PPC64: Add build infrastructure.
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|// Low-level VM code for PowerPC CPUs.
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|// Low-level VM code for PowerPC 32 bit or 32on64 bit mode.
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|// Bytecode interpreter, fast functions and helper functions.
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|// Copyright (C) 2005-2015 Mike Pall. See Copyright Notice in luajit.h
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|// DynASM defines used by the PPC port:
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|//
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|// P64 64 bit pointers (only for GPR64 testing).
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|// Note: a full PPC64 _LP64 port is not planned.
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|// Note: see vm_ppc64.dasc for a full PPC64 _LP64 port.
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|// GPR64 64 bit registers (but possibly 32 bit pointers, e.g. PS3).
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|// Affects reg saves, stack layout, carry/overflow/dot flags etc.
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|// FRAME32 Use 32 bit frame layout, even with GPR64 (Xbox 360).
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