Восстановление архитектуры на стороне сервера

This commit is contained in:
2026-01-04 15:49:40 +06:00
parent 83c4628995
commit abe7b987c4
7 changed files with 161 additions and 1493 deletions

View File

@@ -18,6 +18,7 @@
#include <sstream>
#include <string>
#include <string_view>
#include <unordered_map>
#include <unordered_set>
#include <utility>
@@ -26,51 +27,6 @@ namespace LV {
namespace fs = std::filesystem;
PrecompiledTexturePipeline compileTexturePipeline(const std::string &cmd, std::string_view defaultDomain) {
PrecompiledTexturePipeline result;
std::string_view view(cmd);
const size_t trimPos = view.find_first_not_of(" \t\r\n");
if(trimPos == std::string_view::npos)
MAKE_ERROR("Пустая текстурная команда");
view = view.substr(trimPos);
const bool isPipeline = view.size() >= 3
&& view.compare(0, 3, "tex") == 0
&& (view.size() == 3 || std::isspace(static_cast<unsigned char>(view[3])));
if(!isPipeline) {
auto [domain, key] = parseDomainKey(std::string(view), defaultDomain);
result.Assets.emplace_back(std::move(domain), std::move(key));
return result;
}
TexturePipelineProgram program;
std::string err;
if(!program.compile(std::string(view), &err)) {
MAKE_ERROR("Ошибка разбора pipeline: " << err);
}
result.IsSource = true;
result.Pipeline.assign(reinterpret_cast<const char8_t*>(view.data()), view.size());
std::unordered_set<std::string> seen;
for(const auto& patch : program.patches()) {
auto [domain, key] = parseDomainKey(patch.Name, defaultDomain);
std::string token;
token.reserve(domain.size() + key.size() + 1);
token.append(domain);
token.push_back(':');
token.append(key);
if(seen.insert(token).second)
result.Assets.emplace_back(std::move(domain), std::move(key));
}
return result;
}
std::u8string compressVoxels_byte(const std::vector<VoxelCube>& voxels) {
std::u8string compressed;
std::vector<DefVoxelId> defines;
@@ -868,7 +824,21 @@ std::u8string unCompressLinear(std::u8string_view data) {
return *(std::u8string*) &outString;
}
PreparedNodeState::PreparedNodeState(const std::string_view modid, const js::object& profile) {
ResourceHeader HeadlessNodeState::parse(const js::object& profile, const std::function<AssetsModel(const std::string_view model)>& modelResolver) {
std::vector<AssetsModel> headerIds;
std::function<uint16_t(const std::string_view model)> headerResolver =
[&](const std::string_view model) -> uint16_t {
AssetsModel id = modelResolver(model);
auto iter = std::find(headerIds.begin(), headerIds.end(), id);
if(iter == headerIds.end()) {
headerIds.push_back(id);
return headerIds.size()-1;
}
return iter-headerIds.begin();
};
for(auto& [condition, variability] : profile) {
// Распарсить условие
uint16_t node = parseCondition(condition);
@@ -881,39 +851,40 @@ PreparedNodeState::PreparedNodeState(const std::string_view modid, const js::obj
if(variability.is_array()) {
// Варианты условия
for(const js::value& model : variability.as_array()) {
models.push_back(parseModel(modid, model.as_object()));
models.push_back(parseModel(model.as_object(), headerResolver));
}
HasVariability = true;
} else if (variability.is_object()) {
// Один список моделей на условие
models.push_back(parseModel(modid, variability.as_object()));
models.push_back(parseModel(variability.as_object(), headerResolver));
} else {
MAKE_ERROR("Условию должен соответствовать список или объект");
}
Routes.emplace_back(node, std::move(models));
}
ResourceHeader rh;
rh.reserve(headerIds.size()*sizeof(AssetsModel));
for(AssetsModel id : headerIds) {
