63 lines
1.3 KiB
C++
63 lines
1.3 KiB
C++
#include "VulkanRenderSession.hpp"
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namespace LV::Client::VK {
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VulkanRenderSession::VulkanRenderSession(VK::Vulkan *vkInst)
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: VkInst(vkInst),
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MainAtlas(vkInst)
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{
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assert(VkInst);
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}
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VulkanRenderSession::~VulkanRenderSession() {
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}
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void VulkanRenderSession::onDefTexture(TextureId_c id, std::vector<std::byte> &&info) {
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}
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void VulkanRenderSession::onDefTextureLost(const std::vector<TextureId_c> &&lost) {
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}
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void VulkanRenderSession::onDefModel(ModelId_c id, std::vector<std::byte> &&info) {
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}
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void VulkanRenderSession::onDefModelLost(const std::vector<ModelId_c> &&lost) {
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}
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void VulkanRenderSession::onDefWorldUpdates(const std::vector<DefWorldId_c> &updates) {
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}
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void VulkanRenderSession::onDefVoxelUpdates(const std::vector<DefVoxelId_c> &updates) {
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}
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void VulkanRenderSession::onDefNodeUpdates(const std::vector<DefNodeId_c> &updates) {
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}
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void VulkanRenderSession::onDefPortalUpdates(const std::vector<DefPortalId_c> &updates) {
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}
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void VulkanRenderSession::onDefEntityUpdates(const std::vector<DefEntityId_c> &updates) {
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}
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void VulkanRenderSession::onChunksChange(WorldId_c worldId, const std::vector<Pos::GlobalChunk> &changeOrAddList, const std::vector<Pos::GlobalChunk> &remove) {
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}
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void VulkanRenderSession::setCameraPos(WorldId_c worldId, Pos::Object pos, glm::quat quat) {
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WorldId = worldId;
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Pos = pos;
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Quat = quat;
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}
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} |