This commit is contained in:
2025-09-10 21:09:37 +06:00
parent e74e623c0b
commit 4bdbbdbe2f
5 changed files with 205 additions and 108 deletions

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@@ -761,6 +761,7 @@ void ServerSession::update(GlobalTime gTime, float dTime) {
auto iter = MyAssets.NotInUse[(int) entry.Type].find(entry.Domain+':'+entry.Key); auto iter = MyAssets.NotInUse[(int) entry.Type].find(entry.Domain+':'+entry.Key);
if(iter != MyAssets.NotInUse[(int) entry.Type].end()) { if(iter != MyAssets.NotInUse[(int) entry.Type].end()) {
IServerSession::Assets[entry.Type][entry.Id] = std::get<0>(iter->second); IServerSession::Assets[entry.Type][entry.Id] = std::get<0>(iter->second);
result.Assets_ChangeOrAdd[entry.Type].push_back(entry.Id);
MyAssets.NotInUse[(int) entry.Type].erase(iter); MyAssets.NotInUse[(int) entry.Type].erase(iter);
} }
} }
@@ -774,6 +775,7 @@ void ServerSession::update(GlobalTime gTime, float dTime) {
if(iter != IServerSession::Assets[(EnumAssets) type].end()) { if(iter != IServerSession::Assets[(EnumAssets) type].end()) {
MyAssets.NotInUse[(int) iter->second.Type][iter->second.Domain+':'+iter->second.Key] = {iter->second, TIME_BEFORE_UNLOAD_RESOURCE+time(nullptr)}; MyAssets.NotInUse[(int) iter->second.Type][iter->second.Domain+':'+iter->second.Key] = {iter->second, TIME_BEFORE_UNLOAD_RESOURCE+time(nullptr)};
IServerSession::Assets[(EnumAssets) type].erase(iter); IServerSession::Assets[(EnumAssets) type].erase(iter);
result.Assets_Lost[iter->second.Type].push_back(iter->second.Id);
} }
} }
@@ -787,6 +789,7 @@ void ServerSession::update(GlobalTime gTime, float dTime) {
if(MyAssets.ExistBinds[(int) entry.Type].contains(entry.Id)) { if(MyAssets.ExistBinds[(int) entry.Type].contains(entry.Id)) {
// Ресурс ещё нужен // Ресурс ещё нужен
IServerSession::Assets[entry.Type][entry.Id] = entry; IServerSession::Assets[entry.Type][entry.Id] = entry;
result.Assets_ChangeOrAdd[entry.Type].push_back(entry.Id);
} else { } else {
// Ресурс уже не нужен, отправляем в кеш // Ресурс уже не нужен, отправляем в кеш
MyAssets.NotInUse[(int) entry.Type][entry.Domain+':'+entry.Key] = {entry, TIME_BEFORE_UNLOAD_RESOURCE+time(nullptr)}; MyAssets.NotInUse[(int) entry.Type][entry.Domain+':'+entry.Key] = {entry, TIME_BEFORE_UNLOAD_RESOURCE+time(nullptr)};

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@@ -1460,6 +1460,35 @@ void VulkanRenderSession::tickSync(const TickSyncData& data) {
mcpData.ChangedChunks = data.Chunks_ChangeOrAdd; mcpData.ChangedChunks = data.Chunks_ChangeOrAdd;
mcpData.LostRegions = data.Chunks_Lost; mcpData.LostRegions = data.Chunks_Lost;
CP.tickSync(mcpData); CP.tickSync(mcpData);
{
std::vector<std::tuple<ResourceId, Resource>> resources;
std::vector<ResourceId> lost;
for(const auto& [type, ids] : data.Assets_ChangeOrAdd) {
if(type != EnumAssets::Model)
continue;
const auto& list = ServerSession->Assets[type];
for(ResourceId id : ids) {
auto iter = list.find(id);
if(iter == list.end())
continue;
resources.emplace_back(id, iter->second.Res);
}
}
for(const auto& [type, ids] : data.Assets_Lost) {
if(type != EnumAssets::Model)
continue;
lost.append_range(ids);
}
if(!resources.empty() || !lost.empty())
MP.onModelChanges(std::move(resources), std::move(lost));
}
} }
void VulkanRenderSession::setCameraPos(WorldId_t worldId, Pos::Object pos, glm::quat quat) { void VulkanRenderSession::setCameraPos(WorldId_t worldId, Pos::Object pos, glm::quat quat) {

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@@ -19,6 +19,7 @@
