Передача ресурсов клиенту
This commit is contained in:
@@ -136,23 +136,34 @@ struct DefNode_t {};
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/* Интерфейс обработчика сессии с сервером */
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class IServerSession {
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struct ArrayHasher {
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std::size_t operator()(const Hash_t& a) const {
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std::size_t h = 0;
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for (auto e : a)
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h ^= std::hash<int>{}(e) + 0x9e3779b9 + (h << 6) + (h >> 2);
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// struct ArrayHasher {
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// std::size_t operator()(const Hash_t& a) const {
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// std::size_t h = 0;
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// for (auto e : a)
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// h ^= std::hash<int>{}(e) + 0x9e3779b9 + (h << 6) + (h >> 2);
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return h;
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}
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};
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// return h;
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// }
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// };
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public:
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struct AssetEntry {
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EnumAssets Type;
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ResourceId Id;
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std::string Domain, Key;
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Resource Res;
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};
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static constexpr uint64_t TIME_BEFORE_UNLOAD_RESOURCE = 180;
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struct {
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std::unordered_map<Hash_t, BinaryResource, ArrayHasher> Resources;
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// Оперируемые ресурсы
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std::unordered_map<Hash_t, AssetEntry> Assets;
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// Недавно использованные ресурсы, пока хранятся здесь в течении TIME_BEFORE_UNLOAD_RESOURCE секунд
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std::unordered_map<Hash_t, std::pair<AssetEntry, uint64_t>> NotInUseAssets;
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} Binary;
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struct {
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std::unordered_map<DefVoxelId, DefVoxel_t> DefVoxel;
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std::unordered_map<DefVoxelId, DefVoxel_t> DefVoxel;
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std::unordered_map<DefNodeId, DefNode_t> DefNode;
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std::unordered_map<DefWorldId, DefWorldInfo> DefWorld;
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std::unordered_map<DefPortalId, DefPortalInfo> DefPortal;
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@@ -1,10 +1,12 @@
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#include "AssetsManager.hpp"
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#include "Common/Abstract.hpp"
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#include "sqlite3.h"
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#include <chrono>
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#include <cstddef>
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#include <filesystem>
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#include <fstream>
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#include <optional>
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#include <thread>
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#include <utility>
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@@ -114,7 +116,7 @@ AssetsManager::AssetsManager(boost::asio::io_context &ioc, const fs::path &cache
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}
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sql = R"(
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SELECT data inline_cache where sha256=?;
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SELECT data FROM inline_cache where sha256=?;
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)";
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if(sqlite3_prepare_v2(DB, sql, -1, &STMT_INLINE_GET, nullptr) != SQLITE_OK) {
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@@ -157,16 +159,21 @@ AssetsManager::~AssetsManager() {
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STMT_DISK_INSERT, STMT_DISK_UPDATE_TIME, STMT_DISK_REMOVE, STMT_DISK_CONTAINS,
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STMT_DISK_SUM, STMT_DISK_COUNT, STMT_INLINE_INSERT, STMT_INLINE_GET,
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STMT_INLINE_UPDATE_TIME, STMT_INLINE_SUM, STMT_INLINE_COUNT
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})
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}) {
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if(stmt)
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sqlite3_finalize(stmt);
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}
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if(DB)
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sqlite3_close(DB);
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OffThread.join();
