Переименовывание в LuaVox
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@@ -3,7 +3,7 @@
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#include <cstdint>
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#include <glm/ext.hpp>
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namespace AL {
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namespace LV {
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namespace Pos {
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struct Local4_u {
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@@ -125,7 +125,7 @@ struct LightPrism {
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namespace std {
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#define hash_for_pos(type) template <> struct hash<AL::Pos::type> { std::size_t operator()(const AL::Pos::type& obj) const { return std::hash<AL::Pos::type::Key>()((AL::Pos::type::Key) obj); } };
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#define hash_for_pos(type) template <> struct hash<LV::Pos::type> { std::size_t operator()(const LV::Pos::type& obj) const { return std::hash<LV::Pos::type::Key>()((LV::Pos::type::Key) obj); } };
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hash_for_pos(Local4_u)
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hash_for_pos(Local16_u)
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hash_for_pos(Local16)
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@@ -133,4 +133,4 @@ hash_for_pos(GlobalChunk)
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hash_for_pos(GlobalRegion)
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#undef hash_for_pos
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}
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}
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