#include "Abstract.hpp" #include namespace LV::Server { Entity::Entity(DefEntityId defId) : DefId(defId) { ABBOX = {Pos::Object_t::BS, Pos::Object_t::BS, Pos::Object_t::BS}; WorldId = 0; Pos = Pos::Object(0); Speed = Pos::Object(0); Acceleration = Pos::Object(0); Quat = glm::quat(1.f, 0.f, 0.f, 0.f); InRegionPos = Pos::GlobalRegion(0); } } namespace std { template <> struct hash { std::size_t operator()(const LV::Server::ServerObjectPos& obj) const { return std::hash()(obj.WorldId) ^ std::hash()(obj.ObjectPos); } }; }