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LOG.info() << "Хранилище кеша закрыто";
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}
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coro<> AssetsManager::asyncDestructor() {
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assert(NeedShutdown); // Должен быть вызван нормальный shutdown
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NeedShutdown = true;
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co_await IAsyncDestructible::asyncDestructor();
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}
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@@ -175,7 +182,7 @@ void AssetsManager::readWriteThread(AsyncUseControl::Lock lock) {
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std::vector<fs::path> assets;
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size_t maxCacheDatabaseSize, maxLifeTime;
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while(!NeedShutdown && !WriteQueue.get_read().empty()) {
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while(!NeedShutdown || !WriteQueue.get_read().empty()) {
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// Получить новые данные
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if(Changes.get_read().AssetsChange) {
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auto lock = Changes.lock();
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@@ -377,9 +384,11 @@ void AssetsManager::readWriteThread(AsyncUseControl::Lock lock) {
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continue;
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}
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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}
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} catch(const std::exception& exc) {
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LOG.warn() << "Ошибка в работе потока: " << exc.what();
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LOG.warn() << "Ошибка в работе потока:\n" << exc.what();
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IssuedAnError = true;
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}
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}
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@@ -146,17 +146,6 @@ public:
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lock->FullRecheck = true;
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}
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// Уведомление о завершении работы
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void prepareShutdown() {
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NeedShutdown = true;
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}
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// После этого вызова уже нельзя будет обращатся ко внешним ресурсам
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void shutdown() {
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assert(NeedShutdown);
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OffThread.join();
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}
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bool hasError() {
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return IssuedAnError;
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}
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@@ -208,7 +197,7 @@ private:
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bool NeedShutdown = false, IssuedAnError = false;
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std::thread OffThread;
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virtual coro<> asyncDestructor();
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AssetsManager(boost::asio::io_context &ioc, const fs::path &cachePath,
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size_t maxCacheDatabaseSize, size_t maxLifeTime);
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@@ -2,6 +2,7 @@
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#include "Client/Abstract.hpp"
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#include "Common/Abstract.hpp"
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#include "Common/Net.hpp"
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#include "TOSAsync.hpp"
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#include "TOSLib.hpp"
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#include "glm/ext/quaternion_geometric.hpp"
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#include <GLFW/glfw3.h>
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@@ -18,6 +19,28 @@
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namespace LV::Client {
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ServerSession::ServerSession(asio::io_context &ioc, std::unique_ptr<Net::AsyncSocket>&& socket)
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: IAsyncDestructible(ioc), Socket(std::move(socket)), NetInputPackets(1024)
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{
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assert(Socket.get());
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try {
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AM = AssetsManager::Create(ioc, "Cache");
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asio::co_spawn(ioc, run(AUC.use()), asio::detached);
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// TODO: добавить оптимизацию для подключения клиента к внутреннему серверу
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} catch(const std::exception &exc) {
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MAKE_ERROR("Ошибка инициализации обработчика объекта подключения к серверу:\n" << exc.what());
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}
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}
