Files
LuaVox/Src/Server/SaveBackends/Filesystem.hpp

20 lines
653 B
C++

#pragma once
#include <Server/SaveBackend.hpp>
namespace AL::Server::SaveBackends {
class Filesystem : public ISaveBackendProvider {
public:
virtual ~Filesystem();
virtual bool isAvailable() override;
virtual std::string getName() override;
virtual std::unique_ptr<IWorldSaveBackend> createWorld(boost::json::object data) override;
virtual std::unique_ptr<IPlayerSaveBackend> createPlayer(boost::json::object data) override;
virtual std::unique_ptr<IAuthSaveBackend> createAuth(boost::json::object data) override;
virtual std::unique_ptr<IModStorageSaveBackend> createModStorage(boost::json::object data) override;
};
}