236 lines
7.6 KiB
C++
236 lines
7.6 KiB
C++
#include "ContentEventController.hpp"
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#include "Common/Abstract.hpp"
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#include "RemoteClient.hpp"
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#include "Server/Abstract.hpp"
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#include "World.hpp"
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namespace LV::Server {
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ContentEventController::ContentEventController(RemoteClient_ptr &&remote)
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: Remote(std::move(remote))
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{
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}
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uint16_t ContentEventController::getViewRangeActive() const {
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return 16;
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}
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uint16_t ContentEventController::getViewRangeBackground() const {
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return 0;
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}
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ServerObjectPos ContentEventController::getLastPos() const {
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return {0, Remote->CameraPos};
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}
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ServerObjectPos ContentEventController::getPos() const {
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return {0, Remote->CameraPos};
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}
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void ContentEventController::checkContentViewChanges() {
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// Очистка уже не наблюдаемых чанков
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for(const auto &[worldId, regions] : ContentView_LostView.View) {
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for(const auto &[regionPos, chunks] : regions) {
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size_t bitPos = chunks._Find_first();
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while(bitPos != chunks.size()) {
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Pos::Local16_u chunkPosLocal;
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chunkPosLocal = bitPos;
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Pos::GlobalChunk chunkPos = regionPos.toChunk(chunkPosLocal);
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Remote->prepareChunkRemove(worldId, chunkPos);
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bitPos = chunks._Find_next(bitPos);
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}
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}
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}
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// Очистка миров
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for(WorldId_t worldId : ContentView_LostView.Worlds) {
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Remote->prepareWorldRemove(worldId);
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}
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}
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void ContentEventController::onWorldUpdate(WorldId_t worldId, World *worldObj)
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{
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auto pWorld = ContentViewState.find(worldId);
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if(pWorld == ContentViewState.end())
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return;
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Remote->prepareWorldUpdate(worldId, worldObj);
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}
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void ContentEventController::onChunksUpdate_Voxels(WorldId_t worldId, Pos::GlobalRegion regionPos,
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const std::unordered_map<Pos::Local16_u, const std::vector<VoxelCube>*> &chunks)
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{
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auto pWorld = ContentViewState.find(worldId);
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if(pWorld == ContentViewState.end())
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return;
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auto pRegion = pWorld->second.find(regionPos);
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if(pRegion == pWorld->second.end())
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return;
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const std::bitset<4096> &chunkBitset = pRegion->second;
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for(auto pChunk : chunks) {
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if(!chunkBitset.test(pChunk.first))
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continue;
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Pos::GlobalChunk chunkPos = regionPos.toChunk(pChunk.first);
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Remote->prepareChunkUpdate_Voxels(worldId, chunkPos, *pChunk.second);
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}
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}
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void ContentEventController::onChunksUpdate_Nodes(WorldId_t worldId, Pos::GlobalRegion regionPos,
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const std::unordered_map<Pos::Local16_u, const std::unordered_map<Pos::Local16_u, Node>*> &chunks)
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{
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auto pWorld = ContentViewState.find(worldId);
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if(pWorld == ContentViewState.end())
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return;
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auto pRegion = pWorld->second.find(regionPos);
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if(pRegion == pWorld->second.end())
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return;
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const std::bitset<4096> &chunkBitset = pRegion->second;
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for(auto pChunk : chunks) {
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if(!chunkBitset.test(pChunk.first))
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continue;
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Pos::GlobalChunk chunkPos = regionPos.toChunk(pChunk.first);
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Remote->prepareChunkUpdate_Nodes(worldId, chunkPos, *pChunk.second);
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}
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}
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void ContentEventController::onChunksUpdate_LightPrism(WorldId_t worldId, Pos::GlobalRegion regionPos,
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const std::unordered_map<Pos::Local16_u, const LightPrism*> &chunks)
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{
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auto pWorld = ContentViewState.find(worldId);
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if(pWorld == ContentViewState.end())
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return;
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auto pRegion = pWorld->second.find(regionPos);
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if(pRegion == pWorld->second.end())
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return;
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const std::bitset<4096> &chunkBitset = pRegion->second;
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for(auto pChunk : chunks) {
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if(!chunkBitset.test(pChunk.first))
