Compress snapshots using a simple, extensible 1D-compression.
Typically reduces storage overhead for snapshot maps by 60%. The extensible format is a prerequisite for the next redesign steps: Eliminate IR_FRAME and implement return-to-lower-frame.
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16
src/lj_jit.h
16
src/lj_jit.h
@@ -112,17 +112,27 @@ typedef uint8_t MCode;
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typedef struct SnapShot {
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uint16_t mapofs; /* Offset into snapshot map. */
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IRRef1 ref; /* First IR ref for this snapshot. */
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uint8_t nslots; /* Number of stack slots. */
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uint8_t nslots; /* Number of valid slots. */
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uint8_t nent; /* Number of compressed entries. */
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uint8_t nframelinks; /* Number of frame links. */
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uint8_t count; /* Count of taken exits for this snapshot. */
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uint8_t unused1;
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} SnapShot;
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#define SNAPCOUNT_DONE 255 /* Already compiled and linked a side trace. */
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/* Snapshot entry. */
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/* Compressed snapshot entry. */
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typedef uint32_t SnapEntry;
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#define SNAP_FRAME 0x010000 /* Slot has frame link. */
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#define SNAP(slot, flags, ref) ((SnapEntry)((slot) << 24) + (flags) + (ref))
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#define SNAP_MKPC(pc) ((SnapEntry)u32ptr(pc))
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#define SNAP_MKFTSZ(ftsz) ((SnapEntry)(ftsz))
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#define snap_ref(sn) ((sn) & 0xffff)
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#define snap_slot(sn) ((BCReg)((sn) >> 24))
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#define snap_isframe(sn) ((sn) & SNAP_FRAME)
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#define snap_pc(sn) ((const BCIns *)(uintptr_t)(sn))
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#define snap_setref(sn, ref) (((sn) & 0xffff0000) | (ref))
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/* Snapshot and exit numbers. */
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typedef uint32_t SnapNo;
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