Add support for embedding LuaJIT bytecode for builtins.
This commit is contained in:
@@ -34,7 +34,7 @@ LJ_FUNC const char *lj_debug_slotname(GCproto *pt, const BCIns *pc,
|
||||
BCReg slot, const char **name);
|
||||
LJ_FUNC const char *lj_debug_funcname(lua_State *L, TValue *frame,
|
||||
const char **name);
|
||||
LJ_FUNC void lj_debug_shortname(char *out, GCstr *str);
|
||||
LJ_FUNC void lj_debug_shortname(char *out, GCstr *str, BCLine line);
|
||||
LJ_FUNC void lj_debug_addloc(lua_State *L, const char *msg,
|
||||
cTValue *frame, cTValue *nextframe);
|
||||
LJ_FUNC void lj_debug_pushloc(lua_State *L, GCproto *pt, BCPos pc);
|
||||
|
||||
Reference in New Issue
Block a user