#include "Abstract.hpp" #include "Common/Abstract.hpp" namespace LV::Client { IRenderSession::~IRenderSession() = default; IServerSession::~IServerSession() = default; void ISurfaceEventListener::onResize(uint32_t width, uint32_t height) {} void ISurfaceEventListener::onChangeFocusState(bool isFocused) {} void ISurfaceEventListener::onCursorPosChange(int32_t width, int32_t height) {} void ISurfaceEventListener::onCursorMove(float xMove, float yMove) {} void ISurfaceEventListener::onFrameRendering() {} void ISurfaceEventListener::onFrameRenderEnd() {} void ISurfaceEventListener::onCursorBtn(EnumCursorBtn btn, bool state) {} void ISurfaceEventListener::onKeyboardBtn(int btn, int state) {} void ISurfaceEventListener::onJoystick() {} ISurfaceEventListener::~ISurfaceEventListener() = default; }