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coro<> ServerSession::asyncDestructor() {
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co_await IAsyncDestructible::asyncDestructor();
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}
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ParsedPacket::~ParsedPacket() = default;
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struct PP_Content_ChunkVoxels : public ParsedPacket {
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@@ -88,20 +111,9 @@ struct PP_Definition_FreeNode : public ParsedPacket {
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{}
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};
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struct PP_Resource_InitResSend : public ParsedPacket {
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Hash_t Hash;
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BinaryResource Resource;
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PP_Resource_InitResSend(Hash_t hash, BinaryResource res)
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: ParsedPacket(ToClient::L1::Resource, (uint8_t) ToClient::L2Resource::InitResSend), Hash(hash), Resource(res)
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{}
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};
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using namespace TOS;
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ServerSession::~ServerSession() {
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WorkDeadline.cancel();
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UseLock.wait_no_use();
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}
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coro<> ServerSession::asyncAuthorizeWithServer(tcp::socket &socket, const std::string username, const std::string token, int a_ar_r, std::function<void(const std::string&)> onProgress) {
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@@ -338,13 +350,6 @@ void ServerSession::atFreeDrawTime(GlobalTime gTime, float dTime) {
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ParsedPacket *pack;
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while(NetInputPackets.pop(pack)) {
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if(pack->Level1 == ToClient::L1::Definition) {
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ToClient::L2Resource l2 = ToClient::L2Resource(pack->Level2);
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if(l2 == ToClient::L2Resource::InitResSend) {
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PP_Resource_InitResSend &p = *dynamic_cast<PP_Resource_InitResSend*>(pack);
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}
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} else if(pack->Level1 == ToClient::L1::Definition) {
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ToClient::L2Definition l2 = ToClient::L2Definition(pack->Level2);
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if(l2 == ToClient::L2Definition::Voxel) {
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@@ -471,21 +476,17 @@ void ServerSession::atFreeDrawTime(GlobalTime gTime, float dTime) {
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}
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}
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coro<> ServerSession::run() {
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auto useLock = UseLock.lock();
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void ServerSession::setRenderSession(IRenderSession* session) {
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RS = session;
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}
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coro<> ServerSession::run(AsyncUseControl::Lock) {
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try {
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while(!IsGoingShutdown && IsConnected) {
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co_await readPacket(*Socket);
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}
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} catch(const std::exception &exc) {
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// if(const auto *errc = dynamic_cast<const boost::system::system_error*>(&exc);
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// errc && errc->code() == boost::asio::error::operation_aborted)
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// {
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// co_return;
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// }
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TOS::Logger("ServerSession").warn() << exc.what();
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LOG.error() << "Ошибка обработки сокета:\n" << exc.what();
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}
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IsConnected = false;
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@@ -551,19 +552,33 @@ coro<> ServerSession::rP_Resource(Net::AsyncSocket &sock) {
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case ToClient::L2Resource::Bind:
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{
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uint32_t count = co_await sock.read<uint32_t>();
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AsyncContext.ThisTickEntry.AssetsBinds.reserve(AsyncContext.ThisTickEntry.AssetsBinds.size()+count);
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for(size_t iter = 0; iter < count; iter++) {
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uint8_t type = co_await sock.read<uint8_t>();
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uint32_t id = co_await sock.read<uint32_t>();
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std::string domain, key;
