdate {
ResourceId Id = 0;
std::u8string Data;
};
std::vector<ModelUpdate> Models;
std::vector<NodestateUpdate> Nodestates;
/// TODO: Добавить анимацию из меты /// TODO: Добавить анимацию из меты
std::vector<std::tuple<ResourceId, uint16_t, uint16_t, std::vector<uint32_t>>> Textures; std::vector<TextureUpdate> Textures;
std::vector<BinaryUpdate> Particles;
std::vector<BinaryUpdate> Animations;
std::vector<BinaryUpdate> Sounds;
std::vector<BinaryUpdate> Fonts;
}; };
public: public:
@@ -148,6 +185,7 @@ public:
static_cast<size_t>(EnumAssets::MAX_ENUM) static_cast<size_t>(EnumAssets::MAX_ENUM)
>& keys >& keys
) { ) {
LOG.debug() << "BindDK domains=" << domains.size();
for(size_t type = 0; type < static_cast<size_t>(EnumAssets::MAX_ENUM); ++type) { for(size_t type = 0; type < static_cast<size_t>(EnumAssets::MAX_ENUM); ++type) {
for(size_t forDomainIter = 0; forDomainIter < keys[type].size(); ++forDomainIter) { for(size_t forDomainIter = 0; forDomainIter < keys[type].size(); ++forDomainIter) {
for(const std::string& key : keys[type][forDomainIter]) { for(const std::string& key : keys[type][forDomainIter]) {
@@ -164,21 +202,18 @@ public:
static_cast<size_t>(EnumAssets::MAX_ENUM) static_cast<size_t>(EnumAssets::MAX_ENUM)
>&& hash_and_headers >&& hash_and_headers
) { ) {
std::array<
std::vector<std::tuple<ResourceId, ResourceFile::Hash_t, ResourceHeader>>,
static_cast<size_t>(EnumAssets::MAX_ENUM)
> hah = std::move(hash_and_headers);
std::unordered_set<ResourceFile::Hash_t> needHashes; std::unordered_set<ResourceFile::Hash_t> needHashes;
size_t totalBinds = 0;
for(size_t type = 0; type < static_cast<size_t>(EnumAssets::MAX_ENUM); ++type) { for(size_t type = 0; type < static_cast<size_t>(EnumAssets::MAX_ENUM); ++type) {
size_t maxSize = 0; size_t maxSize = 0;
for(auto& [id, hash, header] : hash_and_headers[type]) { for(auto& [id, hash, header] : hash_and_headers[type]) {
totalBinds++;
assert(id < ServerToClientMap[type].size()); assert(id < ServerToClientMap[type].size());
id = ServerToClientMap[type][id]; id = ServerToClientMap[type][id];
if(id > maxSize) if(id >= maxSize)
maxSize = id+1; maxSize = id+1;
// Добавляем идентификатор в таблицу ожидающих обновлений. // Добавляем идентификатор в таблицу ожидающих обновлений.
@@ -208,6 +243,9 @@ public:
} }
} }
if(totalBinds)
LOG.debug() << "BindHH total=" << totalBinds << " wait=" << WaitingHashes.size();
// Нужно убрать хеши, которые уже запрошены // Нужно убрать хеши, которые уже запрошены
// needHashes ^ WaitingHashes. // needHashes ^ WaitingHashes.
@@ -251,8 +289,8 @@ public:
vec.reserve(resources.size()); vec.reserve(resources.size());
for(auto& [hash, res] : resources) { for(auto& [hash, res] : resources) {
vec.emplace_back(std::move(res)); vec.emplace_back(res);
files.emplace(hash, res); files.emplace(hash, std::move(res));
} }
_onHashLoad(files); _onHashLoad(files);
@@ -260,7 +298,7 @@ public:
} }
// Для запроса отсутствующих ресурсов с сервера на клиент. // Для запроса отсутствующих ресурсов с сервера на клиент.
std::vector<ResourceFile::Hash_t> pollNeededResources() { std::vector<ResourceFile::Hash_t> pullNeededResources() {
return std::move(NeedToRequestFromServer); return std::move(NeedToRequestFromServer);
} }
@@ -283,13 +321,35 @@ public:
needToProceed.emplace(hash, std::u8string{(const char8_t*) res->data(), res->size()}); needToProceed.emplace(hash, std::u8string{(const char8_t*) res->data(), res->size()});
} }
if(!NeedToRequestFromServer.empty())
LOG.debug() << "CacheMiss count=" << NeedToRequestFromServer.size();
if(!needToProceed.empty()) if(!needToProceed.empty())
_onHashLoad(needToProceed); _onHashLoad(needToProceed);
} }
// Почитаем с диска /// Читаем с диска TODO: получилась хрень с определением типа, чтобы получать headless ресурс
if(!NeedToReadFromDisk.empty()) { if(!NeedToReadFromDisk.empty()) {
std::unordered_map<ResourceFile::Hash_t, std::u8string> files; std::unordered_map<ResourceFile::Hash_t, std::u8string> files;
files.reserve(NeedToReadFromDisk.size());
auto detectTypeDomainKey = [&](const fs::path& path, EnumAssets& typeOut, std::string& domainOut, std::string& keyOut) -> bool {
fs::path cur = path.parent_path();
for(; !cur.empty(); cur = cur.parent_path()) {
std::string name = cur.filename().string();
for(size_t typeIndex = 0; typeIndex < static_cast<size_t>(EnumAssets::MAX_ENUM); ++typeIndex) {
EnumAssets type = static_cast<EnumAssets>(typeIndex);
if(name == ::EnumAssetsToDirectory(type)) {
typeOut = type;
domainOut = cur.parent_path().filename().string();
keyOut = fs::relative(path, cur).generic_string();
return true;
}
}
}
return false;
};
for(const auto& [hash, path] : NeedToReadFromDisk) { for(const auto& [hash, path] : NeedToReadFromDisk) {
std::u8string data; std::u8string data;
std::ifstream file(path, std::ios::binary); std::ifstream file(path, std::ios::binary);
@@ -305,7 +365,50 @@ public:
if(!file) if(!file)
data.clear(); data.clear();
