Major redesign of function call handling.

Drop call gates. Use function headers, dispatched like bytecodes.
Emit BC_FUNCF/BC_FUNCV bytecode at PC 0 for all Lua functions.
C functions and ASM fast functions get extra bytecodes.
Modify internal calling convention: new base in BASE (formerly in RA).
Can now use better C function wrapper semantics (dynamic on/off).
Prerequisite for call hooks with zero-overhead if disabled.
Prerequisite for compiling recursive calls.
Prerequisite for efficient 32/64 bit prototype guards.
This commit is contained in:
Mike Pall
2010-02-13 04:51:56 +01:00
parent 4f8d7be8ea
commit c93138b59e
34 changed files with 4410 additions and 4264 deletions

View File

@@ -101,8 +101,8 @@ GCfunc *lj_func_newC(lua_State *L, MSize nelems, GCtab *env)
fn->c.ffid = FF_C;
fn->c.nupvalues = cast_byte(nelems);
/* NOBARRIER: The GCfunc is new (marked white). */
setmref(fn->c.pc, &G(L)->bc_cfunc_ext);
setgcref(fn->c.env, obj2gco(env));
fn->c.gate = G(L)->wrapmode ? lj_gate_cwrap : lj_gate_c;
return fn;
}
@@ -115,7 +115,6 @@ GCfunc *lj_func_newL(lua_State *L, GCproto *pt, GCtab *env)
/* NOBARRIER: Really a setgcref. But the GCfunc is new (marked white). */
setmref(fn->l.pc, proto_bc(pt));
setgcref(fn->l.env, obj2gco(env));
fn->l.gate = (pt->flags & PROTO_IS_VARARG) ? lj_gate_lv : lj_gate_lf;
return fn;
}