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domain = co_await sock.read<std::string>();
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key = co_await sock.read<std::string>();
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Hash_t hash;
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co_await sock.read((std::byte*) hash.data(), hash.size());
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AsyncContext.ThisTickEntry.AssetsBinds.emplace_back(
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(EnumAssets) type, (ResourceId) id, std::move(domain),
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std::move(key), hash
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);
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}
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}
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case ToClient::L2Resource::Lost:
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{
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uint32_t count = co_await sock.read<uint32_t>();
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AsyncContext.ThisTickEntry.AssetsLost.reserve(AsyncContext.ThisTickEntry.AssetsLost.size()+count);
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for(size_t iter = 0; iter < count; iter++) {
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uint8_t type = co_await sock.read<uint8_t>();
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// uint8_t type = co_await sock.read<uint8_t>();
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uint32_t id = co_await sock.read<uint32_t>();
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AsyncContext.ThisTickEntry.AssetsLost.push_back(id);
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}
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}
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case ToClient::L2Resource::InitResSend:
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@@ -571,26 +586,41 @@ coro<> ServerSession::rP_Resource(Net::AsyncSocket &sock) {
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uint32_t size = co_await sock.read<uint32_t>();
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Hash_t hash;
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co_await sock.read((std::byte*) hash.data(), hash.size());
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ResourceId id = co_await sock.read<uint32_t>();
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EnumAssets type = (EnumAssets) co_await sock.read<uint8_t>();
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std::string domain = co_await sock.read<std::string>();
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std::string key = co_await sock.read<std::string>();
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uint32_t chunkSize = co_await sock.read<uint32_t>();
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assert(chunkSize < std::pow(2, 26));
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std::u8string data(size, '\0');
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co_await sock.read((std::byte*) data.data(), data.size());
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PP_Resource_InitResSend *packet = new PP_Resource_InitResSend(
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hash,
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std::make_shared<std::u8string>(std::move(data))
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);
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while(!NetInputPackets.push(packet));
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AsyncContext.AssetsLoading[hash] = AssetLoading{
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type, id, std::move(domain), std::move(key),
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std::u8string(size, '\0'), 0
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};
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co_return;
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}
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case ToClient::L2Resource::ChunkSend:
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{
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Hash_t hash;
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co_await sock.read((std::byte*) hash.data(), hash.size());
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uint32_t size = co_await sock.read<uint32_t>();
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AssetLoading& al = AsyncContext.AssetsLoading.at(hash);
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if(al.Data.size()-al.Offset < size)
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MAKE_ERROR("Несоответствие ожидаемого размера ресурса");
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co_await sock.read((std::byte*) al.Data.data() + al.Offset, size);
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al.Offset += size;
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if(al.Offset == al.Data.size()) {
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// Ресурс полностью загружен
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AsyncContext.LoadedAssets.lock()->emplace_back(
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al.Type, al.Id, std::move(al.Domain), std::move(al.Key), std::move(al.Data)
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);
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AsyncContext.AssetsLoading.erase(AsyncContext.AssetsLoading.find(hash));
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}
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co_return;
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}
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default:
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protocolError();
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}