rh += std::u8string_view((const char8_t*) &id, sizeof(AssetsModel));
}
return rh;
}
PreparedNodeState::PreparedNodeState(const std::string_view modid, const sol::table& profile) {
ResourceHeader HeadlessNodeState::parse(const sol::table& profile, const std::function<AssetsModel(const std::string_view model)>& modelResolver) {
return std::u8string();
}
PreparedNodeState::PreparedNodeState(const std::u8string_view data) {
void HeadlessNodeState::load(const std::u8string_view data) {
Net::LinearReader lr(data);
lr.read<uint16_t>();
uint16_t size;
lr >> size;
LocalToModel.reserve(size);
for(int counter = 0; counter < size; counter++) {
AssetsModel modelId;
lr >> modelId;
LocalToModel.push_back(modelId);
}
lr >> size;
Nodes.reserve(size);
@@ -1026,21 +997,12 @@ PreparedNodeState::PreparedNodeState(const std::u8string_view data) {
lr.checkUnreaded();
}
std::u8string PreparedNodeState::dump() const {
std::u8string HeadlessNodeState::dump() const {
Net::Packet result;
const char magic[] = "bn";
result.write(reinterpret_cast<const std::byte*>(magic), 2);
// ResourceToLocalId
assert(LocalToModelKD.size() < (1 << 16));
assert(LocalToModelKD.size() == LocalToModel.size());
result << uint16_t(LocalToModel.size());
for(AssetsModel modelId : LocalToModel) {
result << modelId;
}
// Nodes
assert(Nodes.size() < (1 << 16));
result << uint16_t(Nodes.size());
@@ -1112,7 +1074,7 @@ std::u8string PreparedNodeState::dump() const {
return result.complite();
}
uint16_t PreparedNodeState::parseCondition(const std::string_view expression) {
uint16_t HeadlessNodeState::parseCondition(const std::string_view expression) {
enum class EnumTokenKind {
LParen, RParen,
Plus, Minus, Star, Slash, Percent,
@@ -1424,55 +1386,11 @@ uint16_t PreparedNodeState::parseCondition(const std::string_view expression) {
};
return lambdaParse(0);
// std::unordered_map<std::string, int> vars;
// std::function<int(uint16_t)> lambdaCalcNode = [&](uint16_t nodeId) -> int {
// const Node& node = Nodes[nodeId];
// if(const Node::Num* value = std::get_if<Node::Num>(&node.v)) {
// return value->v;
// } else if(const Node::Var* value = std::get_if<Node::Var>(&node.v)) {
// auto iter = vars.find(value->name);
// if(iter == vars.end())
// MAKE_ERROR("Неопознанное состояние");
// return iter->second;
// } else if(const Node::Unary* value = std::get_if<Node::Unary>(&node.v)) {
// int rNodeValue = lambdaCalcNode(value->rhs);
// switch(value->op) {
// case Op::Not: return !rNodeValue;
// case Op::Pos: return +rNodeValue;
// case Op::Neg: return -rNodeValue;
// default:
// std::unreachable();
// }
// } else if(const Node::Binary* value = std::get_if<Node::Binary>(&node.v)) {
// int lNodeValue = lambdaCalcNode(value->lhs);
// int rNodeValue = lambdaCalcNode(value->rhs);
// switch(value->op) {
// case Op::Add: return lNodeValue+rNodeValue;
// case Op::Sub: return lNodeValue-rNodeValue;
// case Op::Mul: return lNodeValue*rNodeValue;
// case Op::Div: return lNodeValue/rNodeValue;
// case Op::Mod: return lNodeValue%rNodeValue;
// case Op::LT: return lNodeValue<rNodeValue;
// case Op::LE: return lNodeValue<=rNodeValue;
// case Op::GT: return lNodeValue>rNodeValue;
// case Op::GE: return lNodeValue>=rNodeValue;
// case Op::EQ: return lNodeValue==rNodeValue;
// case Op::NE: return lNodeValue!=rNodeValue;
// case Op::And: return lNodeValue&&rNodeValue;
// case Op::Or: return lNodeValue||rNodeValue;
// default:
// std::unreachable();
// }
// } else {
// std::unreachable();
// }
