Major 32/64 bit cleanups in assembler and exit handling.
Add 64 bit lightuserdata handling. Keep the tagged 64 bit value. Allocate/save/restore 64 bit spill slots for 64 bit lightuserdata. Fix code generation for 64 bit loads/stores/moves/compares. Fix code generation for stack pointer adjustments. Add fixed spill slot definitions for x64. Reduce reserved spill slots. Disable STRREF + ADD fusion in 64 bit mode (avoid negative 32 bit ofs).
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@@ -279,6 +279,11 @@ const BCIns *lj_snap_restore(jit_State *J, void *exptr)
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setintV(o, *sps);
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} else if (irt_isnum(t)) {
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o->u64 = *(uint64_t *)sps;
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#if LJ_64
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} else if (irt_islightud(t)) {
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/* 64 bit lightuserdata which may escape already has the tag bits. */
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o->u64 = *(uint64_t *)sps;
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#endif
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} else {
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lua_assert(!irt_ispri(t)); /* PRI refs never have a spill slot. */
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setgcrefi(o->gcr, *sps);
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@@ -291,6 +296,11 @@ const BCIns *lj_snap_restore(jit_State *J, void *exptr)
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setintV(o, ex->gpr[r-RID_MIN_GPR]);
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} else if (irt_isnum(t)) {
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setnumV(o, ex->fpr[r-RID_MIN_FPR]);
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#if LJ_64
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} else if (irt_islightud(t)) {
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/* 64 bit lightuserdata which may escape already has the tag bits. */
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o->u64 = ex->gpr[r-RID_MIN_GPR];
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#endif
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} else {
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if (!irt_ispri(t))
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setgcrefi(o->gcr, ex->gpr[r-RID_MIN_GPR]);
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