Изменение кеша ресурсов на клиенте

This commit is contained in:
2026-01-04 18:48:29 +06:00
parent abe7b987c4
commit 7c54f429ba
2 changed files with 194 additions and 365 deletions

View File

@@ -1,8 +1,9 @@
#include "AssetsManager.hpp"
#include "AssetsCacheManager.hpp"
#include "Common/Abstract.hpp"
#include "sqlite3.h"
#include <chrono>
#include <cstddef>
#include <cstring>
#include <filesystem>
#include <fstream>
#include <optional>
@@ -13,11 +14,10 @@
namespace LV::Client {
AssetsManager::AssetsManager(boost::asio::io_context &ioc, const fs::path &cachePath,
AssetsCacheManager::AssetsCacheManager(boost::asio::io_context &ioc, const fs::path &cachePath,
size_t maxCacheDirectorySize, size_t maxLifeTime)
: IAsyncDestructible(ioc), CachePath(cachePath)
{
NextId.fill(0);
{
auto lock = Changes.lock();
lock->MaxCacheDatabaseSize = maxCacheDirectorySize;
@@ -107,6 +107,14 @@ AssetsManager::AssetsManager(boost::asio::io_context &ioc, const fs::path &cache
MAKE_ERROR("Не удалось подготовить запрос STMT_DISK_COUNT: " << sqlite3_errmsg(DB));
}
sql = R"(
SELECT sha256, size FROM disk_cache ORDER BY last_used ASC;
)";
if(sqlite3_prepare_v2(DB, sql, -1, &STMT_DISK_OLDEST, nullptr) != SQLITE_OK) {
MAKE_ERROR("Не удалось подготовить запрос STMT_DISK_OLDEST: " << sqlite3_errmsg(DB));
}
sql = R"(
INSERT OR REPLACE INTO inline_cache (sha256, last_used, data)
VALUES (?, ?, ?);
@@ -148,18 +156,35 @@ AssetsManager::AssetsManager(boost::asio::io_context &ioc, const fs::path &cache
if(sqlite3_prepare_v2(DB, sql, -1, &STMT_INLINE_COUNT, nullptr) != SQLITE_OK) {
MAKE_ERROR("Не удалось подготовить запрос STMT_INLINE_COUNT: " << sqlite3_errmsg(DB));
}
sql = R"(
DELETE FROM inline_cache WHERE sha256=?;
)";
if(sqlite3_prepare_v2(DB, sql, -1, &STMT_INLINE_REMOVE, nullptr) != SQLITE_OK) {
MAKE_ERROR("Не удалось подготовить запрос STMT_INLINE_REMOVE: " << sqlite3_errmsg(DB));
}
sql = R"(
SELECT sha256, LENGTH(data) FROM inline_cache ORDER BY last_used ASC;
)";
if(sqlite3_prepare_v2(DB, sql, -1, &STMT_INLINE_OLDEST, nullptr) != SQLITE_OK) {
MAKE_ERROR("Не удалось подготовить запрос STMT_INLINE_OLDEST: " << sqlite3_errmsg(DB));
}
}
LOG.debug() << "Успешно, запускаем поток обработки";
OffThread = std::thread(&AssetsManager::readWriteThread, this, AUC.use());
OffThread = std::thread(&AssetsCacheManager::readWriteThread, this, AUC.use());
LOG.info() << "Инициализировано хранилище кеша: " << CachePath.c_str();
}
AssetsManager::~AssetsManager() {
AssetsCacheManager::~AssetsCacheManager() {
for(sqlite3_stmt* stmt : {
STMT_DISK_INSERT, STMT_DISK_UPDATE_TIME, STMT_DISK_REMOVE, STMT_DISK_CONTAINS,
STMT_DISK_SUM, STMT_DISK_COUNT, STMT_INLINE_INSERT, STMT_INLINE_GET,
STMT_INLINE_UPDATE_TIME, STMT_INLINE_SUM, STMT_INLINE_COUNT
STMT_DISK_SUM, STMT_DISK_COUNT, STMT_DISK_OLDEST, STMT_INLINE_INSERT,
STMT_INLINE_GET, STMT_INLINE_UPDATE_TIME, STMT_INLINE_SUM,
STMT_INLINE_COUNT, STMT_INLINE_REMOVE, STMT_INLINE_OLDEST
}) {
if(stmt)
sqlite3_finalize(stmt);
@@ -173,230 +198,19 @@ AssetsManager::~AssetsManager() {
LOG.info() << "Хранилище кеша закрыто";
}
ResourceId AssetsManager::getId(EnumAssets type, const std::string& domain, const std::string& key) {
