Make penalty PRNG available for general use by compiler.
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@@ -310,14 +310,6 @@ void lj_trace_freestate(global_State *g)
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/* -- Penalties and blacklisting ------------------------------------------ */
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/* Trivial PRNG for randomization of penalties. */
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static uint32_t penalty_prng(jit_State *J, int bits)
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{
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/* Yes, this LCG is very weak, but that doesn't matter for our use case. */
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J->prngstate = J->prngstate * 1103515245 + 12345;
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return J->prngstate >> (32-bits);
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}
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/* Blacklist a bytecode instruction. */
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static void blacklist_pc(GCproto *pt, BCIns *pc)
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{
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@@ -333,7 +325,7 @@ static void penalty_pc(jit_State *J, GCproto *pt, BCIns *pc, TraceError e)
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if (mref(J->penalty[i].pc, const BCIns) == pc) { /* Cache slot found? */
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/* First try to bump its hotcount several times. */
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val = ((uint32_t)J->penalty[i].val << 1) +
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penalty_prng(J, PENALTY_RNDBITS);
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LJ_PRNG_BITS(J, PENALTY_RNDBITS);
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if (val > PENALTY_MAX) {
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blacklist_pc(pt, pc); /* Blacklist it, if that didn't help. */
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return;
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