// };
}
std::pair<float, std::variant<HeadlessNodeState::Model, HeadlessNodeState::VectorModel>> HeadlessNodeState::parseModel(const std::string_view modid, const js::object& obj) {
std::pair<float, std::variant<HeadlessNodeState::Model, HeadlessNodeState::VectorModel>>
HeadlessNodeState::parseModel(const js::object& obj, const std::function<uint16_t(const std::string_view model)>& modelResolver)
{
// ModelToLocalId
bool uvlock;
@@ -1497,22 +1415,7 @@ std::pair<float, std::variant<HeadlessNodeState::Model, HeadlessNodeState::Vecto
Model result;
result.UVLock = false;
result.Transforms = std::move(transforms);
auto [domain, key] = parseDomainKey((std::string) *model_key, modid);
uint16_t resId = 0;
for(auto& [lDomain, lKey] : LocalToModelKD) {
if(lDomain == domain && lKey == key)
break;
resId++;
}
if(resId == LocalToModelKD.size()) {
LocalToModelKD.emplace_back(domain, key);
}
result.Id = resId;
result.Id = modelResolver(*model_key);
return {weight, result};
} else if(model.is_array()) {
@@ -1533,21 +1436,7 @@ std::pair<float, std::variant<HeadlessNodeState::Model, HeadlessNodeState::Vecto
subModel.Transforms = parseTransormations(transformations_val->as_array());
}
auto [domain, key] = parseDomainKey((std::string) js_obj.at("model").as_string(), modid);
uint16_t resId = 0;
for(auto& [lDomain, lKey] : LocalToModelKD) {
if(lDomain == domain && lKey == key)
break;
resId++;
}
if(resId == LocalToModelKD.size()) {
LocalToModelKD.emplace_back(domain, key);
}
subModel.Id = resId;
subModel.Id = modelResolver((std::string) js_obj.at("model").as_string());
result.Models.push_back(std::move(subModel));
}
@@ -1557,7 +1446,7 @@ std::pair<float, std::variant<HeadlessNodeState::Model, HeadlessNodeState::Vecto
}
}
std::vector<Transformation> PreparedNodeState::parseTransormations(const js::array& arr) {
std::vector<Transformation> HeadlessNodeState::parseTransormations(const js::array& arr) {
std::vector<Transformation> result;
for(const js::value& js_value : arr) {
@@ -1596,7 +1485,42 @@ std::vector<Transformation> PreparedNodeState::parseTransormations(const js::arr
}
PreparedModel::PreparedModel(const std::string_view modid, const js::object& profile) {
ResourceHeader HeadlessModel::parse(
const js::object& profile,
const std::function<AssetsModel(const std::string_view model)>& modelResolver,
const std::function<std::vector<uint8_t>(const std::string_view texturePipelineSrc)>& textureResolver
) {
std::vector<AssetsModel> headerIdsModels;
std::function<uint16_t(const std::string_view model)> headerResolverModel =
[&](const std::string_view model) -> uint16_t {
AssetsModel id = modelResolver(model);
auto iter = std::find(headerIdsModels.begin(), headerIdsModels.end(), id);
if(iter == headerIdsModels.end()) {
headerIdsModels.push_back(id);
return headerIdsModels.size()-1;
}
return iter-headerIdsModels.begin();
};
std::vector<std::vector<uint8_t>> headerIdsTextures;
std::unordered_map<std::string, uint32_t, detail::TSVHash, detail::TSVEq> textureToLocal;
std::function<uint16_t(const std::string_view texturePipelineSrc)> headerResolverTexture =
[&](const std::string_view texturePipelineSrc) -> uint16_t {
auto iter = textureToLocal.find(texturePipelineSrc);
if(iter != textureToLocal.end()) {
return iter->second;
}
std::vector<uint8_t> program = textureResolver(texturePipelineSrc);
headerIdsTextures.push_back(program);
uint16_t id = textureToLocal[(std::string) texturePipelineSrc] = headerIdsTextures.size()-1;
return id;
};