std::lock_guard lock(MapMutex);
auto& typeTable = DKToId[type];
auto& domainTable = typeTable[domain];
if(auto iter = domainTable.find(key); iter != domainTable.end())
return iter->second;
ResourceId id = NextId[(int) type]++;
domainTable[key] = id;
return id;
}
std::optional<ResourceId> AssetsManager::getLocalIdFromServer(EnumAssets type, ResourceId serverId) const {
std::lock_guard lock(MapMutex);
auto iterType = ServerToLocal.find(type);
if(iterType == ServerToLocal.end())
return std::nullopt;
auto iter = iterType->second.find(serverId);
if(iter == iterType->second.end())
return std::nullopt;
return iter->second;
}
const AssetsManager::BindInfo* AssetsManager::getBind(EnumAssets type, ResourceId localId) const {
std::lock_guard lock(MapMutex);
auto iterType = LocalBinds.find(type);
if(iterType == LocalBinds.end())
return nullptr;
auto iter = iterType->second.find(localId);
if(iter == iterType->second.end())
return nullptr;
return &iter->second;
}
AssetsManager::BindResult AssetsManager::bindServerResource(EnumAssets type, ResourceId serverId, const std::string& domain,
const std::string& key, const Hash_t& hash, std::vector<uint8_t> header)
{
BindResult result;
result.LocalId = getId(type, domain, key);
std::lock_guard lock(MapMutex);
ServerToLocal[type][serverId] = result.LocalId;
auto& binds = LocalBinds[type];
auto iter = binds.find(result.LocalId);
if(iter == binds.end()) {
result.Changed = true;
binds.emplace(result.LocalId, BindInfo{
.LocalId = result.LocalId,
.ServerId = serverId,
.Domain = domain,
.Key = key,
.Hash = hash,
.Header = std::move(header)
});
return result;
}
BindInfo& info = iter->second;
bool hashChanged = info.Hash != hash;
bool headerChanged = info.Header != header;
result.Changed = hashChanged || headerChanged || info.ServerId != serverId;
info.ServerId = serverId;
info.Domain = domain;
info.Key = key;
info.Hash = hash;
info.Header = std::move(header);
return result;
}
std::optional<ResourceId> AssetsManager::unbindServerResource(EnumAssets type, ResourceId serverId) {
std::lock_guard lock(MapMutex);
auto iterType = ServerToLocal.find(type);
if(iterType == ServerToLocal.end())
return std::nullopt;
auto iter = iterType->second.find(serverId);
if(iter == iterType->second.end())
return std::nullopt;
ResourceId localId = iter->second;
iterType->second.erase(iter);
auto iterBindType = LocalBinds.find(type);
if(iterBindType != LocalBinds.end())
iterBindType->second.erase(localId);
return localId;
}
void AssetsManager::clearServerBindings() {
std::lock_guard lock(MapMutex);
ServerToLocal.clear();
LocalBinds.clear();
}
std::optional<AssetsManager::ParsedHeader> AssetsManager::parseHeader(const std::vector<uint8_t>& data) {
size_t pos = 0;
auto readU8 = [&](uint8_t& out) -> bool {
if(pos + 1 > data.size())
return false;
out = data[pos++];
return true;
};
auto readU32 = [&](uint32_t& out) -> bool {
if(pos + 4 > data.size())
return false;
out = uint32_t(data[pos]) |
(uint32_t(data[pos + 1]) << 8) |
(uint32_t(data[pos + 2]) << 16) |
(uint32_t(data[pos + 3]) << 24);
pos += 4;
return true;
};
