485 lines
15 KiB
C++
485 lines
15 KiB
C++
#include "Client/AssetsHeaderCodec.hpp"
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#include <cstring>
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#include <unordered_set>
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#include "TOSLib.hpp"
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namespace LV::Client::AssetsHeaderCodec {
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namespace {
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struct ParsedModelHeader {
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std::vector<ResourceId> ModelDeps;
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std::vector<std::vector<uint8_t>> TexturePipelines;
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std::vector<ResourceId> TextureDeps;
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};
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std::optional<std::vector<ResourceId>> parseNodestateHeaderBytes(const std::vector<uint8_t>& header) {
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if(header.empty() || header.size() % sizeof(ResourceId) != 0)
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return std::nullopt;
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const size_t count = header.size() / sizeof(ResourceId);
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std::vector<ResourceId> deps;
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deps.resize(count);
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for(size_t i = 0; i < count; ++i) {
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ResourceId raw = 0;
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std::memcpy(&raw, header.data() + i * sizeof(ResourceId), sizeof(ResourceId));
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deps[i] = raw;
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}
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return deps;
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}
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struct PipelineRemapResult {
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bool Ok = true;
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std::string Error;
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};
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PipelineRemapResult remapTexturePipelineIds(std::vector<uint8_t>& code,
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const std::function<uint32_t(uint32_t)>& mapId)
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{
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struct Range {
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size_t Start = 0;
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size_t End = 0;
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};
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enum class SrcKind : uint8_t { TexId = 0, Sub = 1 };
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enum class Op : uint8_t {
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End = 0,
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Base_Tex = 1,
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Base_Fill = 2,
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Base_Anim = 3,
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Resize = 10,
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Transform = 11,
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Opacity = 12,
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NoAlpha = 13,
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MakeAlpha = 14,
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Invert = 15,
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Brighten = 16,
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Contrast = 17,
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Multiply = 18,
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Screen = 19,
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Colorize = 20,
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Anim = 21,
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Overlay = 30,
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Mask = 31,
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LowPart = 32,
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Combine = 40
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};
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struct SrcMeta {
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SrcKind Kind = SrcKind::TexId;
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uint32_t TexId = 0;
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uint32_t Off = 0;
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uint32_t Len = 0;
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size_t TexIdOffset = 0;
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};
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const size_t size = code.size();
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std::vector<Range> visited;
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auto read8 = [&](size_t& ip, uint8_t& out)->bool{
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if(ip >= size)
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return false;
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out = code[ip++];
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return true;
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};
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auto read16 = [&](size_t& ip, uint16_t& out)->bool{
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if(ip + 1 >= size)
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return false;
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out = uint16_t(code[ip]) | (uint16_t(code[ip + 1]) << 8);
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ip += 2;
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return true;
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};
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auto read24 = [&](size_t& ip, uint32_t& out)->bool{
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if(ip + 2 >= size)
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return false;
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out = uint32_t(code[ip])
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| (uint32_t(code[ip + 1]) << 8)
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| (uint32_t(code[ip + 2]) << 16);
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ip += 3;
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return true;
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};
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auto read32 = [&](size_t& ip, uint32_t& out)->bool{
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if(ip + 3 >= size)
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return false;
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out = uint32_t(code[ip])
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| (uint32_t(code[ip + 1]) << 8)
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| (uint32_t(code[ip + 2]) << 16)
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| (uint32_t(code[ip + 3]) << 24);
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ip += 4;
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return true;
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};
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auto readSrc = [&](size_t& ip, SrcMeta& out)->bool{
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uint8_t kind = 0;
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if(!read8(ip, kind))
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return false;
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out.Kind = static_cast<SrcKind>(kind);
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if(out.Kind == SrcKind::TexId) {
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out.TexIdOffset = ip;
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return read24(ip, out.TexId);
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}
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if(out.Kind == SrcKind::Sub) {
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return read24(ip, out.Off) && read24(ip, out.Len);
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}
