Major redesign of function call handling.
Drop call gates. Use function headers, dispatched like bytecodes. Emit BC_FUNCF/BC_FUNCV bytecode at PC 0 for all Lua functions. C functions and ASM fast functions get extra bytecodes. Modify internal calling convention: new base in BASE (formerly in RA). Can now use better C function wrapper semantics (dynamic on/off). Prerequisite for call hooks with zero-overhead if disabled. Prerequisite for compiling recursive calls. Prerequisite for efficient 32/64 bit prototype guards.
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@@ -1671,14 +1671,8 @@ static int rec_call(jit_State *J, BCReg func, ptrdiff_t cres, ptrdiff_t nargs)
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GCproto *pt = funcproto(rd.fn);
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if ((pt->flags & PROTO_NO_JIT))
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lj_trace_err(J, LJ_TRERR_CJITOFF);
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if ((pt->flags & PROTO_IS_VARARG)) {
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if (rd.fn->l.gate != lj_gate_lv)
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lj_trace_err(J, LJ_TRERR_NYILNKF);
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if ((pt->flags & PROTO_IS_VARARG))
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lj_trace_err(J, LJ_TRERR_NYIVF);
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} else {
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if (rd.fn->l.gate != lj_gate_lf)
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lj_trace_err(J, LJ_TRERR_NYILNKF);
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}
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if (cres == CALLRES_TAILCALL) {
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ptrdiff_t i;
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/* Tailcalls can form a loop, so count towards the loop unroll limit. */
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