This commit is contained in:
2025-09-10 09:51:17 +06:00
parent d646061c32
commit e74e623c0b
7 changed files with 737 additions and 321 deletions

View File

@@ -19,8 +19,7 @@ PreparedModel::PreparedModel(const std::string& domain, const LV::PreparedModel&
Cuboids.reserve(model.Cuboids.size());
for(auto& [key, cmd] : model.Textures) {
PrecompiledTexturePipeline ptp = compileTexturePipeline(cmd, domain);
for(auto& [domain, key] : ptp.Assets) {
for(auto& [domain, key] : cmd.Assets) {
TextureDependencies[domain].push_back(key);
}
}
@@ -42,20 +41,7 @@ PreparedModel::PreparedModel(const std::string& domain, const LV::PreparedModel&
// }
}
PreparedModel::PreparedModel(const std::string& domain, const js::object& glTF) {
// gltf
// Сцена по умолчанию
// Сцены -> Ноды
// Ноды -> Ноды, меши, матрицы, translation, rotation
// Меши -> Примитивы
// Примитивы -> Материал, вершинные данные
// Материалы -> текстуры
// Текстуры
// Буферы
}
PreparedModel::PreparedModel(const std::string& domain, Resource glb) {
PreparedModel::PreparedModel(const std::string& domain, const PreparedGLTF& glTF) {
}
@@ -110,32 +96,24 @@ void AssetsManager::loadResourceFromFile_Model(ResourceChangeObj& out, const std
json, glTF, glB
*/
// Либо это внутренний формат, либо glTF
Resource res(path);
std::filesystem::file_time_type ftt = fs::last_write_time(path);
PreparedModel pmc;
auto extension = path.extension();
if(extension == ".json") {
js::object obj = js::parse(std::string_view((const char*) res.data(), res.size())).as_object();
LV::PreparedModel pm(domain, obj);
std::u8string data = pm.dump();
pmc = PreparedModel(domain, pm);
out.NewOrChange[(int) EnumAssets::Model][domain].emplace_back(key, Resource((const uint8_t*) data.data(), data.size()), ftt);
out.NewOrChange_Models[domain].emplace_back(key, std::move(pm), ftt);
} else if(extension == ".gltf") {
js::object obj = js::parse(std::string_view((const char*) res.data(), res.size())).as_object();
pmc = PreparedModel(domain, obj);
out.NewOrChange[(int) EnumAssets::Model][domain].emplace_back(key, res, ftt);
PreparedGLTF gltf(domain, obj);
out.NewOrChange_Models[domain].emplace_back(key, std::move(gltf), ftt);
} else if(extension == ".glb") {
pmc = PreparedModel(domain, res);
out.NewOrChange[(int) EnumAssets::Model][domain].emplace_back(key, res, ftt);
PreparedGLTF gltf(domain, res);
out.NewOrChange_Models[domain].emplace_back(key, std::move(gltf), ftt);
} else {
MAKE_ERROR("Не поддерживаемый формат файла");
}
out.Models[domain].emplace_back(key, pmc);
}
void AssetsManager::loadResourceFromFile_Texture(ResourceChangeObj& out, const std::string& domain, const std::string& key, fs::path path) const {
@@ -513,6 +491,110 @@ AssetsManager::Out_applyResourceChange AssetsManager::applyResourceChange(const
std::set_difference(l.begin(), l.end(), noc.begin(), noc.end(), std::back_inserter(result.Lost[type]));
}
if(!orr.Nodestates.empty())
{
auto lock = LocalObj.lock();
for(auto& [domain, table] : orr.Nodestates) {
for(auto& [key, value] : table) {
ResourceId resId = lock->getId(EnumAssets::Nodestate, domain, key);
std::vector<AssetsModel> models;
for(auto& [domain2, key2] : value.ModelToLocalId) {
models.push_back(lock->getId(EnumAssets::Model, domain2, key2));
}
{
std::sort(models.begin(), models.end());
auto iterErase = std::unique(models.begin(), models.end());
models.erase(iterErase, models.end());
models.shrink_to_fit();
}
lock->Table_NodeState[resId / TableEntry<DataEntry>::ChunkSize]
->Entries[resId % TableEntry<DataEntry>::ChunkSize] = std::move(models);
}
}
}
// Приёмка новых/изменённых моделей
if(!orr.NewOrChange_Models.empty())
{
auto lock = LocalObj.lock();
for(auto& [domain, table] : orr.NewOrChange_Models) {
auto& keyToIdDomain = lock->KeyToId[(int) EnumAssets::Model][domain];
for(auto& [key, _model, ftt] : table) {
ResourceId resId = -1;
std::optional<DataEntry>* data = nullptr;
if(auto iterId = keyToIdDomain.find(key); iterId != keyToIdDomain.end()) {
resId = iterId->second;
data = &lock->Table[(int) EnumAssets::Model][resId / TableEntry<DataEntry>::ChunkSize]->Entries[resId % TableEntry<DataEntry>::ChunkSize];
} else {
auto [_id, _data] = lock->nextId((EnumAssets) EnumAssets::Model);
resId = _id;
data = &_data;
}
keyToIdDomain[key] = resId;
// Ресолвим текстуры
std::variant<LV::PreparedModel, PreparedGLTF> model = _model;
std::visit([&lock](auto& val) {
for(const auto& [key, pipeline] : val.Textures) {
TexturePipeline pipe;
pipe.Pipeline = pipeline.Pipeline;
for(const auto& [domain, key] : pipeline.Assets) {
ResourceId texId = lock->getId(EnumAssets::Texture, domain, key);
pipe.BinTextures.push_back(texId);
}
val.CompiledTextures[key] = std::move(pipe);
}
}, model);
// Сдампим для отправки клиенту (Кеш в пролёте?)
std::u8string dump = std::visit<std::u8string>([&lock](auto& val) {
return val.dump();
}, model);
Resource res(std::move(dump));
// На оповещение
result.NewOrChange[(int) EnumAssets::Model].push_back({resId, res});
// Запись в таблице ресурсов
data->emplace(ftt, res, domain, key);
lock->HashToId[res.hash()] = {EnumAssets::Model, resId};
// Для нужд сервера, ресолвим зависимости
PreparedModel pm = std::visit<PreparedModel>([&domain](auto& val) {
return PreparedModel(domain, val);
}, model);
ModelDependency deps;
for(auto& [domain2, list] : pm.ModelDependencies) {
for(const std::string& key2 : list) {
ResourceId subResId = lock->getId(EnumAssets::Model, domain2, key2);
deps.ModelDeps.push_back(subResId);
}
}
for(auto& [domain2, list] : pm.TextureDependencies) {
for(const std::string& key2 : list) {
ResourceId subResId = lock->getId(EnumAssets::Texture, domain2, key2);
deps.TextureDeps.push_back(subResId);
}
}
lock->Table_Model[resId / TableEntry<DataEntry>::ChunkSize]
->Entries[resId % TableEntry<DataEntry>::ChunkSize] = std::move(deps);
}
}
}
// Дамп ключей assets
{
std::stringstream result;
@@ -546,60 +628,6 @@ AssetsManager::Out_applyResourceChange AssetsManager::applyResourceChange(const
LOG.debug() << "Дамп ассетов:\n" << result.str();
}
if(!orr.Nodestates.empty())
{
auto lock = LocalObj.lock();
for(auto& [domain, table] : orr.Nodestates) {
for(auto& [key, value] : table) {
ResourceId resId = lock->getId(EnumAssets::Nodestate, domain, key);
std::vector<AssetsModel> models;
for(auto& [domain2, key2] : value.ModelToLocalId) {
models.push_back(lock->getId(EnumAssets::Model, domain2, key2));
}
{
std::sort(models.begin(), models.end());
auto iterErase = std::unique(models.begin(), models.end());
models.erase(iterErase, models.end());
models.shrink_to_fit();
}
lock->Table_NodeState[resId / TableEntry<DataEntry>::ChunkSize]
->Entries[resId % TableEntry<DataEntry>::ChunkSize] = std::move(models);
}
}
}
if(!orr.Models.empty())
{
auto lock = LocalObj.lock();
for(auto& [domain, table] : orr.Models) {
for(auto& [key, value] : table) {
ResourceId resId = lock->getId(EnumAssets::Model, domain, key);
ModelDependency deps;
for(auto& [domain2, list] : value.ModelDependencies) {
for(const std::string& key2 : list) {
ResourceId subResId = lock->getId(EnumAssets::Model, domain2, key2);
deps.ModelDeps.push_back(subResId);
}
}
for(auto& [domain2, list] : value.TextureDependencies) {
for(const std::string& key2 : list) {
ResourceId subResId = lock->getId(EnumAssets::Texture, domain2, key2);
deps.TextureDeps.push_back(subResId);
}
}
lock->Table_Model[resId / TableEntry<DataEntry>::ChunkSize]
->Entries[resId % TableEntry<DataEntry>::ChunkSize] = std::move(deps);
}
}
}
// Вычислить зависимости моделей
{
// Затираем старые данные