if(profile.contains("gui_light")) {
std::string_view gui_light = profile.at("gui_light").as_string();
@@ -1649,7 +1573,7 @@ PreparedModel::PreparedModel(const std::string_view modid, const js::object& pro
const js::object& textures = textures_val->as_object();
for(const auto& [key, value] : textures) {
Textures[key] = compileTexturePipeline((std::string) value.as_string(), modid);
Textures[key] = headerResolverTexture(value.as_string());
}
}
@@ -1802,19 +1726,17 @@ PreparedModel::PreparedModel(const std::string_view modid, const js::object& pro
for(const js::value& value : submodels) {
if(const auto model_key = value.try_as_string()) {
auto [domain, key] = parseDomainKey((std::string) *model_key, modid);
SubModels.push_back({std::move(domain), std::move(key), std::nullopt});
SubModels.emplace_back(headerResolverModel(*model_key), std::nullopt);
} else {
const js::object& obj = value.as_object();
const std::string model_key_str = (std::string) obj.at("model").as_string();
auto [domain, key] = parseDomainKey(model_key_str, modid);
std::optional<uint16_t> scene;
if(const auto scene_val = obj.try_at("scene")) {
scene = static_cast<uint16_t>(scene_val->to_number<int>());
}
SubModels.push_back({std::move(domain), std::move(key), scene});
SubModels.emplace_back(headerResolverModel(model_key_str), scene);
}
}
}
@@ -1826,14 +1748,10 @@ PreparedModel::PreparedModel(const std::string_view modid, const js::object& pro
SubModel result;
if(auto path = sub_val.try_as_string()) {
auto [domain, key] = parseDomainKey((std::string) path.value(), modid);
result.Domain = std::move(domain);
result.Key = std::move(key);
result.Id = headerResolverModel(path.value());
} else {
const js::object& sub = sub_val.as_object();
auto [domain, key] = parseDomainKey((std::string) sub.at("path").as_string(), modid);
result.Domain = std::move(domain);
result.Key = std::move(key);
result.Id = headerResolverModel(sub.at("path").as_string());
if(boost::system::result<const js::value&> scene_val = profile.try_at("scene"))
result.Scene = scene_val->to_number<uint16_t>();
@@ -1842,13 +1760,42 @@ PreparedModel::PreparedModel(const std::string_view modid, const js::object& pro
SubModels.emplace_back(std::move(result));
}
}
// Заголовок
TOS::ByteBuffer rh;
{
uint32_t fullSize = 0;
for(const auto& vector : headerIdsTextures)
fullSize += vector.size();
rh.reserve(2+headerIdsModels.size()*sizeof(AssetsModel)+2+(4)*headerIdsTextures.size()+fullSize);
}
TOS::ByteBuffer::Writer wr;
wr << uint16_t(headerIdsModels.size());
for(AssetsModel id : headerIdsModels)
wr << id;
wr << uint16_t(headerIdsTextures.size());
for(const auto& pipe : headerIdsTextures) {
wr << uint32_t(pipe.size());
wr << pipe;
}
TOS::ByteBuffer buff = wr.complite();
return std::u8string((const char8_t*) buff.data(), buff.size());
}
PreparedModel::PreparedModel(const std::string_view modid, const sol::table& profile) {
ResourceHeader HeadlessModel::parse(
const sol::table& profile,
const std::function<AssetsModel(const std::string_view model)>& modelResolver,
const std::function<std::vector<uint8_t>(const std::string_view texturePipelineSrc)>& textureResolver
) {
std::unreachable();
}
PreparedModel::PreparedModel(const std::u8string& data) {
void HeadlessModel::load(const std::u8string_view data) {
Net::LinearReader lr(data);
lr.read<uint16_t>();
@@ -1895,17 +1842,10 @@ PreparedModel::PreparedModel(const std::u8string& data) {
for(int counter = 0; counter < size; counter++) {
std::string tkey;
lr >> tkey;