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return false;
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};
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auto patchTexId = [&](const SrcMeta& src)->PipelineRemapResult{
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if(src.Kind != SrcKind::TexId)
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return {};
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uint32_t newId = mapId(src.TexId);
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if(newId >= (1u << 24))
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return {false, "TexId exceeds u24 range"};
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if(src.TexIdOffset + 2 >= code.size())
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return {false, "TexId patch outside pipeline"};
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code[src.TexIdOffset + 0] = uint8_t(newId & 0xFFu);
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code[src.TexIdOffset + 1] = uint8_t((newId >> 8) & 0xFFu);
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code[src.TexIdOffset + 2] = uint8_t((newId >> 16) & 0xFFu);
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return {};
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};
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std::function<bool(size_t, size_t)> scan;
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scan = [&](size_t start, size_t end) -> bool {
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if(start >= end || end > size)
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return true;
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for(const auto& range : visited) {
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if(range.Start == start && range.End == end)
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return true;
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}
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visited.push_back(Range{start, end});
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size_t ip = start;
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while(ip < end) {
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uint8_t opByte = 0;
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if(!read8(ip, opByte))
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return false;
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Op op = static_cast<Op>(opByte);
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switch(op) {
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case Op::End:
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return true;
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case Op::Base_Tex: {
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SrcMeta src{};
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if(!readSrc(ip, src))
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return false;
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PipelineRemapResult r = patchTexId(src);
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if(!r.Ok)
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return false;
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if(src.Kind == SrcKind::Sub) {
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size_t subStart = src.Off;
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size_t subEnd = subStart + src.Len;
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if(!scan(subStart, subEnd))
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return false;
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}
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} break;
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case Op::Base_Fill: {
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uint16_t tmp16 = 0;
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uint32_t tmp32 = 0;
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if(!read16(ip, tmp16)) return false;
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if(!read16(ip, tmp16)) return false;
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if(!read32(ip, tmp32)) return false;
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} break;
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case Op::Base_Anim: {
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SrcMeta src{};
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if(!readSrc(ip, src)) return false;
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PipelineRemapResult r = patchTexId(src);
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if(!r.Ok) return false;
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uint16_t frameW = 0;
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uint16_t frameH = 0;
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uint16_t frameCount = 0;
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uint16_t fpsQ = 0;
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uint8_t flags = 0;
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if(!read16(ip, frameW)) return false;
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if(!read16(ip, frameH)) return false;
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if(!read16(ip, frameCount)) return false;
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if(!read16(ip, fpsQ)) return false;
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if(!read8(ip, flags)) return false;
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(void)frameW; (void)frameH; (void)frameCount; (void)fpsQ; (void)flags;
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if(src.Kind == SrcKind::Sub) {
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size_t subStart = src.Off;
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size_t subEnd = subStart + src.Len;
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if(!scan(subStart, subEnd)) return false;
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}
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} break;
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case Op::Resize: {
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uint16_t tmp16 = 0;
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if(!read16(ip, tmp16)) return false;
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if(!read16(ip, tmp16)) return false;
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} break;
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case Op::Transform:
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case Op::Opacity:
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case Op::Invert:
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if(!read8(ip, opByte)) return false;
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break;
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case Op::NoAlpha:
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case Op::Brighten:
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break;
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case Op::MakeAlpha:
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if(ip + 2 >= size) return false;
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ip += 3;
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break;
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case Op::Contrast:
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if(ip + 1 >= size) return false;
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ip += 2;
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break;
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case Op::Multiply:
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case Op::Screen: {
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uint32_t tmp32 = 0;
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if(!read32(ip, tmp32)) return false;
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} break;
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case Op::Colorize: {
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uint32_t tmp32 = 0;
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if(!read32(ip, tmp32)) return false;
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if(!read8(ip, opByte)) return false;
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} break;
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case Op::Anim: {