ParsedHeader out;
uint8_t c0, c1, version, type;
if(!readU8(c0) || !readU8(c1) || !readU8(version) || !readU8(type))
return std::nullopt;
if(c0 != 'a' || c1 != 'h' || version != 1)
return std::nullopt;
out.Type = static_cast<EnumAssets>(type);
uint32_t count = 0;
if(!readU32(count))
return std::nullopt;
out.ModelDeps.reserve(count);
for(uint32_t i = 0; i < count; i++) {
uint32_t id;
if(!readU32(id))
return std::nullopt;
out.ModelDeps.push_back(id);
}
if(!readU32(count))
return std::nullopt;
out.TextureDeps.reserve(count);
for(uint32_t i = 0; i < count; i++) {
uint32_t id;
if(!readU32(id))
return std::nullopt;
out.TextureDeps.push_back(id);
}
uint32_t extraSize = 0;
if(!readU32(extraSize))
return std::nullopt;
if(pos + extraSize > data.size())
return std::nullopt;
out.Extra.assign(data.begin() + pos, data.begin() + pos + extraSize);
return out;
}
std::vector<uint8_t> AssetsManager::buildHeader(EnumAssets type, const std::vector<uint32_t>& modelDeps,
const std::vector<uint32_t>& textureDeps, const std::vector<uint8_t>& extra)
{
std::vector<uint8_t> data;
data.reserve(4 + 4 + modelDeps.size() * 4 + 4 + textureDeps.size() * 4 + 4 + extra.size());
data.push_back('a');
data.push_back('h');
data.push_back(1);
data.push_back(static_cast<uint8_t>(type));
auto writeU32 = [&](uint32_t value) {
data.push_back(uint8_t(value & 0xff));
data.push_back(uint8_t((value >> 8) & 0xff));
data.push_back(uint8_t((value >> 16) & 0xff));
data.push_back(uint8_t((value >> 24) & 0xff));
};
writeU32(static_cast<uint32_t>(modelDeps.size()));
for(uint32_t id : modelDeps)
writeU32(id);
writeU32(static_cast<uint32_t>(textureDeps.size()));
for(uint32_t id : textureDeps)
writeU32(id);
writeU32(static_cast<uint32_t>(extra.size()));
if(!extra.empty())
data.insert(data.end(), extra.begin(), extra.end());
return data;
}
std::vector<uint8_t> AssetsManager::rebindHeader(const std::vector<uint8_t>& header) const {
auto parsed = parseHeader(header);
if(!parsed)
return header;
std::vector<uint32_t> modelDeps;
modelDeps.reserve(parsed->ModelDeps.size());
for(uint32_t serverId : parsed->ModelDeps) {
auto localId = getLocalIdFromServer(EnumAssets::Model, serverId);
modelDeps.push_back(localId.value_or(0));
}
std::vector<uint32_t> textureDeps;
textureDeps.reserve(parsed->TextureDeps.size());
for(uint32_t serverId : parsed->TextureDeps) {
auto localId = getLocalIdFromServer(EnumAssets::Texture, serverId);
textureDeps.push_back(localId.value_or(0));
}
return buildHeader(parsed->Type, modelDeps, textureDeps, parsed->Extra);
}
coro<> AssetsManager::asyncDestructor() {
coro<> AssetsCacheManager::asyncDestructor() {
NeedShutdown = true;
co_await IAsyncDestructible::asyncDestructor();
}
void AssetsManager::readWriteThread(AsyncUseControl::Lock lock) {
void AssetsCacheManager::readWriteThread(AsyncUseControl::Lock lock) {
try {
std::vector<fs::path> assets;
size_t maxCacheDatabaseSize, maxLifeTime;
[[maybe_unused]] size_t maxCacheDatabaseSize = 0;
[[maybe_unused]] size_t maxLifeTime = 0;
bool databaseSizeKnown = false;
while(!NeedShutdown || !WriteQueue.get_read().empty()) {
// Получить новые данные
