Переименовывание в LuaVox
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@@ -1,7 +1,7 @@
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#include "Abstract.hpp"
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namespace AL::Client {
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namespace LV::Client {
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void IRenderSession::onChunksChange(WorldId_t worldId, const std::vector<Pos::GlobalChunk> &changeOrAddList, const std::vector<Pos::GlobalChunk> &remove) {}
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void IRenderSession::attachCameraToEntity(EntityId_t id) {}
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