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@@ -1253,6 +1253,9 @@ void VulkanRenderSession::pushStage(EnumRenderStage stage) {
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return;
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VKCTX->ThreadVertexObj.pushStage(stage);
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if(stage == EnumRenderStage::Shutdown)
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VKCTX->ThreadVertexObj.join();
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}
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std::vector<VoxelVertexPoint> VulkanRenderSession::generateMeshForVoxelChunks(const std::vector<VoxelCube> cubes) {
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@@ -234,6 +234,10 @@ class VulkanRenderSession : public IRenderSession, public IVulkanDependent {
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return std::pair{vertexVoxels, vertexNodes};
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}
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void join() {
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Thread.join();
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}
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private:
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// Буферы для хранения вершин
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VertexPool<VoxelVertexPoint> VertexPool_Voxels;
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@@ -13,6 +13,7 @@
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#include <filesystem>
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#include <functional>
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#include <glm/geometric.hpp>
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#include <iostream>
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#include <iterator>
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#include <memory>
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#include <mutex>
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@@ -764,10 +764,10 @@ void RemoteClient::NetworkAndResource_t::decrementAssets(ResUses_t::RefAssets_t&
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}
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void RemoteClient::onUpdate() {
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Pos::Object pos = CameraPos;
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Pos::Object cameraPos = CameraPos;
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Pos::GlobalRegion r1 = LastPos >> 12 >> 4 >> 2;
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Pos::GlobalRegion r2 = pos >> 12 >> 4 >> 2;
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Pos::GlobalRegion r2 = cameraPos >> 12 >> 4 >> 2;
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if(r1 != r2) {
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CrossedRegion = true;
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}
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@@ -781,7 +781,7 @@ void RemoteClient::onUpdate() {
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glm::quat q = CameraQuat.toQuat();
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glm::vec4 v = glm::mat4(q)*glm::vec4(0, 0, -6, 1);
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Pos::GlobalNode pos = (Pos::GlobalNode) (glm::vec3) v;
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pos += pos >> Pos::Object_t::BS_Bit;
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pos += cameraPos >> Pos::Object_t::BS_Bit;
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if(action == 0) {
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// Break
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@@ -794,7 +794,7 @@ void RemoteClient::onUpdate() {
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}
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}
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LastPos = pos;
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LastPos = cameraPos;
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}
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std::vector<std::tuple<WorldId_t, Pos::Object, uint8_t>> RemoteClient::getViewPoints() {
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