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uint16_t frameW = 0;
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uint16_t frameH = 0;
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uint16_t frameCount = 0;
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uint16_t fpsQ = 0;
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uint8_t flags = 0;
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if(!read16(ip, frameW)) return false;
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if(!read16(ip, frameH)) return false;
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if(!read16(ip, frameCount)) return false;
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if(!read16(ip, fpsQ)) return false;
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if(!read8(ip, flags)) return false;
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(void)frameW; (void)frameH; (void)frameCount; (void)fpsQ; (void)flags;
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} break;
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case Op::Overlay:
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case Op::Mask: {
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SrcMeta src{};
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if(!readSrc(ip, src)) return false;
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PipelineRemapResult r = patchTexId(src);
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if(!r.Ok) return false;
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if(src.Kind == SrcKind::Sub) {
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size_t subStart = src.Off;
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size_t subEnd = subStart + src.Len;
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if(!scan(subStart, subEnd)) return false;
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}
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} break;
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case Op::LowPart: {
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if(!read8(ip, opByte)) return false;
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SrcMeta src{};
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if(!readSrc(ip, src)) return false;
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PipelineRemapResult r = patchTexId(src);
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if(!r.Ok) return false;
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if(src.Kind == SrcKind::Sub) {
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size_t subStart = src.Off;
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size_t subEnd = subStart + src.Len;
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if(!scan(subStart, subEnd)) return false;
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}
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} break;
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case Op::Combine: {
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uint16_t w = 0, h = 0, n = 0;
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if(!read16(ip, w)) return false;
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if(!read16(ip, h)) return false;
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if(!read16(ip, n)) return false;
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for(uint16_t i = 0; i < n; ++i) {
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uint16_t tmp16 = 0;
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if(!read16(ip, tmp16)) return false;
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if(!read16(ip, tmp16)) return false;
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SrcMeta src{};
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if(!readSrc(ip, src)) return false;
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PipelineRemapResult r = patchTexId(src);
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if(!r.Ok) return false;
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if(src.Kind == SrcKind::Sub) {
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size_t subStart = src.Off;
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size_t subEnd = subStart + src.Len;
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if(!scan(subStart, subEnd)) return false;
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}
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}
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(void)w; (void)h;
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} break;
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default:
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return false;
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}
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}
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return true;
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};
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if(!scan(0, size))
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return {false, "Invalid texture pipeline bytecode"};
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return {};
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}
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std::vector<uint32_t> collectTexturePipelineIds(const std::vector<uint8_t>& code) {
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std::vector<uint32_t> out;
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std::unordered_set<uint32_t> seen;
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auto addId = [&](uint32_t id) {
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if(seen.insert(id).second)
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out.push_back(id);
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};
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std::vector<uint8_t> copy = code;
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auto result = remapTexturePipelineIds(copy, [&](uint32_t id) {
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addId(id);
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return id;
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});
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if(!result.Ok)
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return {};
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return out;
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}
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std::optional<ParsedModelHeader> parseModelHeaderBytes(const std::vector<uint8_t>& header) {
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if(header.empty())
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return std::nullopt;
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ParsedModelHeader result;
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try {
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TOS::ByteBuffer buffer(header.size(), header.data());
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auto reader = buffer.reader();
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uint16_t modelCount = reader.readUInt16();
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result.ModelDeps.reserve(modelCount);
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for(uint16_t i = 0; i < modelCount; ++i)
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result.ModelDeps.push_back(reader.readUInt32());
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uint16_t texCount = reader.readUInt16();
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result.TexturePipelines.reserve(texCount);
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for(uint16_t i = 0; i < texCount; ++i) {
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uint32_t size32 = reader.readUInt32();
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TOS::ByteBuffer pipe;
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reader.readBuffer(pipe);
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if(pipe.size() != size32)
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return std::nullopt;
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result.TexturePipelines.emplace_back(pipe.begin(), pipe.end());
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}
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std::unordered_set<ResourceId> seen;