} }
} else {
LOG.warn() << "DiskReadFail " << path.string();
} }
if(!data.empty()) {
EnumAssets type{};
std::string domain;
std::string key;
if(detectTypeDomainKey(path, type, domain, key)) {
if(type == EnumAssets::Nodestate) {
std::string_view view(reinterpret_cast<const char*>(data.data()), data.size());
js::object obj = js::parse(view).as_object();
HeadlessNodeState hns;
auto modelResolver = [&](const std::string_view model) -> AssetsModel {
auto [mDomain, mKey] = parseDomainKey(model, domain);
return getId(EnumAssets::Model, mDomain, mKey);
};
hns.parse(obj, modelResolver);
data = hns.dump();
} else if(type == EnumAssets::Model) {
std::string_view view(reinterpret_cast<const char*>(data.data()), data.size());
js::object obj = js::parse(view).as_object();
HeadlessModel hm;
auto modelResolver = [&](const std::string_view model) -> AssetsModel {
auto [mDomain, mKey] = parseDomainKey(model, domain);
return getId(EnumAssets::Model, mDomain, mKey);
};
auto textureIdResolver = [&](const std::string_view texture) -> std::optional<uint32_t> {
auto [tDomain, tKey] = parseDomainKey(texture, domain);
return getId(EnumAssets::Texture, tDomain, tKey);
};
auto textureResolver = [&](const std::string_view texturePipelineSrc) -> std::vector<uint8_t> {
TexturePipelineProgram tpp;
if(!tpp.compile(texturePipelineSrc))
return {};
tpp.link(textureIdResolver);
return tpp.toBytes();
};
hm.parse(obj, modelResolver, textureResolver);
data = hm.dump();
}
}
}
files.emplace(hash, std::move(data)); files.emplace(hash, std::move(data));
} }
@@ -315,6 +418,8 @@ public:
} }
private: private:
Logger LOG = "Client>AssetsManager";
// Менеджеры учёта дисковых ресурсов // Менеджеры учёта дисковых ресурсов
AssetsPreloader AssetsPreloader
// В приоритете ищутся ресурсы из ресурспаков по Domain+Key. // В приоритете ищутся ресурсы из ресурспаков по Domain+Key.
@@ -364,7 +469,157 @@ private:
// Когда данные были получены с диска, кеша или сервера // Когда данные были получены с диска, кеша или сервера
void _onHashLoad(const std::unordered_map<ResourceFile::Hash_t, std::u8string>& files) { void _onHashLoad(const std::unordered_map<ResourceFile::Hash_t, std::u8string>& files) {
/// TODO: скомпилировать ресурсы const auto& rpLinks = ResourcePacks.getResourceLinks();
const auto& esLinks = ExtraSource.getResourceLinks();
auto mapModelId = [&](ResourceId id) -> ResourceId {
const auto& map = ServerToClientMap[static_cast<size_t>(EnumAssets::Model)];
if(id >= map.size())
return 0;
return map[id];
};
auto mapTextureId = [&](ResourceId id) -> ResourceId {
const auto& map = ServerToClientMap[static_cast<size_t>(EnumAssets::Texture)];
if(id >= map.size())
return 0;
return map[id];
};
auto rebindHeader = [&](EnumAssets type, const ResourceHeader& header) -> ResourceHeader {
if(header.empty())
return {};
std::vector<uint8_t> bytes;
bytes.resize(header.size());
std::memcpy(bytes.data(), header.data(), header.size());
std::vector<uint8_t> rebound = AssetsHeaderCodec::rebindHeader(
type,
bytes,
mapModelId,
mapTextureId,
[](const std::string&) {}
);
return ResourceHeader(reinterpret_cast<const char8_t*>(rebound.data()), rebound.size());
};
for(size_t typeIndex = 0; typeIndex < static_cast<size_t>(EnumAssets::MAX_ENUM); ++typeIndex) {
auto& pending = PendingUpdateFromAsync[typeIndex];
if(pending.empty())
continue;
std::vector<ResourceId> stillPending;
stillPending.reserve(pending.size());
size_t updated = 0;
size_t missingSource = 0;
size_t missingData = 0;
for(ResourceId id : pending) {
ResourceFile::Hash_t hash{};
ResourceHeader header;
bool hasSource = false;
bool localHeader = false;
if(id < rpLinks[typeIndex].size() && rpLinks[typeIndex][id].IsExist) {
hash = rpLinks[typeIndex][id].Hash;
header = rpLinks[typeIndex][id].Header;
hasSource = true;
localHeader = true;
} else if(id < ServerIdToHH[typeIndex].size()) {
std::tie(hash, header) = ServerIdToHH[typeIndex][id];
hasSource = true;
}
if(!hasSource) {
missingSource++;
stillPending.push_back(id);
continue;
}
auto dataIter = files.find(hash);
if(dataIter == files.end()) {
missingData++;
stillPending.push_back(id);
continue;
}
const auto& dkTable = IdToDK[typeIndex];
std::string domain = "core";
std::string key;
if(id < dkTable.size()) {
domain = dkTable[id].Domain;
key = dkTable[id].Key;
}
std::u8string data = dataIter->second;
EnumAssets type = static_cast<EnumAssets>(typeIndex);
ResourceHeader finalHeader = localHeader ? header : rebindHeader(type, header);
if(id == 0)
continue;
if(type == EnumAssets::Nodestate) {
HeadlessNodeState ns;
ns.load(data);
HeadlessNodeState::Header headerParsed;
headerParsed.load(finalHeader);
RU.Nodestates.push_back({id, std::move(ns), std::move(headerParsed)});
updated++;
} else if(type == EnumAssets::Model) {
HeadlessModel hm;
hm.load(data);
HeadlessModel::Header headerParsed;
headerParsed.load(finalHeader);
RU.Models.push_back({id, std::move(hm), std::move(headerParsed)});
updated++;
} else if(type == EnumAssets::Texture) {
ResourceUpdates::TextureUpdate update;
update.Id = id;
update.Domain = std::move(domain);
update.Key = std::move(key);
update.Header = std::move(finalHeader);
if(!data.empty()) {
iResource sres(reinterpret_cast<const uint8_t*>(data.data()), data.size());
iBinaryStream stream = sres.makeStream();
png::image<png::rgba_pixel> img(stream.Stream);
update.Width = static_cast<uint16_t>(img.get_width());
update.Height = static_cast<uint16_t>(img.get_height());
update.Pixels.resize(static_cast<size_t>(update.Width) * update.Height);
for(uint32_t y = 0; y < update.Height; ++y) {
const auto& row = img.get_pixbuf().operator[](y);
for(uint32_t x = 0; x < update.Width; ++x) {
const auto& px = row[x];
uint32_t rgba = (uint32_t(px.alpha) << 24)
| (uint32_t(px.red) << 16)
| (uint32_t(px.green) << 8)
| uint32_t(px.blue);
update.Pixels[x + y * update.Width] = rgba;
}
}
}
RU.Textures.push_back(std::move(update));
updated++;
} else if(type == EnumAssets::Particle) {
RU.Particles.push_back({id, std::move(data)});
updated++;
} else if(type == EnumAssets::Animation) {
RU.Animations.push_back({id, std::move(data)});
updated++;
} else if(type == EnumAssets::Sound) {
RU.Sounds.push_back({id, std::move(data)});
updated++;
} else if(type == EnumAssets::Font) {
RU.Fonts.push_back({id, std::move(data)});
updated++;
}
}
if(updated || missingSource || missingData) {
LOG.debug() << "HashLoad type=" << int(typeIndex)
<< " updated=" << updated
<< " missingSource=" << missingSource
<< " missingData=" << missingData;
}
pending = std::move(stillPending);
}
for(const auto& [hash, res] : files) for(const auto& [hash, res] : files)
WaitingHashes.erase(hash); WaitingHashes.erase(hash);

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@@ -310,6 +310,7 @@ void ServerSession::update(GlobalTime gTime, float dTime) {
// Если AssetsManager запрашивает ресурсы с сервера // Если AssetsManager запрашивает ресурсы с сервера
{ {
std::vector<Hash_t> needRequest = AM.pullNeededResources(); std::vector<Hash_t> needRequest = AM.pullNeededResources();
if(!needRequest.empty()) {
Net::Packet pack; Net::Packet pack;
std::vector<Net::Packet> packets; std::vector<Net::Packet> packets;
@@ -330,6 +331,7 @@ void ServerSession::update(GlobalTime gTime, float dTime) {
Socket->pushPackets(&packets); Socket->pushPackets(&packets);
} }
}
if(!AsyncContext.TickSequence.get_read().empty()) { if(!AsyncContext.TickSequence.get_read().empty()) {
// Есть такты с сервера // Есть такты с сервера
@@ -508,6 +510,94 @@ void ServerSession::update(GlobalTime gTime, float dTime) {
} }
} }
{
AssetsManager::ResourceUpdates updates = AM.pullResourceUpdates();
if(!updates.Models.empty()) {
auto& map = Assets[EnumAssets::Model];
for(auto& update : updates.Models) {
AssetEntry entry;
entry.Id = update.Id;
entry.Model = std::move(update.Model);
entry.ModelHeader = std::move(update.Header);
map[entry.Id] = std::move(entry);
result.Assets_ChangeOrAdd[EnumAssets::Model].push_back(update.Id);
}
}
if(!updates.Nodestates.empty()) {
auto& map = Assets[EnumAssets::Nodestate];
for(auto& update : updates.Nodestates) {
AssetEntry entry;
entry.Id = update.Id;
entry.Nodestate = std::move(update.Nodestate);
entry.NodestateHeader = std::move(update.Header);
map[entry.Id] = std::move(entry);
result.Assets_ChangeOrAdd[EnumAssets::Nodestate].push_back(update.Id);
}
}
if(!updates.Textures.empty()) {
auto& map = Assets[EnumAssets::Texture];
for(auto& update : updates.Textures) {
AssetEntry entry;
entry.Id = update.Id;
entry.Domain = std::move(update.Domain);
entry.Key = std::move(update.Key);
entry.Width = update.Width;
entry.Height = update.Height;
entry.Pixels = std::move(update.Pixels);
entry.Header = std::move(update.Header);
map[entry.Id] = std::move(entry);
result.Assets_ChangeOrAdd[EnumAssets::Texture].push_back(update.Id);
}
}
if(!updates.Particles.empty()) {
auto& map = Assets[EnumAssets::Particle];
for(auto& update : updates.Particles) {
AssetEntry entry;
entry.Id = update.Id;
entry.Data = std::move(update.Data);
map[entry.Id] = std::move(entry);
result.Assets_ChangeOrAdd[EnumAssets::Particle].push_back(update.Id);
}
}
if(!updates.Animations.empty()) {
auto& map = Assets[EnumAssets::Animation];
for(auto& update : updates.Animations) {
AssetEntry entry;
entry.Id = update.Id;
entry.Data = std::move(update.Data);
map[entry.Id] = std::move(entry);
result.Assets_ChangeOrAdd[EnumAssets::Animation].push_back(update.Id);
}
}
if(!updates.Sounds.empty()) {
auto& map = Assets[EnumAssets::Sound];
for(auto& update : updates.Sounds) {
AssetEntry entry;
entry.Id = update.Id;
entry.Data = std::move(update.Data);
map[entry.Id] = std::move(entry);
result.Assets_ChangeOrAdd[EnumAssets::Sound].push_back(update.Id);
}
}
if(!updates.Fonts.empty()) {
auto& map = Assets[EnumAssets::Font];
for(auto& update : updates.Fonts) {
AssetEntry entry;
entry.Id = update.Id;