#include "Abstract.hpp" #include "Abstract.hpp"
#include "TOSLib.hpp" #include "TOSLib.hpp"
#include "VertexPool.hpp" #include "VertexPool.hpp"
#include "glm/common.hpp"
#include "glm/fwd.hpp" #include "glm/fwd.hpp"
#include "../FrustumCull.h" #include "../FrustumCull.h"
#include "glm/geometric.hpp" #include "glm/geometric.hpp"
@@ -53,51 +54,6 @@ struct WorldPCO {
static_assert(sizeof(WorldPCO) == 128); static_assert(sizeof(WorldPCO) == 128);
class ModelProvider { class ModelProvider {
struct Transformations {
std::vector<Transformation> OPs;
void apply(std::vector<Vertex>& vertices) const {
if (vertices.empty() || OPs.empty())
return;
glm::mat4 transform(1.0f);
for (const auto& op : OPs) {
switch (op.Op) {
case Transformation::MoveX: transform = glm::translate(transform, glm::vec3(op.Value, 0.0f, 0.0f)); break;
case Transformation::MoveY: transform = glm::translate(transform, glm::vec3(0.0f, op.Value, 0.0f)); break;
case Transformation::MoveZ: transform = glm::translate(transform, glm::vec3(0.0f, 0.0f, op.Value)); break;
case Transformation::ScaleX: transform = glm::scale(transform, glm::vec3(op.Value, 1.0f, 1.0f)); break;
case Transformation::ScaleY: transform = glm::scale(transform, glm::vec3(1.0f, op.Value, 1.0f)); break;
case Transformation::ScaleZ: transform = glm::scale(transform, glm::vec3(1.0f, 1.0f, op.Value)); break;
case Transformation::RotateX: transform = glm::rotate(transform, op.Value, glm::vec3(1.0f, 0.0f, 0.0f)); break;
case Transformation::RotateY: transform = glm::rotate(transform, op.Value, glm::vec3(0.0f, 1.0f, 0.0f)); break;
case Transformation::RotateZ: transform = glm::rotate(transform, op.Value, glm::vec3(0.0f, 0.0f, 1.0f)); break;
default: break;
}
}
std::transform(
std::execution::unseq,
vertices.begin(),
vertices.end(),
vertices.begin(),
[transform](Vertex v) -> Vertex {
glm::vec4 pos_h(v.Pos, 1.0f);
pos_h = transform * pos_h;
v.Pos = glm::vec3(pos_h) / pos_h.w;
return v;
}
);
}
std::vector<Vertex> apply(const std::vector<Vertex>& vertices) const {
std::vector<Vertex> result = vertices;
apply(result);
return result;
}
};
struct Model { struct Model {
// В вершинах текущей модели TexId ссылается на локальный текстурный ключ // В вершинах текущей модели TexId ссылается на локальный текстурный ключ
// 0 -> default_texture -> luavox:grass.png // 0 -> default_texture -> luavox:grass.png
@@ -191,26 +147,92 @@ public:
if(data.starts_with((const char8_t*) "bm")) { if(data.starts_with((const char8_t*) "bm")) {
type = "InternalBinary"; type = "InternalBinary";
// Компилированная модель внутреннего формата // Компилированная модель внутреннего формата
LV::PreparedModel pm((std::u8string) data.substr(2)); LV::PreparedModel pm((std::u8string) data);
model.TextureMap = pm.CompiledTextures;
model.TextureKeys = {}; model.TextureKeys = {};
for(const PreparedModel::Cuboid& cb : pm.Cuboids) { for(const PreparedModel::Cuboid& cb : pm.Cuboids) {
glm::vec3 min = glm::min(cb.From, cb.To), max = glm::max(cb.From, cb.To);
for(const auto& [face, params] : cb.Faces) { for(const auto& [face, params] : cb.Faces) {
// params. glm::vec2 from_uv = {params.UV[0], params.UV[1]}, to_uv = {params.UV[2], params.UV[3]};
uint32_t texId;
{
auto iter = std::find(model.TextureKeys.begin(), model.TextureKeys.end(), params.Texture);
if(iter == model.TextureKeys.end()) {
texId = model.TextureKeys.size();
model.TextureKeys.push_back(params.Texture);
} else {
texId = iter-model.TextureKeys.begin();
}
}
std::vector<Vertex> v;