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@@ -6,12 +6,15 @@
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#include "Common/Lockable.hpp"
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#include "Common/Net.hpp"
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#include "Common/Packets.hpp"
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#include "TOSAsync.hpp"
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#include <TOSLib.hpp>
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#include <boost/asio/io_context.hpp>
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#include <filesystem>
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#include <memory>
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#include <boost/lockfree/spsc_queue.hpp>
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#include <Client/ResourceCache.hpp>
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#include <Client/AssetsManager.hpp>
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#include <queue>
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#include <unordered_map>
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namespace LV::Client {
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@@ -26,18 +29,100 @@ struct ParsedPacket {
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virtual ~ParsedPacket();
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};
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class ServerSession : public AsyncObject, public IServerSession, public ISurfaceEventListener {
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class ServerSession : public IAsyncDestructible, public IServerSession, public ISurfaceEventListener {
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public:
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using Ptr = std::shared_ptr<ServerSession>;
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public:
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static Ptr Create(asio::io_context &ioc, std::unique_ptr<Net::AsyncSocket> &&socket) {
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return createShared(ioc, new ServerSession(ioc, std::move(socket)));
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}
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virtual ~ServerSession();
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// Авторизоваться или (зарегистрироваться и авторизоваться) или зарегистрироваться
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static coro<> asyncAuthorizeWithServer(tcp::socket &socket, const std::string username, const std::string token, int a_ar_r, std::function<void(const std::string&)> onProgress = nullptr);
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// Начать игровой протокол в авторизированном сокете
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static coro<std::unique_ptr<Net::AsyncSocket>> asyncInitGameProtocol(asio::io_context &ioc, tcp::socket &&socket, std::function<void(const std::string&)> onProgress = nullptr);
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void shutdown(EnumDisconnect type);
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bool isConnected() {
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return Socket->isAlive() && IsConnected;
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}
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// ISurfaceEventListener
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virtual void onResize(uint32_t width, uint32_t height) override;
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virtual void onChangeFocusState(bool isFocused) override;
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virtual void onCursorPosChange(int32_t width, int32_t height) override;
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virtual void onCursorMove(float xMove, float yMove) override;
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virtual void onCursorBtn(EnumCursorBtn btn, bool state) override;
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virtual void onKeyboardBtn(int btn, int state) override;
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virtual void onJoystick() override;
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// IServerSession
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virtual void atFreeDrawTime(GlobalTime gTime, float dTime) override;
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void setRenderSession(IRenderSession* session);
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private:
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TOS::Logger LOG = "ServerSession";
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std::unique_ptr<Net::AsyncSocket> Socket;
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IRenderSession *RS = nullptr;
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// Обработчик кеша ресурсов сервера
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CacheHandler::Ptr CHDB;
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AssetsManager::Ptr AM;
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struct AssetLoading {
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EnumAssets Type;
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ResourceId Id;
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std::string Domain, Key;
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std::u8string Data;
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size_t Offset;
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};
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struct AssetBindEntry {
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EnumAssets Type;
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ResourceId Id;
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std::string Domain, Key;