entry.Data = std::move(update.Data);
map[entry.Id] = std::move(entry);
result.Assets_ChangeOrAdd[EnumAssets::Font].push_back(update.Id);
}
}
}
for(auto& [id, _] : profile_Voxel_AddOrChange) for(auto& [id, _] : profile_Voxel_AddOrChange)
result.Profiles_ChangeOrAdd[EnumDefContent::Voxel].push_back(id); result.Profiles_ChangeOrAdd[EnumDefContent::Voxel].push_back(id);
result.Profiles_Lost[EnumDefContent::Voxel] = profile_Voxel_Lost; result.Profiles_Lost[EnumDefContent::Voxel] = profile_Voxel_Lost;
@@ -759,6 +849,8 @@ void ServerSession::update(GlobalTime gTime, float dTime) {
RS->tickSync(result); RS->tickSync(result);
} }
AM.tick();
// Здесь нужно обработать управляющие пакеты // Здесь нужно обработать управляющие пакеты

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@@ -1680,7 +1680,7 @@ void VulkanRenderSession::tickSync(const TickSyncData& data) {
if(auto iter = data.Profiles_Lost.find(EnumDefContent::Voxel); iter != data.Profiles_Lost.end()) if(auto iter = data.Profiles_Lost.find(EnumDefContent::Voxel); iter != data.Profiles_Lost.end())
mcpData.ChangedVoxels.insert(mcpData.ChangedVoxels.end(), iter->second.begin(), iter->second.end()); mcpData.ChangedVoxels.insert(mcpData.ChangedVoxels.end(), iter->second.begin(), iter->second.end());
std::vector<std::tuple<AssetsModel, Resource, const std::vector<uint8_t>*>> modelResources; std::vector<const AssetEntry*> modelResources;
std::vector<AssetsModel> modelLost; std::vector<AssetsModel> modelLost;
if(auto iter = data.Assets_ChangeOrAdd.find(EnumAssets::Model); iter != data.Assets_ChangeOrAdd.end()) { if(auto iter = data.Assets_ChangeOrAdd.find(EnumAssets::Model); iter != data.Assets_ChangeOrAdd.end()) {
const auto& list = ServerSession->Assets[EnumAssets::Model]; const auto& list = ServerSession->Assets[EnumAssets::Model];
@@ -1689,7 +1689,7 @@ void VulkanRenderSession::tickSync(const TickSyncData& data) {
if(entryIter == list.end()) if(entryIter == list.end())
continue; continue;
modelResources.emplace_back(id, entryIter->second.Res, &entryIter->second.Dependencies); modelResources.push_back(&entryIter->second);
} }
} }
if(auto iter = data.Assets_Lost.find(EnumAssets::Model); iter != data.Assets_Lost.end()) if(auto iter = data.Assets_Lost.find(EnumAssets::Model); iter != data.Assets_Lost.end())
@@ -1714,7 +1714,9 @@ void VulkanRenderSession::tickSync(const TickSyncData& data) {
textureResources.push_back({ textureResources.push_back({
.Id = id, .Id = id,
.Res = entryIter->second.Res, .Width = entryIter->second.Width,
.Height = entryIter->second.Height,
.Pixels = entryIter->second.Pixels,
.Domain = entryIter->second.Domain, .Domain = entryIter->second.Domain,
.Key = entryIter->second.Key .Key = entryIter->second.Key
}); });
@@ -1730,7 +1732,7 @@ void VulkanRenderSession::tickSync(const TickSyncData& data) {
std::vector<AssetsNodestate> changedNodestates; std::vector<AssetsNodestate> changedNodestates;
if(NSP) { if(NSP) {
std::vector<std::tuple<AssetsNodestate, Resource, const std::vector<uint8_t>*>> nodestateResources; std::vector<const AssetEntry*> nodestateResources;
std::vector<AssetsNodestate> nodestateLost; std::vector<AssetsNodestate> nodestateLost;
if(auto iter = data.Assets_ChangeOrAdd.find(EnumAssets::Nodestate); iter != data.Assets_ChangeOrAdd.end()) { if(auto iter = data.Assets_ChangeOrAdd.find(EnumAssets::Nodestate); iter != data.Assets_ChangeOrAdd.end()) {
@@ -1740,7 +1742,7 @@ void VulkanRenderSession::tickSync(const TickSyncData& data) {
if(entryIter == list.end()) if(entryIter == list.end())
continue; continue;
nodestateResources.emplace_back(id, entryIter->second.Res, &entryIter->second.Dependencies); nodestateResources.push_back(&entryIter->second);
} }
} }

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@@ -89,10 +89,11 @@ public:
} }
// Применяет изменения, возвращая все затронутые модели // Применяет изменения, возвращая все затронутые модели
std::vector<AssetsModel> onModelChanges(std::vector<std::tuple<AssetsModel, Resource, const std::vector<uint8_t>*>> newOrChanged, std::vector<AssetsModel> onModelChanges(std::vector<const AssetEntry*> newOrChanged,
std::vector<AssetsModel> lost, std::vector<AssetsModel> lost,
const std::unordered_map<ResourceId, AssetEntry>* modelAssets) { const std::unordered_map<ResourceId, AssetEntry>* modelAssets) {
std::vector<AssetsModel> result; std::vector<AssetsModel> result;
(void)modelAssets;
std::move_only_function<void(ResourceId)> makeUnready; std::move_only_function<void(ResourceId)> makeUnready;
makeUnready = [&](ResourceId id) { makeUnready = [&](ResourceId id) {
@@ -136,64 +137,29 @@ public:
Models.erase(iterModel); Models.erase(iterModel);
} }
for(const auto& [key, resource, deps] : newOrChanged) { for(const AssetEntry* entry : newOrChanged) {
if(!entry)
continue;
const AssetsModel key = entry->Id;
result.push_back(key); result.push_back(key);
makeUnready(key); makeUnready(key);
ModelObject model; ModelObject model;