View File

@@ -29,8 +29,7 @@ struct PreparedModel {
std::unordered_map<std::string, std::vector<std::string>> ModelDependencies;
PreparedModel(const std::string& domain, const LV::PreparedModel& model);
PreparedModel(const std::string& domain, const js::object& glTF);
PreparedModel(const std::string& domain, Resource glb);
PreparedModel(const std::string& domain, const PreparedGLTF& glTF);
PreparedModel() = default;
PreparedModel(const PreparedModel&) = default;
@@ -66,10 +65,13 @@ public:
std::unordered_map<std::string, std::vector<std::string>> Lost[(int) EnumAssets::MAX_ENUM];
// Домен и ключ ресурса
std::unordered_map<std::string, std::vector<std::tuple<std::string, Resource, fs::file_time_type>>> NewOrChange[(int) EnumAssets::MAX_ENUM];
std::unordered_map<std::string, std::vector<std::tuple<std::string, std::variant<
LV::PreparedModel,
PreparedGLTF
>, fs::file_time_type>>> NewOrChange_Models;
std::unordered_map<std::string, std::vector<std::pair<std::string, PreparedNodeState>>> Nodestates;
std::unordered_map<std::string, std::vector<std::pair<std::string, PreparedModel>>> Models;
// std::unordered_map<std::string, std::vector<std::pair<std::string, PreparedModel>>> Models;
};
private: