Исправлен баг с пропаданием территории на клиенте

This commit is contained in:
2025-08-28 15:51:00 +06:00
parent 3b18037bb5
commit 8bf84f9138
4 changed files with 46 additions and 13 deletions

View File

@@ -561,7 +561,7 @@ void ServerSession::atFreeDrawTime(GlobalTime gTime, float dTime) {
for(auto &pair : changeOrAddList_removeList) {
// Если случится что чанк был изменён и удалён, то исключаем его обновления
for(Pos::GlobalRegion removed : std::get<1>(pair.second)) {
Pos::GlobalChunk pos = removed << 2;
Pos::GlobalChunk pos = Pos::GlobalChunk(removed) << 2;
for(int z = 0; z < 4; z++)
for(int y = 0; y < 4; y++)
for(int x = 0; x < 4; x++) {

View File

@@ -255,14 +255,17 @@ void Vulkan::run()
if (err == VK_ERROR_OUT_OF_DATE_KHR)
{
if(Game.RSession)
Game.RSession->pushStage(EnumRenderStage::WorldUpdate);
freeSwapchains();
buildSwapchains();
continue;
} else if (err == VK_SUBOPTIMAL_KHR)
{
LOGGER.debug() << "VK_SUBOPTIMAL_KHR Pre";
continue;
} else if(err == VK_SUCCESS) {
// } else if (err == VK_SUBOPTIMAL_KHR)
// {
// LOGGER.debug() << "VK_SUBOPTIMAL_KHR Pre";
// continue;
} else if(err == VK_SUBOPTIMAL_KHR || err == VK_SUCCESS) {
Screen.State = DrawState::Drawing;
//Готовим инструкции рисовки
@@ -563,11 +566,9 @@ void Vulkan::run()
vkAssert(!vkQueueSubmit(*lockQueue, 1, &submit_info, drawEndFence));
}
// auto now = std::chrono::high_resolution_clock::now();
// Насильно ожидаем завершения рендера кадра
vkWaitForFences(Graphics.Device, 1, &drawEndFence, true, -1);
vkResetFences(Graphics.Device, 1, &drawEndFence);
// LOG.debug() << (std::chrono::high_resolution_clock::now()-now).count();
}
{
@@ -587,6 +588,12 @@ void Vulkan::run()
auto lockQueue = Graphics.DeviceQueueGraphic.lock();
err = vkQueuePresentKHR(*lockQueue, &present);
}
{
auto lockQueue = Graphics.DeviceQueueGraphic.lock();
vkDeviceWaitIdle(Graphics.Device);
lockQueue.unlock();
}
if (err == VK_ERROR_OUT_OF_DATE_KHR)
{
@@ -1557,7 +1564,7 @@ void Vulkan::initNextSettings()
"VK_LAYER_LUNARG_monitor"
};
if(!SettingsNext.Debug)
if(!SettingsNext.Debug || getenv("no_vk_debug"))
knownDebugLayers.clear();
std::vector<vkInstanceLayer> enableDebugLayers;
@@ -2256,8 +2263,15 @@ void Vulkan::gui_ConnectedToServer() {
if(Game.Session) {
if(ImGui::Begin("MainMenu", nullptr, ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove))
{
std::string text = std::to_string(ImGui::GetIO().Framerate);
ImGui::Text("%s", text.c_str());
ImGui::Text("fps: %2.2f World: %u Pos: %i %i %i Region: %i %i %i",
ImGui::GetIO().Framerate, Game.RSession->WI,
(int) Game.RSession->PlayerPos.x, (int) Game.RSession->PlayerPos.y, (int) Game.RSession->PlayerPos.z,
(int) Game.RSession->PlayerPos.x >> 6, (int) Game.RSession->PlayerPos.y >> 6, (int) Game.RSession->PlayerPos.z >> 6
);
if(ImGui::Button("Delimeter"))
LOG.debug();
if(ImGui::Button("Выйти")) {
try {
if(Game.Session)

View File

@@ -80,6 +80,7 @@ void VulkanRenderSession::ThreadVertexObj_t::run() {
toRemove.push_back(worldId);
}
for(WorldId_t worldId : toRemove)
ChunkMesh.erase(ChunkMesh.find(worldId));
@@ -101,6 +102,7 @@ void VulkanRenderSession::ThreadVertexObj_t::run() {
State.lock()->ChunkMesh_IsUse = false;
changedContent_RegionRemove.clear();
chunksUpdate.clear();
// LOG.debug() << "ChunkMesh_IsUse: " << Time::nowSystem() - now;
@@ -167,6 +169,7 @@ void VulkanRenderSession::ThreadVertexObj_t::run() {
{
std::vector<NodeVertexStatic> nodes = generateMeshForNodeChunks(chunk.Nodes.data());
if(!nodes.empty()) {
drawChunk.NodePointer = VertexPool_Nodes.pushVertexs(std::move(nodes));
hasVertexChanges = true;
@@ -1007,9 +1010,11 @@ void VulkanRenderSession::onChunksChange(WorldId_t worldId, const std::unordered
std::unordered_map<WorldId_t, std::vector<Pos::GlobalChunk>> chunkChanges;
if(!changeOrAddList.empty())
chunkChanges[worldId] = std::vector<Pos::GlobalChunk>(changeOrAddList.begin(), changeOrAddList.end());
std::unordered_map<WorldId_t, std::vector<Pos::GlobalRegion>> regionRemove;
if(!remove.empty())
regionRemove[worldId] = std::vector<Pos::GlobalRegion>(remove.begin(), remove.end());
VKCTX->ThreadVertexObj.onContentChunkChange(chunkChanges, regionRemove);
// if(chunk.Voxels.empty()) {
@@ -1041,6 +1046,10 @@ void VulkanRenderSession::setCameraPos(WorldId_t worldId, Pos::Object pos, glm::
WorldId = worldId;
Pos = pos;
Quat = quat;
WI = worldId;
PlayerPos = pos;
PlayerPos /= float(Pos::Object_t::BS);
}
void VulkanRenderSession::beforeDraw() {
@@ -1209,7 +1218,15 @@ void VulkanRenderSession::drawWorld(GlobalTime gTime, float dTime, VkCommandBuff
Pos::GlobalChunk x64offset = X64Offset >> Pos::Object_t::BS_Bit >> 4;
Pos::GlobalRegion x64offset_region = x64offset >> 2;
auto [voxelVertexs, nodeVertexs] = VKCTX->ThreadVertexObj.getChunksForRender(WorldId, Pos, 2, PCO.ProjView, x64offset_region);
auto [voxelVertexs, nodeVertexs] = VKCTX->ThreadVertexObj.getChunksForRender(WorldId, Pos, 4, PCO.ProjView, x64offset_region);
{
static uint32_t l = TOS::Time::getSeconds();
if(l != TOS::Time::getSeconds()) {
l = TOS::Time::getSeconds();
TOS::Logger("Test").debug() << nodeVertexs.size();
}
}
size_t count = 0;

View File

@@ -209,7 +209,7 @@ class VulkanRenderSession : public IRenderSession, public IVulkanDependent {
continue;
auto iterRegion = iterWorld->second.find(region);
if(iterRegion == iterWorld->second.end())
if(iterRegion == iterWorld->second.end())
continue;
Pos::GlobalChunk local = Pos::GlobalChunk(region) << 2;
@@ -364,6 +364,8 @@ class VulkanRenderSession : public IRenderSession, public IVulkanDependent {
public:
WorldPCO PCO;
WorldId_t WI = 0;
glm::vec3 PlayerPos = glm::vec3(0);
public:
VulkanRenderSession();