std::string type = "unknown"; const HeadlessModel& hm = entry->Model;
std::optional<AssetsManager::ParsedHeader> header; const HeadlessModel::Header& header = entry->ModelHeader;
if(deps && !deps->empty())
header = AssetsManager::parseHeader(EnumAssets::Model, *deps);
const std::vector<uint32_t>* textureDeps = header ? &header->TextureDeps : nullptr;
auto remapTextureId = [&](uint32_t placeholder) -> uint32_t {
if(!textureDeps || placeholder >= textureDeps->size())
return 0;
return (*textureDeps)[placeholder];
};
auto remapPipeline = [&](TexturePipeline pipe) {
if(textureDeps) {
for(auto& texId : pipe.BinTextures)
texId = remapTextureId(texId);
if(!pipe.Pipeline.empty()) {
std::vector<uint8_t> code;
code.resize(pipe.Pipeline.size());
std::memcpy(code.data(), pipe.Pipeline.data(), code.size());
TexturePipelineProgram::remapTexIds(code, *textureDeps, nullptr);
pipe.Pipeline.resize(code.size());
std::memcpy(pipe.Pipeline.data(), code.data(), code.size());
}
}
return pipe;
};
size_t dataSize = 0;
std::array<uint8_t, 4> prefix = {};
try { try {
std::u8string_view data((const char8_t*) resource.data(), resource.size());
dataSize = data.size();
if(!data.empty()) {
const size_t prefixLen = std::min<size_t>(prefix.size(), data.size());
for(size_t i = 0; i < prefixLen; ++i)
prefix[i] = static_cast<uint8_t>(data[i]);
}
if(data.starts_with((const char8_t*) "bm")) {
type = "InternalBinary";
// Компилированная модель внутреннего формата
HeadlessModel hm;
hm.load(data);
model.TextureMap.clear(); model.TextureMap.clear();
model.TextureMap.reserve(hm.Textures.size()); model.TextureMap.reserve(hm.Textures.size());
for(const auto& [tkey, id] : hm.Textures) { for(const auto& [tkey, id] : hm.Textures) {
TexturePipeline pipe; TexturePipeline pipe;
if(header && id < header->TexturePipelines.size()) { if(id < header.TexturePipelines.size()) {
pipe.Pipeline = header->TexturePipelines[id]; pipe.Pipeline = header.TexturePipelines[id];
} else { } else {
LOG.warn() << "Model texture pipeline id out of range: model=" << key LOG.warn() << "Model texture pipeline id out of range: model=" << key
<< " local=" << id << " local=" << id
<< " pipelines=" << (header ? header->TexturePipelines.size() : 0); << " pipelines=" << header.TexturePipelines.size();
pipe.BinTextures.push_back(id); pipe.BinTextures.push_back(id);
pipe = remapPipeline(std::move(pipe));
} }
model.TextureMap.emplace(tkey, std::move(pipe)); model.TextureMap.emplace(tkey, std::move(pipe));
} }
@@ -282,13 +248,13 @@ public:
if(!hm.SubModels.empty()) { if(!hm.SubModels.empty()) {
model.Depends.reserve(hm.SubModels.size()); model.Depends.reserve(hm.SubModels.size());
for(const auto& sub : hm.SubModels) { for(const auto& sub : hm.SubModels) {
if(!header || sub.Id >= header->ModelDeps.size()) { if(sub.Id >= header.Models.size()) {
LOG.warn() << "Model sub-model id out of range: model=" << key LOG.warn() << "Model sub-model id out of range: model=" << key
<< " local=" << sub.Id << " local=" << sub.Id
<< " deps=" << (header ? header->ModelDeps.size() : 0); << " deps=" << header.Models.size();
continue; continue;
} }
model.Depends.emplace_back(header->ModelDeps[sub.Id], Transformations{}); model.Depends.emplace_back(header.Models[sub.Id], Transformations{});
} }
} }
@@ -299,18 +265,8 @@ public:
// std::vector<Transformation> Transformations; // std::vector<Transformation> Transformations;
} else if(data.starts_with((const char8_t*) "glTF")) {
type = "glb";
} else if(data.starts_with((const char8_t*) "bgl")) {
type = "InternalGLTF";
} else if(data.starts_with((const char8_t*) "{")) {
type = "InternalJson или glTF";
// Модель внутреннего формата или glTF
}
} catch(const std::exception& exc) { } catch(const std::exception& exc) {
LOG.warn() << "Не удалось распарсить модель " << type << ":\n\t" << exc.what(); LOG.warn() << "Не удалось собрать модель:\n\t" << exc.what();
continue; continue;
} }
@@ -321,11 +277,10 @@ public:
size_t vertexCount = 0; size_t vertexCount = 0;
for(const auto& [_, verts] : model.Vertecies) for(const auto& [_, verts] : model.Vertecies)
vertexCount += verts.size(); vertexCount += verts.size();
size_t texDepsCount = textureDeps ? textureDeps->size() : 0;
LOG.debug() << "Model loaded id=" << key LOG.debug() << "Model loaded id=" << key
<< " verts=" << vertexCount << " verts=" << vertexCount
<< " texKeys=" << model.TextureKeys.size() << " texKeys=" << model.TextureKeys.size()
<< " texDeps=" << texDepsCount; << " pipelines=" << header.TexturePipelines.size();
} }
} }
@@ -334,12 +289,7 @@ public:
uint32_t idx = debugEmptyModelLogCount.fetch_add(1); uint32_t idx = debugEmptyModelLogCount.fetch_add(1);
if(idx < 128) { if(idx < 128) {
LOG.warn() << "Model has empty geometry id=" << key LOG.warn() << "Model has empty geometry id=" << key
<< " type=" << type << " pipelines=" << header.TexturePipelines.size();
<< " size=" << dataSize
<< " prefix=" << int(prefix[0]) << '.'