switch(face) {
case EnumFace::Down:
v.emplace_back(glm::vec3{min.x, min.y, min.z}, from_uv, texId);
v.emplace_back(glm::vec3{max.x, min.y, max.z}, glm::vec2{from_uv.x, to_uv.y}, texId);
v.emplace_back(glm::vec3{max.x, min.y, min.z}, to_uv, texId);
v.emplace_back(glm::vec3{min.x, min.y, min.z}, from_uv, texId);
v.emplace_back(glm::vec3{min.x, min.y, max.z}, to_uv, texId);
v.emplace_back(glm::vec3{max.x, min.y, max.z}, glm::vec2{to_uv.x, from_uv.y}, texId);
break;
case EnumFace::Up:
v.emplace_back(glm::vec3{min.x, max.y, min.z}, from_uv, texId);
v.emplace_back(glm::vec3{max.x, max.y, min.z}, glm::vec2{from_uv.x, to_uv.y}, texId);
v.emplace_back(glm::vec3{max.x, max.y, max.z}, to_uv, texId);
v.emplace_back(glm::vec3{min.x, max.y, min.z}, from_uv, texId);
v.emplace_back(glm::vec3{max.x, max.y, max.z}, to_uv, texId);
v.emplace_back(glm::vec3{min.x, max.y, max.z}, glm::vec2{to_uv.x, from_uv.y}, texId);
break;
case EnumFace::North:
v.emplace_back(glm::vec3{min.x, min.y, min.z}, from_uv, texId);
v.emplace_back(glm::vec3{max.x, min.y, min.z}, glm::vec2{from_uv.x, to_uv.y}, texId);
v.emplace_back(glm::vec3{max.x, max.y, min.z}, to_uv, texId);
v.emplace_back(glm::vec3{min.x, min.y, min.z}, from_uv, texId);
v.emplace_back(glm::vec3{max.x, max.y, min.z}, to_uv, texId);
v.emplace_back(glm::vec3{min.x, max.y, min.z}, glm::vec2{to_uv.x, from_uv.y}, texId);
break;
case EnumFace::South:
v.emplace_back(glm::vec3{min.x, min.y, max.z}, from_uv, texId);
v.emplace_back(glm::vec3{max.x, min.y, max.z}, glm::vec2{from_uv.x, to_uv.y}, texId);
v.emplace_back(glm::vec3{max.x, max.y, max.z}, to_uv, texId);
v.emplace_back(glm::vec3{min.x, min.y, max.z}, from_uv, texId);
v.emplace_back(glm::vec3{max.x, max.y, max.z}, to_uv, texId);
v.emplace_back(glm::vec3{min.x, max.y, max.z}, glm::vec2{to_uv.x, from_uv.y}, texId);
break;
case EnumFace::West:
v.emplace_back(glm::vec3{min.x, min.y, min.z}, from_uv, texId);
v.emplace_back(glm::vec3{min.x, min.y, max.z}, glm::vec2{from_uv.x, to_uv.y}, texId);
v.emplace_back(glm::vec3{min.x, max.y, max.z}, to_uv, texId);
v.emplace_back(glm::vec3{min.x, min.y, min.z}, from_uv, texId);
v.emplace_back(glm::vec3{min.x, max.y, max.z}, to_uv, texId);
v.emplace_back(glm::vec3{min.x, max.y, min.z}, glm::vec2{to_uv.x, from_uv.y}, texId);
break;
case EnumFace::East:
v.emplace_back(glm::vec3{max.x, min.y, min.z}, from_uv, texId);
v.emplace_back(glm::vec3{max.x, min.y, max.z}, glm::vec2{from_uv.x, to_uv.y}, texId);
v.emplace_back(glm::vec3{max.x, max.y, max.z}, to_uv, texId);
v.emplace_back(glm::vec3{max.x, min.y, min.z}, from_uv, texId);
v.emplace_back(glm::vec3{max.x, max.y, max.z}, to_uv, texId);
v.emplace_back(glm::vec3{max.x, max.y, min.z}, glm::vec2{to_uv.x, from_uv.y}, texId);
break;
default:
MAKE_ERROR("EnumFace::None");
}
cb.Trs.apply(v);
model.Vertecies[params.Cullface].append_range(v);
} }
} }
// glm::vec3 From, To;
// struct Face { // struct Face {
// glm::vec4 UV;
// std::string Texture;
// std::optional<EnumFace> Cullface;
// int TintIndex = -1; // int TintIndex = -1;
// int16_t Rotation = 0; // int16_t Rotation = 0;
// }; // };
// std::unordered_map<EnumFace, Face> Faces;
// std::vector<Transformation> Transformations; // std::vector<Transformation> Transformations;
@@ -231,7 +253,6 @@ public:
lock->insert({key, std::move(model)}); lock->insert({key, std::move(model)});
} }
std::sort(result.begin(), result.end()); std::sort(result.begin(), result.end());
auto eraseIter = std::unique(result.begin(), result.end()); auto eraseIter = std::unique(result.begin(), result.end());
