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2025-02-03 15:16:12 +06:00
commit d40c3bad86
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36
Src/Client/Abstract.cpp Normal file
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#include "Abstract.hpp"
namespace AL::Client {
void IRenderSession::onChunksChange(WorldId_t worldId, const std::vector<Pos::GlobalChunk> &changeOrAddList, const std::vector<Pos::GlobalChunk> &remove) {}
void IRenderSession::attachCameraToEntity(EntityId_t id) {}
void IRenderSession::onWorldAdd(WorldId_t id) {}
void IRenderSession::onWorldRemove(WorldId_t id) {}
void IRenderSession::onWorldChange(WorldId_t id) {}
void IRenderSession::onEntitysAdd(const std::vector<EntityId_t> &list) {}
void IRenderSession::onEntitysRemove(const std::vector<EntityId_t> &list) {}
void IRenderSession::onEntitysPosQuatChanges(const std::vector<EntityId_t> &list) {}
void IRenderSession::onEntitysStateChanges(const std::vector<EntityId_t> &list) {}
TextureId_t IRenderSession::allocateTexture() { return 0; }
void IRenderSession::freeTexture(TextureId_t id) {}
void IRenderSession::setTexture(TextureId_t id, TextureInfo info) {}
ModelId_t IRenderSession::allocateModel() { return 0; }
void IRenderSession::freeModel(ModelId_t id) {}
void IRenderSession::setModel(ModelId_t id, ModelInfo info) {}
IRenderSession::~IRenderSession() = default;
IServerSession::~IServerSession() = default;
void ISurfaceEventListener::onResize(uint32_t width, uint32_t height) {}
void ISurfaceEventListener::onChangeFocusState(bool isFocused) {}
void ISurfaceEventListener::onCursorPosChange(int32_t width, int32_t height) {}
void ISurfaceEventListener::onCursorMove(float xMove, float yMove) {}
void ISurfaceEventListener::onFrameRendering() {}
void ISurfaceEventListener::onFrameRenderEnd() {}
void ISurfaceEventListener::onCursorBtn(EnumCursorBtn btn, bool state) {}
void ISurfaceEventListener::onKeyboardBtn(int btn, int state) {}
void ISurfaceEventListener::onJoystick() {}
ISurfaceEventListener::~ISurfaceEventListener() = default;
}