<< int(prefix[1]) << '.'
<< int(prefix[2]) << '.'
<< int(prefix[3]);
} }
} }
@@ -495,7 +445,9 @@ class TextureProvider {
public: public:
struct TextureUpdate { struct TextureUpdate {
AssetsTexture Id = 0; AssetsTexture Id = 0;
Resource Res; uint16_t Width = 0;
uint16_t Height = 0;
std::vector<uint32_t> Pixels;
std::string Domain; std::string Domain;
std::string Key; std::string Key;
}; };
@@ -639,40 +591,21 @@ public:
std::lock_guard lock(Mutex); std::lock_guard lock(Mutex);
std::vector<AssetsTexture> result; std::vector<AssetsTexture> result;
for(const auto& update : newOrChanged) { for(auto& update : newOrChanged) {
const AssetsTexture key = update.Id; const AssetsTexture key = update.Id;
const Resource& res = update.Res;
result.push_back(key); result.push_back(key);
iResource sres((const uint8_t*) res.data(), res.size()); if(update.Width == 0 || update.Height == 0 || update.Pixels.empty())
iBinaryStream stream = sres.makeStream(); continue;
png::image<png::rgba_pixel> img(stream.Stream);
uint32_t width = img.get_width();
uint32_t height = img.get_height();
std::vector<uint32_t> pixels;
pixels.resize(width*height);
for(uint32_t y = 0; y < height; y++) {
const auto& row = img.get_pixbuf().operator [](y);
for(uint32_t x = 0; x < width; x++) {
const auto& px = row[x];
uint32_t rgba = (uint32_t(px.alpha) << 24)
| (uint32_t(px.red) << 16)
| (uint32_t(px.green) << 8)
| uint32_t(px.blue);
pixels[x + y * width] = rgba;
}
}
Atlas->updateTexture(key, StoredTexture( Atlas->updateTexture(key, StoredTexture(
static_cast<uint16_t>(width), update.Width,
static_cast<uint16_t>(height), update.Height,
std::move(pixels) std::move(update.Pixels)
)); ));
bool animated = false; bool animated = false;
if(auto anim = getDefaultAnimation(update.Key, width, height)) { if(auto anim = getDefaultAnimation(update.Key, update.Width, update.Height)) {
AnimatedSources[key] = *anim; AnimatedSources[key] = *anim;
animated = true; animated = true;
} else { } else {
@@ -686,7 +619,7 @@ public:
if(idx < 128) { if(idx < 128) {
LOG.debug() << "Texture loaded id=" << key LOG.debug() << "Texture loaded id=" << key
<< " key=" << update.Domain << ':' << update.Key << " key=" << update.Domain << ':' << update.Key
<< " size=" << width << 'x' << height << " size=" << update.Width << 'x' << update.Height
<< " animated=" << (animated ? 1 : 0); << " animated=" << (animated ? 1 : 0);
} }
} }
@@ -911,7 +844,7 @@ public:
{} {}
// Применяет изменения, возвращает изменённые описания состояний // Применяет изменения, возвращает изменённые описания состояний
std::vector<AssetsNodestate> onNodestateChanges(std::vector<std::tuple<AssetsNodestate, Resource, const std::vector<uint8_t>*>> newOrChanged, std::vector<AssetsNodestate> lost, std::vector<AssetsModel> changedModels) { std::vector<AssetsNodestate> onNodestateChanges(std::vector<const AssetEntry*> newOrChanged, std::vector<AssetsNodestate> lost, std::vector<AssetsModel> changedModels) {
std::vector<AssetsNodestate> result; std::vector<AssetsNodestate> result;
for(ResourceId lostId : lost) { for(ResourceId lostId : lost) {
@@ -923,42 +856,15 @@ public:
Nodestates.erase(iterNodestate); Nodestates.erase(iterNodestate);
} }
for(const auto& [key, resource, deps] : newOrChanged) { for(const AssetEntry* entry : newOrChanged) {
if(!entry)
continue;
const AssetsNodestate key = entry->Id;
result.push_back(key); result.push_back(key);
PreparedNodeState nodestate; PreparedNodeState nodestate;
std::string type = "unknown"; static_cast<HeadlessNodeState&>(nodestate) = entry->Nodestate;
nodestate.LocalToModel.assign(entry->NodestateHeader.Models.begin(), entry->NodestateHeader.Models.end());
try {
std::u8string_view data((const char8_t*) resource.data(), resource.size());
if(data.starts_with((const char8_t*) "bn")) {
type = "InternalBinary";
// Компилированный nodestate внутреннего формата
nodestate = PreparedNodeState(data);
} else if(data.starts_with((const char8_t*) "{")) {
type = "InternalJson";
// nodestate в json формате
} else {
type = "InternalBinaryLegacy";
// Старый двоичный формат без заголовка "bn"
std::u8string patched;
patched.reserve(data.size() + 2);
patched.push_back(u8'b');
patched.push_back(u8'n');
patched.append(data);
nodestate = PreparedNodeState(patched);
}
} catch(const std::exception& exc) {
LOG.warn() << "Не удалось распарсить nodestate " << type << ":\n\t" << exc.what();