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Hash_t Hash;
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};
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struct TickData {
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std::vector<WorldId_t> LostWorld;
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// std::vector<std::pair<WorldId_t, DefWorld>>
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// Потерянные из видимости ресурсы
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std::vector<ResourceId> AssetsLost;
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// Новые привязки ресурсов
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std::vector<AssetBindEntry> AssetsBinds;
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};
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struct {
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// Сюда обращается ветка, обрабатывающая сокет; run()
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// Получение ресурсов с сервера
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std::unordered_map<Hash_t, AssetLoading> AssetsLoading;
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// Получение привязок
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// Накопление данных за такт сервера
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TickData ThisTickEntry;
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// Обменный пункт
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// Привязки ресурсов
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TOS::SpinlockObject<std::vector<AssetEntry>> AssetsBindings;
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// Полученные ресурсы с сервера
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TOS::SpinlockObject<std::vector<AssetEntry>> LoadedAssets;
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// Пакеты обновлений игрового мира
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TOS::SpinlockObject<std::queue<TickData>> TickSequence;
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} AsyncContext;
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DestroyLock UseLock;
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bool IsConnected = true, IsGoingShutdown = false;
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|
||||
TOS::Logger LOG = "ServerSession";
|
||||
|
||||
boost::lockfree::spsc_queue<ParsedPacket*> NetInputPackets;
|
||||
|
||||
// PYR - поворот камеры по осям xyz в радианах, PYR_Offset для сглаживание поворота
|
||||
@@ -59,70 +144,20 @@ class ServerSession : public AsyncObject, public IServerSession, public ISurface
|
||||
|
||||
GlobalTime LastSendPYR_POS;
|
||||
|
||||
public:
|
||||
// Нужен сокет, на котором только что был согласован игровой протокол (asyncInitGameProtocol)
|
||||
ServerSession(asio::io_context &ioc, std::unique_ptr<Net::AsyncSocket> &&socket, IRenderSession *rs = nullptr)
|
||||
: AsyncObject(ioc), Socket(std::move(socket)), RS(rs), NetInputPackets(1024)
|
||||
{
|
||||
assert(Socket.get());
|
||||
|
||||
try {
|
||||
fs::create_directories("Cache");
|
||||
CHDB = CacheHandlerBasic::Create(ioc, "Cache");
|
||||
|
||||
// Отправка информации о загруженном кеше
|
||||
// TODO: добавить оптимизацию для подключения клиента к внутреннему серверу
|
||||
auto [data, count] = CHDB->getAll();
|
||||
Net::Packet packet;
|
||||
packet << uint32_t(count);
|
||||
packet.write((const std::byte*) data.data(), data.size());
|
||||
Socket->pushPacket(std::move(packet));
|
||||
} catch(const std::exception &exc) {
|
||||
MAKE_ERROR("Ошибка инициализации обработчика кеша ресурсов сервера:\n" << exc.what());
|
||||
}
|
||||
|
||||
co_spawn(run());
|
||||
}
|
||||
|
||||
virtual ~ServerSession();
|
||||
|
||||
// Авторизоваться или (зарегистрироваться и авторизоваться) или зарегистрироваться
|
||||
static coro<> asyncAuthorizeWithServer(tcp::socket &socket, const std::string username, const std::string token, int a_ar_r, std::function<void(const std::string&)> onProgress = nullptr);
|
||||
// Начать игровой протокол в авторизированном сокете
|
||||
static coro<std::unique_ptr<Net::AsyncSocket>> asyncInitGameProtocol(asio::io_context &ioc, tcp::socket &&socket, std::function<void(const std::string&)> onProgress = nullptr);
|
||||
|
||||
void shutdown(EnumDisconnect type);
|
||||
|
||||
bool isConnected() {
|
||||
return Socket->isAlive() && IsConnected;
|
||||
}
|
||||
|
||||
void waitShutdown() {
|
||||
UseLock.wait_no_use();
|
||||
}
|
||||
|
||||
|
||||
// ISurfaceEventListener
|
||||
|
||||
virtual void onResize(uint32_t width, uint32_t height) override;
|
||||
virtual void onChangeFocusState(bool isFocused) override;
|
||||
virtual void onCursorPosChange(int32_t width, int32_t height) override;
|
||||
virtual void onCursorMove(float xMove, float yMove) override;
|
||||
|
||||
virtual void onCursorBtn(EnumCursorBtn btn, bool state) override;
|
||||
virtual void onKeyboardBtn(int btn, int state) override;
|
||||
virtual void onJoystick() override;
|
||||
|
||||
virtual void atFreeDrawTime(GlobalTime gTime, float dTime) override;
|
||||
|
||||
private:
|
||||
coro<> run();
|
||||
// Приём данных с сокета
|
||||
coro<> run(AsyncUseControl::Lock);
|
||||
void protocolError();
|
||||
coro<> readPacket(Net::AsyncSocket &sock);
|
||||
coro<> rP_System(Net::AsyncSocket &sock);
|
||||
coro<> rP_Resource(Net::AsyncSocket &sock);
|
||||
coro<> rP_Definition(Net::AsyncSocket &sock);
|
||||
coro<> rP_Content(Net::AsyncSocket &sock);
|
||||
|
||||
|
||||
// Нужен сокет, на котором только что был согласован игровой протокол (asyncInitGameProtocol)
|
||||
ServerSession(asio::io_context &ioc, std::unique_ptr<Net::AsyncSocket> &&socket);
|
||||
|
||||
virtual coro<> asyncDestructor() override;
|
||||
};
|
||||
|
||||
}
|
||||
