Add PS5 port.

This commit is contained in:
Mike Pall
2022-04-17 23:41:39 +02:00
parent ddb9553764
commit 34a62c7f73
8 changed files with 149 additions and 9 deletions

View File

@@ -118,7 +118,7 @@ operating systems, CPUs and compilers:
<tr class="even">
<td class="compatcpu">x64 (64 bit)</td>
<td class="compatos">GCC 4.2+</td>
<td class="compatos">GCC 4.2+<br>ORBIS (<a href="#ps4">PS4</a>)</td>
<td class="compatos">GCC 4.2+<br>ORBIS (<a href="#ps4">PS4</a>)<br>PROSPERO (<a href="#ps5">PS5</a>)</td>
<td class="compatos">XCode 5.0+<br>Clang</td>
<td class="compatos">MSVC<br>Durango (<a href="#xboxone">Xbox One</a>)</td>
</tr>
@@ -478,6 +478,16 @@ cd src
ps4build
</pre>
<p>
To cross-compile for <b id="ps5">PS5</b> from a Windows host,
open a "Visual Studio .NET Command Prompt" (64&nbsp;bit host compiler),
<tt>cd</tt> to the directory where you've unpacked the sources and
run the following commands:
</p>
<pre class="code">
cd src
ps5build
</pre>
<p>
To cross-compile for <b id="psvita">PS Vita</b> from a Windows host,
open a "Visual Studio .NET Command Prompt" (32&nbsp;bit host compiler),
<tt>cd</tt> to the directory where you've unpacked the sources and

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@@ -162,7 +162,7 @@ LuaJIT is Copyright &copy; 2005-2022 Mike Pall, released under the
<tr><td><span style="font-size:90%;">Embedded</span></td><td>Android</td><td>iOS</td></tr>
</table>
<table class="feature os os3">
<tr><td>PS3</td><td>PS4</td><td>PS Vita</td><td>Xbox 360</td><td>Xbox One</td></tr>
<tr><td>PS3</td><td>PS4</td><td>PS5</td><td>PS Vita</td><td>Xbox 360</td><td>Xbox One</td></tr>
</table>
<table class="feature compiler">
<tr><td>GCC</td><td>Clang<br>LLVM</td><td>MSVC</td></tr>