continue;
}
if(deps && !deps->empty()) {
auto header = AssetsManager::parseHeader(EnumAssets::Nodestate, *deps);
if(header && header->Type == EnumAssets::Nodestate) {
nodestate.LocalToModel.assign(header->ModelDeps.begin(), header->ModelDeps.end());
}
}
Nodestates.insert_or_assign(key, std::move(nodestate)); Nodestates.insert_or_assign(key, std::move(nodestate));
if(key < 64) { if(key < 64) {

View File

@@ -828,19 +828,117 @@ Hash_t ResourceFile::calcHash(const char8_t* data, size_t size) {
return sha2::sha256((const uint8_t*) data, size); return sha2::sha256((const uint8_t*) data, size);
} }
uint16_t HeadlessNodeState::Header::addModel(AssetsModel id) {
auto iter = std::find(Models.begin(), Models.end(), id);
if(iter == Models.end()) {
Models.push_back(id);
return Models.size() - 1;
}
return iter - Models.begin();
}
void HeadlessNodeState::Header::load(std::u8string_view data) {
Models.clear();
if(data.empty())
return;
if(data.size() % sizeof(AssetsModel) != 0)
MAKE_ERROR("Invalid nodestate header size");
const size_t count = data.size() / sizeof(AssetsModel);
Models.resize(count);
std::memcpy(Models.data(), data.data(), data.size());
}
ResourceHeader HeadlessNodeState::Header::dump() const {
ResourceHeader rh;
rh.reserve(Models.size() * sizeof(AssetsModel));
for(AssetsModel id : Models) {
rh += std::u8string_view((const char8_t*) &id, sizeof(AssetsModel));
}
return rh;
}
uint16_t HeadlessModel::Header::addModel(AssetsModel id) {
auto iter = std::find(Models.begin(), Models.end(), id);
if(iter == Models.end()) {
Models.push_back(id);
return Models.size() - 1;
}
return iter - Models.begin();
}
uint16_t HeadlessModel::Header::addTexturePipeline(std::vector<uint8_t> pipeline) {
TexturePipelines.push_back(std::move(pipeline));
return TexturePipelines.size() - 1;
}
void HeadlessModel::Header::load(std::u8string_view data) {
Models.clear();
TexturePipelines.clear();
if(data.empty())
return;
try {
TOS::ByteBuffer buffer(data.size(), reinterpret_cast<const uint8_t*>(data.data()));
auto reader = buffer.reader();
uint16_t modelCount = reader.readUInt16();
Models.reserve(modelCount);
for(uint16_t i = 0; i < modelCount; ++i)
Models.push_back(reader.readUInt32());
uint16_t texCount = reader.readUInt16();
TexturePipelines.reserve(texCount);
for(uint16_t i = 0; i < texCount; ++i) {
uint32_t size32 = reader.readUInt32();
TOS::ByteBuffer pipe;
reader.readBuffer(pipe);
if(pipe.size() != size32)
MAKE_ERROR("Invalid model header size");
TexturePipelines.emplace_back(pipe.begin(), pipe.end());
}
} catch(const std::exception&) {
MAKE_ERROR("Invalid model header");
}
}
ResourceHeader HeadlessModel::Header::dump() const {
TOS::ByteBuffer rh;
{
uint32_t fullSize = 0;
for(const auto& vector : TexturePipelines)
fullSize += vector.size();
rh.reserve(2 + Models.size() * sizeof(AssetsModel) + 2 + 4 * TexturePipelines.size() + fullSize);
}
TOS::ByteBuffer::Writer wr;
wr << uint16_t(Models.size());
for(AssetsModel id : Models)
wr << id;
wr << uint16_t(TexturePipelines.size());
for(const auto& pipe : TexturePipelines) {
wr << uint32_t(pipe.size());
wr << pipe;
}
TOS::ByteBuffer buff = wr.complite();
return std::u8string((const char8_t*) buff.data(), buff.size());
}
ResourceHeader HeadlessNodeState::parse(const js::object& profile, const std::function<AssetsModel(const std::string_view model)>& modelResolver) { ResourceHeader HeadlessNodeState::parse(const js::object& profile, const std::function<AssetsModel(const std::string_view model)>& modelResolver) {
std::vector<AssetsModel> headerIds; Header header;
std::function<uint16_t(const std::string_view model)> headerResolver = std::function<uint16_t(const std::string_view model)> headerResolver =
[&](const std::string_view model) -> uint16_t { [&](const std::string_view model) -> uint16_t {
AssetsModel id = modelResolver(model); AssetsModel id = modelResolver(model);
auto iter = std::find(headerIds.begin(), headerIds.end(), id); return header.addModel(id);
if(iter == headerIds.end()) {
headerIds.push_back(id);
return headerIds.size()-1;
}
return iter-headerIds.begin();
}; };
for(auto& [condition, variability] : profile) { for(auto& [condition, variability] : profile) {
@@ -869,14 +967,7 @@ ResourceHeader HeadlessNodeState::parse(const js::object& profile, const std::fu
Routes.emplace_back(node, std::move(models)); Routes.emplace_back(node, std::move(models));