if(Changes.get_read().AssetsChange) {
auto lock = Changes.lock();
assets = std::move(lock->Assets);
lock->AssetsChange = false;
}
if(Changes.get_read().MaxChange) {
auto lock = Changes.lock();
maxCacheDatabaseSize = lock->MaxCacheDatabaseSize;
@@ -422,79 +236,47 @@ void AssetsManager::readWriteThread(AsyncUseControl::Lock lock) {
// Чтение
if(!ReadQueue.get_read().empty()) {
ResourceKey rk;
Hash_t hash;
{
auto lock = ReadQueue.lock();
rk = lock->front();
hash = lock->front();
lock->pop();
}
bool finded = false;
// Сначала пробежимся по ресурспакам
{
std::string_view type;
switch(rk.Type) {
case EnumAssets::Nodestate: type = "nodestate"; break;
case EnumAssets::Particle: type = "particle"; break;
case EnumAssets::Animation: type = "animation"; break;
case EnumAssets::Model: type = "model"; break;
case EnumAssets::Texture: type = "texture"; break;
case EnumAssets::Sound: type = "sound"; break;
case EnumAssets::Font: type = "font"; break;
default:
std::unreachable();
}
for(const fs::path& path : assets) {
fs::path end = path / rk.Domain / type / rk.Key;
if(!fs::exists(end))
continue;
// Нашли
finded = true;
Resource res = Resource(end).convertToMem();
ReadyQueue.lock()->emplace_back(rk, res);
break;
}
// Поищем в малой базе
sqlite3_bind_blob(STMT_INLINE_GET, 1, (const void*) hash.data(), 32, SQLITE_STATIC);
int errc = sqlite3_step(STMT_INLINE_GET);
if(errc == SQLITE_ROW) {
// Есть запись
const uint8_t *data = (const uint8_t*) sqlite3_column_blob(STMT_INLINE_GET, 0);
int size = sqlite3_column_bytes(STMT_INLINE_GET, 0);
Resource res(data, size);
finded = true;
ReadyQueue.lock()->emplace_back(hash, res);
} else if(errc != SQLITE_DONE) {
sqlite3_reset(STMT_INLINE_GET);
MAKE_ERROR("Не удалось выполнить подготовленный запрос STMT_INLINE_GET: " << sqlite3_errmsg(DB));
}
if(!finded) {
// Поищем в малой базе
sqlite3_bind_blob(STMT_INLINE_GET, 1, (const void*) rk.Hash.data(), 32, SQLITE_STATIC);
int errc = sqlite3_step(STMT_INLINE_GET);
if(errc == SQLITE_ROW) {
// Есть запись
const uint8_t *hash = (const uint8_t*) sqlite3_column_blob(STMT_INLINE_GET, 0);
int size = sqlite3_column_bytes(STMT_INLINE_GET, 0);
Resource res(hash, size);
finded = true;
ReadyQueue.lock()->emplace_back(rk, res);
} else if(errc != SQLITE_DONE) {
sqlite3_reset(STMT_INLINE_GET);
MAKE_ERROR("Не удалось выполнить подготовленный запрос STMT_INLINE_GET: " << sqlite3_errmsg(DB));
}
sqlite3_reset(STMT_INLINE_GET);
if(finded) {
sqlite3_bind_blob(STMT_INLINE_UPDATE_TIME, 1, (const void*) rk.Hash.data(), 32, SQLITE_STATIC);
sqlite3_bind_int(STMT_INLINE_UPDATE_TIME, 2, time(nullptr));
if(sqlite3_step(STMT_INLINE_UPDATE_TIME) != SQLITE_DONE) {
sqlite3_reset(STMT_INLINE_UPDATE_TIME);
MAKE_ERROR("Не удалось выполнить подготовленный запрос STMT_INLINE_UPDATE_TIME: " << sqlite3_errmsg(DB));
}
sqlite3_reset(STMT_INLINE_GET);
if(finded) {
sqlite3_bind_blob(STMT_INLINE_UPDATE_TIME, 1, (const void*) hash.data(), 32, SQLITE_STATIC);
sqlite3_bind_int(STMT_INLINE_UPDATE_TIME, 2, time(nullptr));
if(sqlite3_step(STMT_INLINE_UPDATE_TIME) != SQLITE_DONE) {
sqlite3_reset(STMT_INLINE_UPDATE_TIME);