TexturePipeline pipe;
uint16_t id;
lr >> id;
uint16_t size;
lr >> size;
pipe.BinTextures.reserve(size);
for(int iter = 0; iter < size; iter++)
pipe.BinTextures.push_back(lr.read<ResourceId>());
lr >> (std::string&) pipe.Pipeline;
CompiledTextures.insert({tkey, std::move(pipe)});
Textures.insert({tkey, id});
}
lr >> size;
@@ -1962,7 +1902,7 @@ PreparedModel::PreparedModel(const std::u8string& data) {
SubModels.reserve(size8);
for(int counter = 0; counter < size8; counter++) {
SubModel sub;
lr >> sub.Domain >> sub.Key;
lr >> sub.Id;
uint16_t val = lr.read<uint16_t>();
if(val != uint16_t(-1)) {
sub.Scene = val;
@@ -1974,7 +1914,7 @@ PreparedModel::PreparedModel(const std::u8string& data) {
lr.checkUnreaded();
}
std::u8string PreparedModel::dump() const {
std::u8string HeadlessModel::dump() const {
Net::Packet result;
result << 'b' << 'm';
@@ -2013,19 +1953,9 @@ std::u8string PreparedModel::dump() const {
assert(Textures.size() < (1 << 16));
result << uint16_t(Textures.size());
assert(CompiledTextures.size() == Textures.size());
for(const auto& [tkey, dk] : CompiledTextures) {
for(const auto& [tkey, id] : Textures) {
assert(tkey.size() < 32);
result << tkey;
assert(dk.BinTextures.size() < 512);
result << uint16_t(dk.BinTextures.size());
for(size_t iter = 0; iter < dk.BinTextures.size(); iter++) {
result << dk.BinTextures[iter];
}
result << (const std::string&) dk.Pipeline;
result << tkey << id;
}
assert(Cuboids.size() < (1 << 16));
@@ -2064,10 +1994,7 @@ std::u8string PreparedModel::dump() const {
assert(SubModels.size() < 256);
result << uint8_t(SubModels.size());
for(const SubModel& model : SubModels) {
assert(model.Domain.size() < 32);
assert(model.Key.size() < 32);
result << model.Domain << model.Key;
result << model.Id;
if(model.Scene)
result << uint16_t(*model.Scene);
else

View File

@@ -19,6 +19,45 @@
namespace LV {
namespace detail {
// Позволяет использовать как std::string так и std::string_view в хэш таблицах
struct TSVHash {
using is_transparent = void;
size_t operator()(std::string_view sv) const noexcept {
return std::hash<std::string_view>{}(sv);
}
size_t operator()(const std::string& s) const noexcept {
return std::hash<std::string_view>{}(s);
}
};
// Позволяет использовать как std::string так и std::string_view в хэш таблицах
struct TSVEq {
using is_transparent = void;
bool operator()(std::string_view a, std::string_view b) const noexcept {
return a == b;
}
bool operator()(const std::string& a, std::string_view b) const noexcept {
return std::string_view(a) == b;
}
bool operator()(std::string_view a, const std::string& b) const noexcept {
return a == std::string_view(b);
}
bool operator()(const std::string& a, const std::string& b) const noexcept {
return a == b;
}
};
}
namespace js = boost::json;
namespace Pos {
@@ -514,29 +553,6 @@ inline std::pair<std::string, std::string> parseDomainKey(const std::string& val
}
}
struct PrecompiledTexturePipeline {
// Локальные идентификаторы пайплайна в домен+ключ
std::vector<std::pair<std::string, std::string>> Assets;
// Чистый код текстурных преобразований, локальные идентификаторы связаны с Assets
std::u8string Pipeline;
// Pipeline содержит исходный текст (tex ...), нужен для компиляции на сервере
bool IsSource = false;
};
struct TexturePipeline {
// Разыменованые идентификаторы
std::vector<AssetsTexture> BinTextures;
// Чистый код текстурных преобразований, локальные идентификаторы связаны с BinTextures
std::u8string Pipeline;