@@ -2215,7 +2215,8 @@ void Vulkan::gui_MainMenu() {
|
||||
std::unique_ptr<Net::AsyncSocket> sock = std::move(ConnectionProgress.Socket);
|
||||
Game.RSession = std::make_unique<VulkanRenderSession>();
|
||||
*this << Game.RSession;
|
||||
Game.Session = std::make_unique<ServerSession>(IOC, std::move(sock), Game.RSession.get());
|
||||
Game.Session = ServerSession::Create(IOC, std::move(sock));
|
||||
Game.Session->setRenderSession(Game.RSession.get());
|
||||
Game.RSession->setServerSession(Game.Session.get());
|
||||
Game.ImGuiInterfaces.push_back(&Vulkan::gui_ConnectedToServer);
|
||||
}
|
||||
|
||||
@@ -250,7 +250,7 @@ public:
|
||||
DestroyLock UseLock;
|
||||
std::thread MainThread;
|
||||
std::shared_ptr<VulkanRenderSession> RSession;
|
||||
std::unique_ptr<ServerSession> Session;
|
||||
ServerSession::Ptr Session;
|
||||
|
||||
std::list<void (Vulkan::*)()> ImGuiInterfaces;
|
||||
std::unique_ptr<ServerObj> Server;
|
||||
|
||||
@@ -411,8 +411,6 @@ using AssetsTexture = ResourceId;
|
||||
using AssetsSound = ResourceId;
|
||||
using AssetsFont = ResourceId;
|
||||
|
||||
using BinaryResource = std::shared_ptr<const std::u8string>;
|
||||
|
||||
/*
|
||||
Определения контента, доставляются клиентам сразу
|
||||
*/
|
||||
|
||||
@@ -487,6 +487,10 @@ ResourceRequest RemoteClient::pushPreparedPackets() {
|
||||
nextRequest = std::move(lock->NextRequest);
|
||||
}
|
||||
|
||||
if(AssetsInWork.AssetsPacket.size()) {
|
||||
toSend.push_back(std::move(AssetsInWork.AssetsPacket));
|
||||
}
|
||||
|
||||
Socket.pushPackets(&toSend);
|
||||
toSend.clear();
|
||||
|
||||
@@ -759,7 +763,7 @@ void RemoteClient::NetworkAndResource_t::decrementAssets(ResUses_t::RefAssets_t&
|
||||
<< uint32_t(lost.size());
|
||||
|
||||
for(auto& [type, id] : lost)
|
||||
NextPacket << uint8_t(type) << uint32_t(id);
|
||||
NextPacket /* << uint8_t(type)*/ << uint32_t(id);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -795,6 +799,48 @@ void RemoteClient::onUpdate() {
|
||||
}
|
||||
|
||||
LastPos = cameraPos;
|
||||
|
||||
// Отправка ресурсов
|
||||
if(!AssetsInWork.ToSend.empty()) {
|
||||
auto& toSend = AssetsInWork.ToSend;
|
||||
size_t chunkSize = std::max<size_t>(1'024'000 / toSend.size(), 4096);
|
||||
|
||||
Net::Packet& p = AssetsInWork.AssetsPacket;
|
||||
|
||||
bool hasFullSended = false;
|
||||
|
||||
for(auto& [type, domain, key, id, res, sended] : toSend) {
|
||||
if(sended == 0) {
|
||||
// Оповещаем о начале отправки ресурса
|
||||
p << (uint8_t) ToClient::L1::Resource
|
||||
<< (uint8_t) ToClient::L2Resource::InitResSend
|
||||
<< uint32_t(res.size());
|
||||
p.write((const std::byte*) res.hash().data(), 32);
|
||||
p << uint32_t(id) << uint8_t(type) << domain << key;
|
||||
}
|
||||
|
||||
// Отправляем чанк
|
||||
size_t willSend = std::min(chunkSize, res.size()-sended);
|
||||
p << (uint8_t) ToClient::L1::Resource
|
||||
<< (uint8_t) ToClient::L2Resource::ChunkSend;
|
||||
p.write((const std::byte*) res.hash().data(), 32);
|
||||
p << uint32_t(willSend);
|
||||
p.write(res.data() + sended, willSend);
|
||||
sended += willSend;
|
||||
|
||||
if(sended == willSend) {
|
||||
hasFullSended = true;
|
||||
}
|
||||
}
|
||||
|
||||
if(hasFullSended) {
|
||||
for(ssize_t iter = toSend.size()-1; iter > 0; iter--) {
|
||||
if(std::get<4>(toSend[iter]).size() == std::get<5>(toSend[iter])) {
|
||||
toSend.erase(toSend.begin()+iter);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<std::tuple<WorldId_t, Pos::Object, uint8_t>> RemoteClient::getViewPoints() {
|
||||
|
||||
@@ -313,6 +313,8 @@ class RemoteClient {
|
||||
// Отправляемые на клиент ресурсы
|
||||
// Тип, домен, ключ, идентификатор, ресурс, количество отправленных байт
|
||||
std::vector<std::tuple<EnumAssets, std::string, std::string, ResourceId, Resource, size_t>> ToSend;
|
||||
// Пакет с ресурсами
|
||||
Net::Packet AssetsPacket;
|
||||
} AssetsInWork;
|
||||
|
||||
TOS::SpinlockObject<NetworkAndResource_t> NetworkAndResource;
|
||||
|
||||
@@ -227,12 +227,13 @@ protected:
|
||||
template<typename T, typename = typename std::is_same<IAsyncDestructible, T>>
|
||||
static std::shared_ptr<T> createShared(asio::io_context &ioc, T *ptr)
|
||||
{
|
||||
return std::shared_ptr<T>(ptr, [&ioc = ioc](T *ptr) {
|
||||
boost::asio::co_spawn(ioc, [&ioc = ioc](IAsyncDestructible *ptr) -> coro<> {
|
||||
try { co_await ptr->asyncDestructor(); } catch(...) { }
|
||||
delete ptr;
|
||||
co_return;
|
||||
} (ptr), boost::asio::detached);
|
||||
return std::shared_ptr<T>(ptr, [&ioc](T *ptr) {
|
||||
boost::asio::co_spawn(ioc,
|
||||
[ptr, &ioc]() mutable -> coro<> {
|
||||
try { co_await dynamic_cast<IAsyncDestructible*>(ptr)->asyncDestructor(); } catch(...) { }
|
||||
asio::post(ioc, [ptr](){ delete ptr; });
|
||||
},
|
||||
boost::asio::detached);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -240,23 +241,25 @@ protected:
|
||||
static coro<std::shared_ptr<T>> createShared(T *ptr)
|
||||
{
|
||||
co_return std::shared_ptr<T>(ptr, [ioc = asio::get_associated_executor(co_await asio::this_coro::executor)](T *ptr) {
|
||||
boost::asio::co_spawn(ioc, [](IAsyncDestructible *ptr) -> coro<> {
|
||||
try { co_await ptr->asyncDestructor(); } catch(...) { }
|
||||
delete ptr;
|
||||
co_return;
|
||||
} (ptr), boost::asio::detached);
|
||||
boost::asio::co_spawn(ioc,
|
||||
[ptr, &ioc]() mutable -> coro<> {
|
||||
try { co_await dynamic_cast<IAsyncDestructible*>(ptr)->asyncDestructor(); } catch(...) { }
|
||||
asio::post(ioc, [ptr](){ delete ptr; });
|
||||
},
|
||||
boost::asio::detached);
|
||||
});
|
||||
}
|
||||
|
||||
template<typename T, typename = typename std::is_same<IAsyncDestructible, T>>
|
||||
static std::unique_ptr<T, std::function<void(T*)>> createUnique(asio::io_context &ioc, T *ptr)
|
||||
{
|
||||
return std::unique_ptr<T, std::function<void(T*)>>(ptr, [&ioc = ioc](T *ptr) {
|
||||
boost::asio::co_spawn(ioc, [](IAsyncDestructible *ptr) -> coro<> {