MAKE_ERROR("Не удалось выполнить подготовленный запрос STMT_INLINE_UPDATE_TIME: " << sqlite3_errmsg(DB));
}
sqlite3_reset(STMT_INLINE_UPDATE_TIME);
}
if(!finded) {
// Поищем на диске
sqlite3_bind_blob(STMT_DISK_CONTAINS, 1, (const void*) rk.Hash.data(), 32, SQLITE_STATIC);
int errc = sqlite3_step(STMT_DISK_CONTAINS);
sqlite3_bind_blob(STMT_DISK_CONTAINS, 1, (const void*) hash.data(), 32, SQLITE_STATIC);
errc = sqlite3_step(STMT_DISK_CONTAINS);
if(errc == SQLITE_ROW) {
// Есть запись
std::string hashKey;
@@ -502,13 +284,13 @@ void AssetsManager::readWriteThread(AsyncUseControl::Lock lock) {
std::stringstream ss;
ss << std::hex << std::setfill('0') << std::setw(2);
for (int i = 0; i < 32; ++i)
ss << static_cast<int>(rk.Hash[i]);
ss << static_cast<int>(hash[i]);
hashKey = ss.str();
}
finded = true;
ReadyQueue.lock()->emplace_back(rk, PathFiles / hashKey.substr(0, 2) / hashKey.substr(2));
ReadyQueue.lock()->emplace_back(hash, PathFiles / hashKey.substr(0, 2) / hashKey.substr(2));
} else if(errc != SQLITE_DONE) {
sqlite3_reset(STMT_DISK_CONTAINS);
MAKE_ERROR("Не удалось выполнить подготовленный запрос STMT_DISK_CONTAINS: " << sqlite3_errmsg(DB));
@@ -518,7 +300,7 @@ void AssetsManager::readWriteThread(AsyncUseControl::Lock lock) {
if(finded) {
sqlite3_bind_int(STMT_DISK_UPDATE_TIME, 1, time(nullptr));
sqlite3_bind_blob(STMT_DISK_UPDATE_TIME, 2, (const void*) rk.Hash.data(), 32, SQLITE_STATIC);
sqlite3_bind_blob(STMT_DISK_UPDATE_TIME, 2, (const void*) hash.data(), 32, SQLITE_STATIC);
if(sqlite3_step(STMT_DISK_UPDATE_TIME) != SQLITE_DONE) {
sqlite3_reset(STMT_DISK_UPDATE_TIME);
MAKE_ERROR("Не удалось выполнить подготовленный запрос STMT_DISK_UPDATE_TIME: " << sqlite3_errmsg(DB));
@@ -530,7 +312,7 @@ void AssetsManager::readWriteThread(AsyncUseControl::Lock lock) {
if(!finded) {
// Не нашли
ReadyQueue.lock()->emplace_back(rk, std::nullopt);
ReadyQueue.lock()->emplace_back(hash, std::nullopt);
}
continue;
@@ -546,7 +328,111 @@ void AssetsManager::readWriteThread(AsyncUseControl::Lock lock) {
lock->pop();
}
// TODO: добавить вычистку места при нехватке
if(!databaseSizeKnown) {
size_t diskSize = 0;
size_t inlineSize = 0;
int errc = sqlite3_step(STMT_DISK_SUM);
if(errc == SQLITE_ROW) {
if(sqlite3_column_type(STMT_DISK_SUM, 0) != SQLITE_NULL)
diskSize = static_cast<size_t>(sqlite3_column_int64(STMT_DISK_SUM, 0));
} else if(errc != SQLITE_DONE) {
sqlite3_reset(STMT_DISK_SUM);
MAKE_ERROR("Не удалось выполнить подготовленный запрос STMT_DISK_SUM: " << sqlite3_errmsg(DB));
}
sqlite3_reset(STMT_DISK_SUM);
errc = sqlite3_step(STMT_INLINE_SUM);
if(errc == SQLITE_ROW) {
if(sqlite3_column_type(STMT_INLINE_SUM, 0) != SQLITE_NULL)
inlineSize = static_cast<size_t>(sqlite3_column_int64(STMT_INLINE_SUM, 0));
} else if(errc != SQLITE_DONE) {
sqlite3_reset(STMT_INLINE_SUM);
MAKE_ERROR("Не удалось выполнить подготовленный запрос STMT_INLINE_SUM: " << sqlite3_errmsg(DB));
}
sqlite3_reset(STMT_INLINE_SUM);
DatabaseSize = diskSize + inlineSize;
databaseSizeKnown = true;
}
if(maxCacheDatabaseSize > 0 && DatabaseSize + res.size() > maxCacheDatabaseSize) {
size_t bytesToFree = DatabaseSize + res.size() - maxCacheDatabaseSize;