} }
ResourceHeader rh; return header.dump();
rh.reserve(headerIds.size()*sizeof(AssetsModel));
for(AssetsModel id : headerIds) {
rh += std::u8string_view((const char8_t*) &id, sizeof(AssetsModel));
}
return rh;
} }
ResourceHeader HeadlessNodeState::parse(const sol::table& profile, const std::function<AssetsModel(const std::string_view model)>& modelResolver) { ResourceHeader HeadlessNodeState::parse(const sol::table& profile, const std::function<AssetsModel(const std::string_view model)>& modelResolver) {
@@ -1494,21 +1585,14 @@ ResourceHeader HeadlessModel::parse(
const std::function<AssetsModel(const std::string_view model)>& modelResolver, const std::function<AssetsModel(const std::string_view model)>& modelResolver,
const std::function<std::vector<uint8_t>(const std::string_view texturePipelineSrc)>& textureResolver const std::function<std::vector<uint8_t>(const std::string_view texturePipelineSrc)>& textureResolver
) { ) {
std::vector<AssetsModel> headerIdsModels; Header header;
std::function<uint16_t(const std::string_view model)> headerResolverModel = std::function<uint16_t(const std::string_view model)> headerResolverModel =
[&](const std::string_view model) -> uint16_t { [&](const std::string_view model) -> uint16_t {
AssetsModel id = modelResolver(model); AssetsModel id = modelResolver(model);
auto iter = std::find(headerIdsModels.begin(), headerIdsModels.end(), id); return header.addModel(id);
if(iter == headerIdsModels.end()) {
headerIdsModels.push_back(id);
return headerIdsModels.size()-1;
}
return iter-headerIdsModels.begin();
}; };
std::vector<std::vector<uint8_t>> headerIdsTextures;
std::unordered_map<std::string, uint32_t, detail::TSVHash, detail::TSVEq> textureToLocal; std::unordered_map<std::string, uint32_t, detail::TSVHash, detail::TSVEq> textureToLocal;
std::function<uint16_t(const std::string_view texturePipelineSrc)> headerResolverTexture = std::function<uint16_t(const std::string_view texturePipelineSrc)> headerResolverTexture =
@@ -1518,9 +1602,8 @@ ResourceHeader HeadlessModel::parse(
return iter->second; return iter->second;
} }
std::vector<uint8_t> program = textureResolver(texturePipelineSrc); uint16_t id = header.addTexturePipeline(textureResolver(texturePipelineSrc));
headerIdsTextures.push_back(program); textureToLocal[(std::string) texturePipelineSrc] = id;
uint16_t id = textureToLocal[(std::string) texturePipelineSrc] = headerIdsTextures.size()-1;
return id; return id;
}; };
@@ -1748,27 +1831,7 @@ ResourceHeader HeadlessModel::parse(
// Заголовок // Заголовок
TOS::ByteBuffer rh; TOS::ByteBuffer rh;
{ return header.dump();
uint32_t fullSize = 0;
for(const auto& vector : headerIdsTextures)
fullSize += vector.size();
rh.reserve(2+headerIdsModels.size()*sizeof(AssetsModel)+2+(4)*headerIdsTextures.size()+fullSize);
}
TOS::ByteBuffer::Writer wr;
wr << uint16_t(headerIdsModels.size());
for(AssetsModel id : headerIdsModels)
wr << id;
wr << uint16_t(headerIdsTextures.size());
for(const auto& pipe : headerIdsTextures) {
wr << uint32_t(pipe.size());
wr << pipe;
}
TOS::ByteBuffer buff = wr.complite();
return std::u8string((const char8_t*) buff.data(), buff.size());
} }
ResourceHeader HeadlessModel::parse( ResourceHeader HeadlessModel::parse(

View File

@@ -675,6 +675,14 @@ struct HeadlessNodeState {
std::vector<Transformation> Transforms; std::vector<Transformation> Transforms;
}; };
struct Header {
std::vector<AssetsModel> Models;
uint16_t addModel(AssetsModel id);
void load(std::u8string_view data);
ResourceHeader dump() const;
};
// Ноды выражений // Ноды выражений
std::vector<Node> Nodes; std::vector<Node> Nodes;
// Условия -> вариации модели + веса // Условия -> вариации модели + веса
@@ -912,6 +920,16 @@ struct HeadlessModel {
std::optional<EnumGuiLight> GuiLight = EnumGuiLight::Default; std::optional<EnumGuiLight> GuiLight = EnumGuiLight::Default;
std::optional<bool> AmbientOcclusion = false; std::optional<bool> AmbientOcclusion = false;
struct Header {
std::vector<AssetsModel> Models;
std::vector<std::vector<uint8_t>> TexturePipelines;
uint16_t addModel(AssetsModel id);
uint16_t addTexturePipeline(std::vector<uint8_t> pipeline);
void load(std::u8string_view data);
ResourceHeader dump() const;
};
struct FullTransformation { struct FullTransformation {
glm::vec3 glm::vec3
Rotation = glm::vec3(0), Rotation = glm::vec3(0),