|
||||
try { co_await ptr->asyncDestructor(); } catch(...) { }
|
||||
delete ptr;
|
||||
co_return;
|
||||
} (ptr), boost::asio::detached);
|
||||
return std::unique_ptr<T, std::function<void(T*)>>(ptr, [&ioc](T *ptr) {
|
||||
boost::asio::co_spawn(ioc,
|
||||
[ptr, &ioc]() mutable -> coro<> {
|
||||
try { co_await dynamic_cast<IAsyncDestructible*>(ptr)->asyncDestructor(); } catch(...) { }
|
||||
asio::post(ioc, [ptr](){ delete ptr; });
|
||||
},
|
||||
boost::asio::detached);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -264,11 +267,12 @@ protected:
|
||||
static coro<std::unique_ptr<T, std::function<void(T*)>>> createUnique(T *ptr)
|
||||
{
|
||||
co_return std::unique_ptr<T, std::function<void(T*)>>(ptr, [ioc = asio::get_associated_executor(co_await asio::this_coro::executor)](T *ptr) {
|
||||
boost::asio::co_spawn(ioc, [](IAsyncDestructible *ptr) -> coro<> {
|
||||
try { co_await ptr->asyncDestructor(); } catch(...) { }
|
||||
delete ptr;
|
||||
co_return;
|
||||
} (ptr), boost::asio::detached);
|
||||
boost::asio::co_spawn(ioc,
|
||||
[ptr, &ioc]() mutable -> coro<> {
|
||||
try { co_await dynamic_cast<IAsyncDestructible*>(ptr)->asyncDestructor(); } catch(...) { }
|
||||
asio::post(ioc, [ptr](){ delete ptr; });
|
||||
},
|
||||
boost::asio::detached);
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
@@ -11,17 +11,17 @@ namespace fs = std::filesystem;
|
||||
|
||||
namespace LV {
|
||||
|
||||
Resource::Resource() = default;
|
||||
Resource::~Resource() = default;
|
||||
iResource::iResource() = default;
|
||||
iResource::~iResource() = default;
|
||||
|
||||
static std::mutex ResourceCacheMtx;
|
||||
static std::unordered_map<std::string, std::weak_ptr<Resource>> ResourceCache;
|
||||
static std::mutex iResourceCacheMtx;
|
||||
static std::unordered_map<std::string, std::weak_ptr<iResource>> iResourceCache;
|
||||
|
||||
class FS_Resource : public Resource {
|
||||
class FS_iResource : public iResource {
|
||||
boost::scoped_array<uint8_t> Array;
|
||||
|
||||
public:
|
||||
FS_Resource(const std::filesystem::path &path)
|
||||
FS_iResource(const std::filesystem::path &path)
|
||||
{
|
||||
std::ifstream fd(path);
|
||||
|
||||
@@ -36,18 +36,18 @@ public:
|
||||
Data = Array.get();
|
||||
}
|
||||
|
||||
virtual ~FS_Resource() = default;
|
||||
virtual ~FS_iResource() = default;
|
||||
};
|
||||
|
||||
std::shared_ptr<Resource> getResource(const std::string &path) {
|
||||
std::unique_lock<std::mutex> lock(ResourceCacheMtx);
|
||||
std::shared_ptr<iResource> getResource(const std::string &path) {
|
||||
std::unique_lock<std::mutex> lock(iResourceCacheMtx);
|
||||
|
||||
if(auto iter = ResourceCache.find(path); iter != ResourceCache.end()) {
|
||||
std::shared_ptr<Resource> resource = iter->second.lock();
|
||||
if(!resource) {
|
||||
ResourceCache.erase(iter);
|
||||
if(auto iter = iResourceCache.find(path); iter != iResourceCache.end()) {
|
||||
std::shared_ptr<iResource> iResource = iter->second.lock();
|
||||
if(!iResource) {
|
||||
iResourceCache.erase(iter);
|
||||
} else {
|
||||
return resource;
|
||||
return iResource;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,15 +55,15 @@ std::shared_ptr<Resource> getResource(const std::string &path) {
|
||||
fs_path /= path;
|
||||
|
||||
if(fs::exists(fs_path)) {
|
||||
std::shared_ptr<Resource> resource = std::make_shared<FS_Resource>(fs_path);
|
||||
ResourceCache.emplace(path, resource);
|
||||
TOS::Logger("Resources").debug() << "Ресурс " << fs_path << " найден в фс";
|
||||
return resource;
|
||||
std::shared_ptr<iResource> iResource = std::make_shared<FS_iResource>(fs_path);
|
||||
iResourceCache.emplace(path, iResource);
|
||||
TOS::Logger("iResources").debug() << "Ресурс " << fs_path << " найден в фс";
|
||||
return iResource;
|
||||
}
|
||||
|
||||
if(auto iter = _binary_assets_symbols.find(path); iter != _binary_assets_symbols.end()) {
|
||||
TOS::Logger("Resources").debug() << "Ресурс " << fs_path << " is inlined";
|
||||
return std::make_shared<Resource>((const uint8_t*) std::get<0>(iter->second), std::get<1>(iter->second)-std::get<0>(iter->second));
|
||||
TOS::Logger("iResources").debug() << "Ресурс " << fs_path << " is inlined";
|
||||
return std::make_shared<iResource>((const uint8_t*) std::get<0>(iter->second), std::get<1>(iter->second)-std::get<0>(iter->second));
|
||||
}
|
||||
|
||||
MAKE_ERROR("Ресурс " << path << " не найден");
|
||||
|
||||
@@ -22,24 +22,24 @@ struct iBinaryStream : detail::membuf {
|
||||
};
|
||||
|
||||
|
||||
class Resource {
|
||||
class iResource {
|
||||
protected:
|
||||
const uint8_t* Data;
|
||||
size_t Size;
|
||||
|
||||
|
||||
public:
|
||||
Resource();
|
||||
Resource(const uint8_t* data, size_t size)
|
||||
iResource();
|
||||
iResource(const uint8_t* data, size_t size)
|
||||
: Data(data), Size(size)
|
||||
{}
|
||||
|
||||
virtual ~Resource();
|
||||
virtual ~iResource();
|
||||
|
||||
Resource(const Resource&) = delete;
|
||||
Resource(Resource&&) = delete;
|
||||
Resource& operator=(const Resource&) = delete;
|
||||
Resource& operator=(Resource&&) = delete;
|
||||
iResource(const iResource&) = delete;
|
||||
iResource(iResource&&) = delete;
|
||||
iResource& operator=(const iResource&) = delete;
|
||||
iResource& operator=(iResource&&) = delete;
|
||||
|
||||
const uint8_t* getData() const { return Data; }
|
||||
size_t getSize() const { return Size; }
|
||||
@@ -49,6 +49,6 @@ public:
|
||||
|
||||
};
|
||||
|
||||
std::shared_ptr<Resource> getResource(const std::string &path);
|
||||
std::shared_ptr<iResource> getResource(const std::string &path);
|
||||
|
||||
}
|
||||
@@ -4,8 +4,6 @@
|
||||
#include <boost/asio.hpp>
|
||||
#include <Client/Vulkan/Vulkan.hpp>
|
||||
|
||||
#include <Client/ResourceCache.hpp>
|
||||
|
||||
namespace LV {
|
||||
|
||||
/*
|
||||
|
||||
Reference in New Issue
Block a user