sqlite3_reset(STMT_DISK_OLDEST);
int errc = SQLITE_ROW;
while(bytesToFree > 0 && (errc = sqlite3_step(STMT_DISK_OLDEST)) == SQLITE_ROW) {
const void* data = sqlite3_column_blob(STMT_DISK_OLDEST, 0);
int dataSize = sqlite3_column_bytes(STMT_DISK_OLDEST, 0);
if(data && dataSize == 32) {
Hash_t hash;
std::memcpy(hash.data(), data, 32);
size_t entrySize = static_cast<size_t>(sqlite3_column_int64(STMT_DISK_OLDEST, 1));
std::string hashKey = hashToString(hash);
fs::path end = PathFiles / hashKey.substr(0, 2) / hashKey.substr(2);
std::error_code ec;
fs::remove(end, ec);
sqlite3_bind_blob(STMT_DISK_REMOVE, 1, (const void*) hash.data(), 32, SQLITE_STATIC);
if(sqlite3_step(STMT_DISK_REMOVE) != SQLITE_DONE) {
sqlite3_reset(STMT_DISK_REMOVE);
MAKE_ERROR("Не удалось выполнить подготовленный запрос STMT_DISK_REMOVE: " << sqlite3_errmsg(DB));
}
sqlite3_reset(STMT_DISK_REMOVE);
if(DatabaseSize >= entrySize)
DatabaseSize -= entrySize;
else
DatabaseSize = 0;
if(bytesToFree > entrySize)
bytesToFree -= entrySize;
else
bytesToFree = 0;
}
}
if(errc != SQLITE_DONE && errc != SQLITE_ROW) {
sqlite3_reset(STMT_DISK_OLDEST);
MAKE_ERROR("Не удалось выполнить подготовленный запрос STMT_DISK_OLDEST: " << sqlite3_errmsg(DB));
}
sqlite3_reset(STMT_DISK_OLDEST);
sqlite3_reset(STMT_INLINE_OLDEST);
errc = SQLITE_ROW;
while(bytesToFree > 0 && (errc = sqlite3_step(STMT_INLINE_OLDEST)) == SQLITE_ROW) {
const void* data = sqlite3_column_blob(STMT_INLINE_OLDEST, 0);
int dataSize = sqlite3_column_bytes(STMT_INLINE_OLDEST, 0);
if(data && dataSize == 32) {
Hash_t hash;
std::memcpy(hash.data(), data, 32);
size_t entrySize = static_cast<size_t>(sqlite3_column_int64(STMT_INLINE_OLDEST, 1));
sqlite3_bind_blob(STMT_INLINE_REMOVE, 1, (const void*) hash.data(), 32, SQLITE_STATIC);
if(sqlite3_step(STMT_INLINE_REMOVE) != SQLITE_DONE) {
sqlite3_reset(STMT_INLINE_REMOVE);
MAKE_ERROR("Не удалось выполнить подготовленный запрос STMT_INLINE_REMOVE: " << sqlite3_errmsg(DB));
}
sqlite3_reset(STMT_INLINE_REMOVE);
if(DatabaseSize >= entrySize)
DatabaseSize -= entrySize;
else
DatabaseSize = 0;
if(bytesToFree > entrySize)
bytesToFree -= entrySize;
else
bytesToFree = 0;
}
}
if(errc != SQLITE_DONE && errc != SQLITE_ROW) {
sqlite3_reset(STMT_INLINE_OLDEST);
MAKE_ERROR("Не удалось выполнить подготовленный запрос STMT_INLINE_OLDEST: " << sqlite3_errmsg(DB));
}
sqlite3_reset(STMT_INLINE_OLDEST);
}
if(res.size() <= SMALL_RESOURCE) {
Hash_t hash = res.hash();
@@ -562,6 +448,7 @@ void AssetsManager::readWriteThread(AsyncUseControl::Lock lock) {
}
sqlite3_reset(STMT_INLINE_INSERT);
DatabaseSize += res.size();
} catch(const std::exception& exc) {
LOG.error() << "Произошла ошибка при сохранении " << hashToString(hash);
throw;
@@ -598,6 +485,7 @@ void AssetsManager::readWriteThread(AsyncUseControl::Lock lock) {
}
sqlite3_reset(STMT_DISK_INSERT);
DatabaseSize += res.size();
}
continue;
@@ -611,7 +499,7 @@ void AssetsManager::readWriteThread(AsyncUseControl::Lock lock) {
}
}
std::string AssetsManager::hashToString(const Hash_t& hash) {
std::string AssetsCacheManager::hashToString(const Hash_t& hash) {
std::stringstream ss;