result.erase(eraseIter, result.end()); result.erase(eraseIter, result.end());
@@ -559,6 +580,7 @@ class VulkanRenderSession : public IRenderSession {
glm::quat Quat; glm::quat Quat;
ChunkPreparator CP; ChunkPreparator CP;
ModelProvider MP;
AtlasImage MainTest, LightDummy; AtlasImage MainTest, LightDummy;
Buffer TestQuad; Buffer TestQuad;

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@@ -11,6 +11,7 @@
#include <boost/iostreams/filter/zlib.hpp> #include <boost/iostreams/filter/zlib.hpp>
#include <cstddef> #include <cstddef>
#include <endian.h> #include <endian.h>
#include <print>
#include <sstream> #include <sstream>
#include <string> #include <string>
#include <string_view> #include <string_view>
@@ -981,6 +982,7 @@ PreparedNodeState::PreparedNodeState(const std::u8string& data) {
} }
} }
lr.checkUnreaded();
} }
std::u8string PreparedNodeState::dump() const { std::u8string PreparedNodeState::dump() const {
@@ -1502,7 +1504,7 @@ std::pair<float, std::variant<PreparedNodeState::Model, PreparedNodeState::Vecto
} }
} }
std::vector<PreparedNodeState::Transformation> PreparedNodeState::parseTransormations(const js::array& arr) { std::vector<Transformation> PreparedNodeState::parseTransormations(const js::array& arr) {
std::vector<Transformation> result; std::vector<Transformation> result;
for(const js::value& js_value : arr) { for(const js::value& js_value : arr) {
@@ -1721,21 +1723,23 @@ PreparedModel::PreparedModel(const std::string_view modid, const js::object& pro
} }
if(key == "x") if(key == "x")
result.Transformations.emplace_back(Transformation::MoveX, f_value); result.Trs.OPs.emplace_back(Transformation::MoveX, f_value);
else if(key == "y") else if(key == "y")
result.Transformations.emplace_back(Transformation::MoveY, f_value); result.Trs.OPs.emplace_back(Transformation::MoveY, f_value);
else if(key == "z") else if(key == "z")
result.Transformations.emplace_back(Transformation::MoveZ, f_value); result.Trs.OPs.emplace_back(Transformation::MoveZ, f_value);
else if(key == "rx") else if(key == "rx")
result.Transformations.emplace_back(Transformation::RotateX, f_value); result.Trs.OPs.emplace_back(Transformation::RotateX, f_value);
else if(key == "ry") else if(key == "ry")
result.Transformations.emplace_back(Transformation::RotateY, f_value); result.Trs.OPs.emplace_back(Transformation::RotateY, f_value);
else if(key == "rz") else if(key == "rz")
result.Transformations.emplace_back(Transformation::RotateZ, f_value); result.Trs.OPs.emplace_back(Transformation::RotateZ, f_value);
else else
MAKE_ERROR("Неизвестный ключ трансформации"); MAKE_ERROR("Неизвестный ключ трансформации");
} }
} }
Cuboids.emplace_back(std::move(result));
} }
} }
@@ -1771,6 +1775,8 @@ PreparedModel::PreparedModel(const std::string_view modid, const sol::table& pro
PreparedModel::PreparedModel(const std::u8string& data) { PreparedModel::PreparedModel(const std::u8string& data) {
Net::LinearReader lr(data); Net::LinearReader lr(data);
lr.read<uint16_t>();
if(lr.read<uint8_t>()) { if(lr.read<uint8_t>()) {
GuiLight = (EnumGuiLight) lr.read<uint8_t>(); GuiLight = (EnumGuiLight) lr.read<uint8_t>();
} }
@@ -1811,8 +1817,8 @@ PreparedModel::PreparedModel(const std::u8string& data) {
lr >> size; lr >> size;
Textures.reserve(size); Textures.reserve(size);
for(int counter = 0; counter < size; counter++) { for(int counter = 0; counter < size; counter++) {
std::string tkey, pipeline; std::string tkey;
lr >> tkey >> pipeline; lr >> tkey;