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for(const auto& pipe : result.TexturePipelines) {
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for(uint32_t id : collectTexturePipelineIds(pipe)) {
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if(seen.insert(id).second)
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result.TextureDeps.push_back(id);
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}
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}
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} catch(const std::exception&) {
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return std::nullopt;
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}
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return result;
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}
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} // namespace
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std::optional<ParsedHeader> parseHeader(EnumAssets type, const std::vector<uint8_t>& header) {
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if(header.empty())
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return std::nullopt;
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ParsedHeader result;
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result.Type = type;
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if(type == EnumAssets::Nodestate) {
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auto deps = parseNodestateHeaderBytes(header);
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if(!deps)
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return std::nullopt;
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result.ModelDeps = std::move(*deps);
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return result;
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}
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if(type == EnumAssets::Model) {
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auto parsed = parseModelHeaderBytes(header);
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if(!parsed)
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return std::nullopt;
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result.ModelDeps = std::move(parsed->ModelDeps);
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result.TexturePipelines = std::move(parsed->TexturePipelines);
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result.TextureDeps = std::move(parsed->TextureDeps);
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return result;
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}
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return std::nullopt;
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}
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std::vector<uint8_t> rebindHeader(EnumAssets type, const std::vector<uint8_t>& header,
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const MapIdFn& mapModelId, const MapIdFn& mapTextureId, const WarnFn& warn)
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{
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if(header.empty())
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return {};
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if(type == EnumAssets::Nodestate) {
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if(header.size() % sizeof(ResourceId) != 0)
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return header;
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std::vector<uint8_t> out(header.size());
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const size_t count = header.size() / sizeof(ResourceId);
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for(size_t i = 0; i < count; ++i) {
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ResourceId raw = 0;
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std::memcpy(&raw, header.data() + i * sizeof(ResourceId), sizeof(ResourceId));
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ResourceId mapped = mapModelId(raw);
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std::memcpy(out.data() + i * sizeof(ResourceId), &mapped, sizeof(ResourceId));
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}
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return out;
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}
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if(type == EnumAssets::Model) {
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try {
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TOS::ByteBuffer buffer(header.size(), header.data());
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auto reader = buffer.reader();
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uint16_t modelCount = reader.readUInt16();
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std::vector<ResourceId> models;
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models.reserve(modelCount);
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for(uint16_t i = 0; i < modelCount; ++i) {
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ResourceId id = reader.readUInt32();
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models.push_back(mapModelId(id));
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}
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uint16_t texCount = reader.readUInt16();
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std::vector<std::vector<uint8_t>> pipelines;
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pipelines.reserve(texCount);
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for(uint16_t i = 0; i < texCount; ++i) {
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uint32_t size32 = reader.readUInt32();
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TOS::ByteBuffer pipe;
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reader.readBuffer(pipe);
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if(pipe.size() != size32) {
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warn("Pipeline size mismatch");
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}
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std::vector<uint8_t> code(pipe.begin(), pipe.end());
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auto result = remapTexturePipelineIds(code, [&](uint32_t id) {
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return mapTextureId(static_cast<ResourceId>(id));
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});
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if(!result.Ok) {
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warn(result.Error);
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}
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pipelines.emplace_back(std::move(code));
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}
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TOS::ByteBuffer::Writer wr;
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wr << uint16_t(models.size());
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for(ResourceId id : models)
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wr << id;
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wr << uint16_t(pipelines.size());
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for(const auto& pipe : pipelines) {
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wr << uint32_t(pipe.size());
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TOS::ByteBuffer pipeBuff(pipe.begin(), pipe.end());
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wr << pipeBuff;
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}
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TOS::ByteBuffer out = wr.complite();
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return std::vector<uint8_t>(out.begin(), out.end());
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} catch(const std::exception&) {
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warn("Failed to rebind model header");
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return header;
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}
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}
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return header;
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}
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} // namespace LV::Client::AssetsHeaderCodec
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