ss << std::hex << std::setfill('0');
for (const auto& byte : hash)

View File

@@ -1,15 +1,12 @@
#pragma once
#include "Common/Abstract.hpp"
#include <array>
#include <cassert>
#include <functional>
#include <memory>
#include <mutex>
#include <optional>
#include <queue>
#include <string>
#include <unordered_map>
#include <sqlite3.h>
#include <TOSLib.hpp>
#include <TOSAsync.hpp>
@@ -86,49 +83,18 @@ public:
};
/*
Менеджер предоставления ресурсов. Управляет ресурс паками
и хранением кешированных ресурсов с сервера.
Интерфейс однопоточный.
Обработка файлов в отдельном потоке.
Менеджер кеша ресурсов по хэшу.
Интерфейс однопоточный, обработка файлов в отдельном потоке.
*/
class AssetsManager : public IAsyncDestructible {
class AssetsCacheManager : public IAsyncDestructible {
public:
using Ptr = std::shared_ptr<AssetsManager>;
struct ParsedHeader {
EnumAssets Type = EnumAssets::MAX_ENUM;
std::vector<uint32_t> ModelDeps;
std::vector<uint32_t> TextureDeps;
std::vector<uint8_t> Extra;
};
struct BindInfo {
ResourceId LocalId = 0;
ResourceId ServerId = 0;
std::string Domain;
std::string Key;
Hash_t Hash = {};
std::vector<uint8_t> Header;
};
struct ResourceKey {
Hash_t Hash;
EnumAssets Type;
std::string Domain, Key;
ResourceId Id;
};
struct BindResult {
ResourceId LocalId = 0;
bool Changed = false;
};
using Ptr = std::shared_ptr<AssetsCacheManager>;
public:
virtual ~AssetsManager();
static std::shared_ptr<AssetsManager> Create(asio::io_context &ioc, const fs::path& cachePath,
virtual ~AssetsCacheManager();
static std::shared_ptr<AssetsCacheManager> Create(asio::io_context &ioc, const fs::path& cachePath,
size_t maxCacheDirectorySize = 8*1024*1024*1024ULL, size_t maxLifeTime = 7*24*60*60) {
return createShared(ioc, new AssetsManager(ioc, cachePath, maxCacheDirectorySize, maxLifeTime));
return createShared(ioc, new AssetsCacheManager(ioc, cachePath, maxCacheDirectorySize, maxLifeTime));
}
// Добавить новый полученный с сервера ресурс
@@ -136,13 +102,13 @@ public:
WriteQueue.lock()->push_range(resources);
}
// Добавить задачи на чтение
void pushReads(std::vector<ResourceKey> keys) {
ReadQueue.lock()->push_range(keys);
// Добавить задачи на чтение по хэшу
void pushReads(std::vector<Hash_t> hashes) {
ReadQueue.lock()->push_range(hashes);
}
// Получить считанные данные
std::vector<std::pair<ResourceKey, std::optional<Resource>>> pullReads() {
// Получить считанные данные по хэшу
std::vector<std::pair<Hash_t, std::optional<Resource>>> pullReads() {
return std::move(*ReadyQueue.lock());
}
@@ -159,13 +125,6 @@ public:
lock->MaxChange = true;
}
// Установка путей до папок assets
void setResourcePacks(std::vector<fs::path> packsAssets) {
auto lock = Changes.lock();
lock->Assets = std::move(packsAssets);
lock->AssetsChange = true;
}
// Запуск процедуры проверки хешей всего хранимого кеша
void runFullDatabaseRecheck(std::move_only_function<void(std::string result)>&& func) {
auto lock = Changes.lock();
@@ -177,20 +136,6 @@ public:
return IssuedAnError;
}
// Получить или создать локальный идентификатор ресурса
ResourceId getId(EnumAssets type, const std::string& domain, const std::string& key);