TexturePipeline pipe; TexturePipeline pipe;
uint16_t size; uint16_t size;
@@ -1852,9 +1858,9 @@ PreparedModel::PreparedModel(const std::u8string& data) {
lr >> face.Texture; lr >> face.Texture;
uint8_t val = lr.read<uint8_t>(); uint8_t val = lr.read<uint8_t>();
if(val != uint8_t(-1)) { face.Cullface = EnumFace(val);
face.Cullface = EnumFace(val); if((int) face.Cullface > (int) EnumFace::None)
} MAKE_ERROR("Unknown face");
lr >> face.TintIndex >> face.Rotation; lr >> face.TintIndex >> face.Rotation;
@@ -1863,21 +1869,22 @@ PreparedModel::PreparedModel(const std::u8string& data) {
uint16_t transformationsSize; uint16_t transformationsSize;
lr >> transformationsSize; lr >> transformationsSize;
cuboid.Transformations.reserve(transformationsSize); cuboid.Trs.OPs.reserve(transformationsSize);
for(int counter2 = 0; counter2 < transformationsSize; counter2++) { for(int counter2 = 0; counter2 < transformationsSize; counter2++) {
Transformation tsf; Transformation tsf;
tsf.Op = (Transformation::EnumTransform) lr.read<uint8_t>(); tsf.Op = (Transformation::EnumTransform) lr.read<uint8_t>();
lr >> tsf.Value; lr >> tsf.Value;
cuboid.Transformations.emplace_back(tsf); cuboid.Trs.OPs.emplace_back(tsf);
} }
Cuboids.emplace_back(std::move(cuboid)); Cuboids.emplace_back(std::move(cuboid));
} }
lr >> size; uint8_t size8;
SubModels.reserve(size); lr >> size8;
for(int counter = 0; counter < size; counter++) { SubModels.reserve(size8);
for(int counter = 0; counter < size8; counter++) {
SubModel sub; SubModel sub;
lr >> sub.Domain >> sub.Key; lr >> sub.Domain >> sub.Key;
uint16_t val = lr.read<uint16_t>(); uint16_t val = lr.read<uint16_t>();
@@ -1887,6 +1894,8 @@ PreparedModel::PreparedModel(const std::u8string& data) {
SubModels.push_back(std::move(sub)); SubModels.push_back(std::move(sub));
} }
lr.checkUnreaded();
} }
std::u8string PreparedModel::dump() const { std::u8string PreparedModel::dump() const {
@@ -1964,17 +1973,14 @@ std::u8string PreparedModel::dump() const {
result << face.UV[iter]; result << face.UV[iter];
result << face.Texture; result << face.Texture;
if(face.Cullface) result << uint8_t(face.Cullface);
result << uint8_t(*face.Cullface);
else
result << uint8_t(-1);
result << face.TintIndex << face.Rotation; result << face.TintIndex << face.Rotation;
} }
assert(cuboid.Transformations.size() < 256); assert(cuboid.Trs.OPs.size() < 256);
result << uint8_t(cuboid.Transformations.size()); result << uint8_t(cuboid.Trs.OPs.size());
for(const auto& [op, value] : cuboid.Transformations) { for(const auto& [op, value] : cuboid.Trs.OPs) {
result << uint8_t(op) << value; result << uint8_t(op) << value;
} }
} }
@@ -2014,6 +2020,7 @@ PreparedGLTF::PreparedGLTF(const std::string_view modid, Resource glb) {
PreparedGLTF::PreparedGLTF(std::u8string_view data) { PreparedGLTF::PreparedGLTF(std::u8string_view data) {
// lr.checkUnreaded();
} }

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@@ -12,6 +12,7 @@
#include <vector> #include <vector>
#include <boost/json.hpp> #include <boost/json.hpp>
#include <boost/container/small_vector.hpp> #include <boost/container/small_vector.hpp>
#include <execution>
namespace LV { namespace LV {
@@ -539,6 +540,68 @@ struct NodestateEntry {
std::vector<std::string> ValueNames; // Имена состояний, если имеются std::vector<std::string> ValueNames; // Имена состояний, если имеются
}; };
struct Vertex {
glm::vec3 Pos;
glm::vec2 UV;
uint32_t TexId;
};
struct Transformation {
enum EnumTransform {
MoveX, MoveY, MoveZ,