bool operator==(const TexturePipeline& other) const {
return BinTextures == other.BinTextures && Pipeline == other.Pipeline;
}
};
// Компилятор текстурных потоков
PrecompiledTexturePipeline compileTexturePipeline(const std::string &cmd, std::string_view defaultDomain = "core");
struct NodestateEntry {
std::string Name;
int Variability = 0; // Количество возможный значений состояния
@@ -646,8 +662,6 @@ struct HeadlessNodeState {
std::vector<Transformation> Transforms;
};
// Локальный идентификатор в именной ресурс
std::vector<std::string> LocalToModelKD;
// Ноды выражений
std::vector<Node> Nodes;
// Условия -> вариации модели + веса
@@ -865,7 +879,7 @@ private:
bool HasVariability = false;
uint16_t parseCondition(const std::string_view condition);
std::pair<float, std::variant<Model, VectorModel>> parseModel(const std::string_view modid, const js::object& obj);
std::pair<float, std::variant<Model, VectorModel>> parseModel(const js::object& obj, const std::function<uint16_t(const std::string_view model)>& modelResolver);
std::vector<Transformation> parseTransormations(const js::array& arr);
};
@@ -893,8 +907,7 @@ struct HeadlessModel {
};
std::unordered_map<std::string, FullTransformation> Display;
std::unordered_map<std::string, PrecompiledTexturePipeline> Textures;
std::unordered_map<std::string, TexturePipeline> CompiledTextures;
std::unordered_map<std::string, uint16_t> Textures;
struct Cuboid {
bool Shade;
@@ -916,7 +929,7 @@ struct HeadlessModel {
std::vector<Cuboid> Cuboids;
struct SubModel {
std::string Domain, Key;
uint16_t Id;
std::optional<uint16_t> Scene;
};
@@ -962,8 +975,7 @@ struct HeadlessModel {
struct PreparedGLTF {
std::vector<std::string> TextureKey;
std::unordered_map<std::string, PrecompiledTexturePipeline> Textures;
std::unordered_map<std::string, TexturePipeline> CompiledTextures;
std::unordered_map<std::string, uint16_t> Textures;
std::vector<Vertex> Vertices;
@@ -1060,19 +1072,4 @@ struct hash<LV::Hash_t> {
return v;
}
};
template <>
struct hash<LV::TexturePipeline> {
std::size_t operator()(const LV::TexturePipeline& tp) const noexcept {
size_t seed = 0;
for (const auto& tex : tp.BinTextures)
seed ^= std::hash<LV::AssetsTexture>{}(tex) + 0x9e3779b9 + (seed << 6) + (seed >> 2);
std::string_view sv(reinterpret_cast<const char*>(tp.Pipeline.data()), tp.Pipeline.size());
seed ^= std::hash<std::string_view>{}(sv) + 0x9e3779b9 + (seed << 6) + (seed >> 2);
return seed;
}
};
}

View File

@@ -46,44 +46,6 @@ static constexpr const char* EnumAssetsToDirectory(LV::EnumAssets value) {
namespace LV {
namespace detail {
// Позволяет использовать как std::string так и std::string_view в хэш таблицах
struct TSVHash {
using is_transparent = void;
size_t operator()(std::string_view sv) const noexcept {
return std::hash<std::string_view>{}(sv);
}
size_t operator()(const std::string& s) const noexcept {
return std::hash<std::string_view>{}(s);
}
};
// Позволяет использовать как std::string так и std::string_view в хэш таблицах
struct TSVEq {
using is_transparent = void;
bool operator()(std::string_view a, std::string_view b) const noexcept {
return a == b;
}
bool operator()(const std::string& a, std::string_view b) const noexcept {
return std::string_view(a) == b;
}
bool operator()(std::string_view a, const std::string& b) const noexcept {
return a == std::string_view(b);
}
bool operator()(const std::string& a, const std::string& b) const noexcept {
return a == b;
}
};
}
namespace fs = std::filesystem;
using AssetType = EnumAssets;