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continue;
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Pos::GlobalChunk chunkPos = regionPos.toChunk(pChunk.first);
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Remote->prepareChunkUpdate_LightPrism(worldId, chunkPos, pChunk.second);
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}
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}
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void ContentEventController::onEntityEnterLost(WorldId_t worldId, Pos::GlobalRegion regionPos,
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const std::unordered_set<LocalEntityId_t> &enter, const std::unordered_set<LocalEntityId_t> &lost)
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{
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auto pWorld = Subscribed.Entities.find(worldId);
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if(pWorld == Subscribed.Entities.end()) {
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// pWorld = std::get<0>(Subscribed.Entities.emplace(std::make_pair(worldId, decltype(Subscribed.Entities)::value_type())));
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Subscribed.Entities[worldId];
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pWorld = Subscribed.Entities.find(worldId);
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}
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auto pRegion = pWorld->second.find(regionPos);
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if(pRegion == pWorld->second.end()) {
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// pRegion = std::get<0>(pWorld->second.emplace(std::make_pair(worldId, decltype(pWorld->second)::value_type())));
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pWorld->second[regionPos];
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pRegion = pWorld->second.find(regionPos);
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}
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std::unordered_set<LocalEntityId_t> &entityesId = pRegion->second;
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for(LocalEntityId_t eId : lost) {
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entityesId.erase(eId);
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}
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entityesId.insert(enter.begin(), enter.end());
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if(entityesId.empty()) {
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pWorld->second.erase(pRegion);
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if(pWorld->second.empty())
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Subscribed.Entities.erase(pWorld);
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}
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// Сообщить Remote
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for(LocalEntityId_t eId : lost) {
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Remote->prepareEntityRemove({worldId, regionPos, eId});
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}
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}
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void ContentEventController::onEntitySwap(WorldId_t lastWorldId, Pos::GlobalRegion lastRegionPos,
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LocalEntityId_t lastId, WorldId_t newWorldId, Pos::GlobalRegion newRegionPos, LocalEntityId_t newId)
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{
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// Проверим отслеживается ли эта сущность нами
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auto lpWorld = Subscribed.Entities.find(lastWorldId);
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if(lpWorld == Subscribed.Entities.end())
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// Исходный мир нами не отслеживается
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return;
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auto lpRegion = lpWorld->second.find(lastRegionPos);
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if(lpRegion == lpWorld->second.end())
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// Исходный регион нами не отслеживается
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return;
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auto lpceId = lpRegion->second.find(lastId);
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if(lpceId == lpRegion->second.end())
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// Сущность нами не отслеживается
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return;
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// Проверим отслеживается ли регион, в который будет перемещена сущность
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auto npWorld = Subscribed.Entities.find(newWorldId);
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if(npWorld != Subscribed.Entities.end()) {
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auto npRegion = npWorld->second.find(newRegionPos);
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if(npRegion != npWorld->second.end()) {
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// Следующий регион отслеживается, перекинем сущность
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lpRegion->second.erase(lpceId);
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npRegion->second.insert(newId);
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Remote->prepareEntitySwap({lastWorldId, lastRegionPos, lastId}, {newWorldId, newRegionPos, newId});
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goto entitySwaped;
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}
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}
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Remote->prepareEntityRemove({lastWorldId, lastRegionPos, lastId});
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entitySwaped:
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return;
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}
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void ContentEventController::onEntityUpdates(WorldId_t worldId, Pos::GlobalRegion regionPos,
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const std::vector<Entity> &entities)
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{
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auto lpWorld = Subscribed.Entities.find(worldId);
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if(lpWorld == Subscribed.Entities.end())
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// Исходный мир нами не отслеживается
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return;
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auto lpRegion = lpWorld->second.find(regionPos);
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if(lpRegion == lpWorld->second.end())
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// Исходный регион нами не отслеживается
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return;
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for(size_t eId = 0; eId < entities.size(); eId++) {
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if(!lpRegion->second.contains(eId))
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continue;
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Remote->prepareEntityUpdate({worldId, regionPos, eId}, &entities[eId]);
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}
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}
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void ContentEventController::onPortalEnterLost(const std::vector<void*> &enter, const std::vector<void*> &lost)
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{
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}
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void ContentEventController::onPortalUpdates(const std::vector<void*> &portals)
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{
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}
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} |