RotateX, RotateY, RotateZ,
ScaleX, ScaleY, ScaleZ,
MAX_ENUM
} Op;
float Value;
};
struct Transformations {
std::vector<Transformation> OPs;
void apply(std::vector<Vertex>& vertices) const {
if (vertices.empty() || OPs.empty())
return;
glm::mat4 transform(1.0f);
for (const auto& op : OPs) {
switch (op.Op) {
case Transformation::MoveX: transform = glm::translate(transform, glm::vec3(op.Value, 0.0f, 0.0f)); break;
case Transformation::MoveY: transform = glm::translate(transform, glm::vec3(0.0f, op.Value, 0.0f)); break;
case Transformation::MoveZ: transform = glm::translate(transform, glm::vec3(0.0f, 0.0f, op.Value)); break;
case Transformation::ScaleX: transform = glm::scale(transform, glm::vec3(op.Value, 1.0f, 1.0f)); break;
case Transformation::ScaleY: transform = glm::scale(transform, glm::vec3(1.0f, op.Value, 1.0f)); break;
case Transformation::ScaleZ: transform = glm::scale(transform, glm::vec3(1.0f, 1.0f, op.Value)); break;
case Transformation::RotateX: transform = glm::rotate(transform, op.Value, glm::vec3(1.0f, 0.0f, 0.0f)); break;
case Transformation::RotateY: transform = glm::rotate(transform, op.Value, glm::vec3(0.0f, 1.0f, 0.0f)); break;
case Transformation::RotateZ: transform = glm::rotate(transform, op.Value, glm::vec3(0.0f, 0.0f, 1.0f)); break;
default: break;
}
}
std::transform(
std::execution::unseq,
vertices.begin(),
vertices.end(),
vertices.begin(),
[transform](Vertex v) -> Vertex {
glm::vec4 pos_h(v.Pos, 1.0f);
pos_h = transform * pos_h;
v.Pos = glm::vec3(pos_h) / pos_h.w;
return v;
}
);
}
std::vector<Vertex> apply(const std::vector<Vertex>& vertices) const {
std::vector<Vertex> result = vertices;
apply(result);
return result;
}
};
/* /*
Хранит распаршенное определение состояний нод. Хранит распаршенное определение состояний нод.
Не привязано ни к какому окружению. Не привязано ни к какому окружению.
@@ -559,16 +622,6 @@ struct PreparedNodeState {
std::variant<Num, Var, Unary, Binary> v; std::variant<Num, Var, Unary, Binary> v;
}; };
struct Transformation {
enum EnumTransform {
MoveX, MoveY, MoveZ,
RotateX, RotateY, RotateZ,
MAX_ENUM
} Op;
float Value;
};
struct Model { struct Model {
uint16_t Id; uint16_t Id;
bool UVLock = false; bool UVLock = false;
@@ -628,17 +681,6 @@ enum class EnumFace {
Down, Up, North, South, West, East, None Down, Up, North, South, West, East, None
}; };
struct Transformation {
enum EnumTransform {
MoveX, MoveY, MoveZ,
RotateX, RotateY, RotateZ,
ScaleX, ScaleY, ScaleZ,
MAX_ENUM
} Op;
float Value;
};
/* /*
Парсит json модель Парсит json модель
*/ */
@@ -668,14 +710,14 @@ struct PreparedModel {
struct Face { struct Face {
glm::vec4 UV; glm::vec4 UV;
std::string Texture; std::string Texture;
std::optional<EnumFace> Cullface; EnumFace Cullface = EnumFace::None;
int TintIndex = -1; int TintIndex = -1;
int16_t Rotation = 0; int16_t Rotation = 0;
}; };
std::unordered_map<EnumFace, Face> Faces; std::unordered_map<EnumFace, Face> Faces;
std::vector<Transformation> Transformations; Transformations Trs;
}; };
std::vector<Cuboid> Cuboids; std::vector<Cuboid> Cuboids;
@@ -706,12 +748,6 @@ private:
void load(std::u8string_view data); void load(std::u8string_view data);
}; };
struct Vertex {
glm::vec3 Pos;
glm::vec2 UV;
uint32_t TexId;
};
struct PreparedGLTF { struct PreparedGLTF {
std::vector<std::string> TextureKey; std::vector<std::string> TextureKey;
std::unordered_map<std::string, PrecompiledTexturePipeline> Textures; std::unordered_map<std::string, PrecompiledTexturePipeline> Textures;