std::optional<ResourceId> getLocalIdFromServer(EnumAssets type, ResourceId serverId) const;
const BindInfo* getBind(EnumAssets type, ResourceId localId) const;
BindResult bindServerResource(EnumAssets type, ResourceId serverId, const std::string& domain, const std::string& key,
const Hash_t& hash, std::vector<uint8_t> header);
std::optional<ResourceId> unbindServerResource(EnumAssets type, ResourceId serverId);
void clearServerBindings();
static std::optional<ParsedHeader> parseHeader(const std::vector<uint8_t>& data);
static std::vector<uint8_t> buildHeader(EnumAssets type, const std::vector<uint32_t>& modelDeps,
const std::vector<uint32_t>& textureDeps, const std::vector<uint8_t>& extra);
std::vector<uint8_t> rebindHeader(const std::vector<uint8_t>& header) const;
private:
Logger LOG = "Client>ResourceHandler";
const fs::path
@@ -207,26 +152,27 @@ private:
*STMT_DISK_CONTAINS = nullptr, // Проверка наличия хеша
*STMT_DISK_SUM = nullptr, // Вычисляет занятое место на диске
*STMT_DISK_COUNT = nullptr, // Возвращает количество записей
*STMT_DISK_OLDEST = nullptr, // Самые старые записи на диске
*STMT_INLINE_INSERT = nullptr, // Вставка ресурса
*STMT_INLINE_GET = nullptr, // Поиск ресурса по хешу
*STMT_INLINE_UPDATE_TIME = nullptr, // Обновить дату последнего использования
*STMT_INLINE_SUM = nullptr, // Размер внутреннего хранилища
*STMT_INLINE_COUNT = nullptr; // Возвращает количество записей
*STMT_INLINE_COUNT = nullptr, // Возвращает количество записей
*STMT_INLINE_REMOVE = nullptr, // Удалить ресурс
*STMT_INLINE_OLDEST = nullptr; // Самые старые записи в базе
// Полный размер данных на диске (насколько известно)
volatile size_t DatabaseSize = 0;
// Очередь задач на чтение
TOS::SpinlockObject<std::queue<ResourceKey>> ReadQueue;
TOS::SpinlockObject<std::queue<Hash_t>> ReadQueue;
// Очередь на запись ресурсов
TOS::SpinlockObject<std::queue<Resource>> WriteQueue;
// Очередь на выдачу результатов чтения
TOS::SpinlockObject<std::vector<std::pair<ResourceKey, std::optional<Resource>>>> ReadyQueue;
TOS::SpinlockObject<std::vector<std::pair<Hash_t, std::optional<Resource>>>> ReadyQueue;
struct Changes_t {
std::vector<fs::path> Assets;
volatile bool AssetsChange = false;
size_t MaxCacheDatabaseSize, MaxLifeTime;
volatile bool MaxChange = false;
std::optional<std::move_only_function<void(std::string)>> OnRecheckEnd;
@@ -237,15 +183,10 @@ private:
bool NeedShutdown = false, IssuedAnError = false;
std::thread OffThread;
mutable std::mutex MapMutex;
std::unordered_map<EnumAssets, std::unordered_map<std::string, std::unordered_map<std::string, ResourceId>>> DKToId;
std::unordered_map<EnumAssets, std::unordered_map<ResourceId, ResourceId>> ServerToLocal;
std::unordered_map<EnumAssets, std::unordered_map<ResourceId, BindInfo>> LocalBinds;
std::array<ResourceId, (int) EnumAssets::MAX_ENUM> NextId = {};
virtual coro<> asyncDestructor();
AssetsManager(boost::asio::io_context &ioc, const fs::path &cachePath,
AssetsCacheManager(boost::asio::io_context &ioc, const fs::path &cachePath,
size_t maxCacheDatabaseSize, size_t maxLifeTime);
void readWriteThread(AsyncUseControl::Lock lock);