Рисуем квадратик

This commit is contained in:
2025-02-15 16:55:43 +06:00
parent 35d71c211b
commit dce0272653
31 changed files with 434 additions and 174 deletions

View File

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#version 450
layout (triangles) in;
layout (triangle_strip, max_vertices = 3) out;
layout(location = 0) in GeometryObj {
vec3 GeoPos; // Реальная позиция в мире
uint Texture; // Текстура
vec2 UV;
} Geometry[];
layout(location = 0) out FragmentObj {
vec3 GeoPos; // Реальная позиция в мире
uint Texture; // Текстура
vec2 UV;
} Fragment;
void main() {
for(int iter = 0; iter < 3; iter++) {
gl_Position = gl_in[iter].gl_Position;
Fragment.GeoPos = Geometry[iter].GeoPos;
Fragment.Texture = Geometry[iter].Texture;
Fragment.UV = Geometry[iter].UV;
EmitVertex();
}
EndPrimitive();
}